mirror of https://github.com/AxioDL/metaforce.git
1022 lines
37 KiB
C++
1022 lines
37 KiB
C++
#include "Runtime/MP1/World/CDrone.hpp"
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#include "Runtime/Audio/CSfxManager.hpp"
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#include "Runtime/Collision/CGameCollision.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Particle/CWeaponDescription.hpp"
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#include "Runtime/Weapon/CGameProjectile.hpp"
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#include "Runtime/Weapon/CWeapon.hpp"
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#include "Runtime/World/CGameLight.hpp"
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#include "Runtime/World/CPatternedInfo.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CScriptWater.hpp"
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#include "Runtime/World/CTeamAiMgr.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "DataSpec/DNAMP1/SFX/Drones.h"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include <algorithm>
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namespace urde::MP1 {
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CDrone::CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
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const zeus::CTransform& xf, float f1, CModelData&& mData, const CPatternedInfo& pInfo,
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const CActorParameters& actParms, EMovementType movement, EColliderType colliderType, EBodyType bodyType,
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const CDamageInfo& dInfo1, CAssetId aId1, const CDamageInfo& dInfo2, CAssetId aId2,
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std::vector<CVisorFlare::CFlareDef> flares, float f2, float f3, float f4, float f5, float f6, float f7,
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float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16,
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float f17, float f18, float f19, float f20, CAssetId crscId, float f21, float f22, float f23, float f24,
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s32 sId, bool b1)
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: CPatterned(ECharacter::Drone, uid, name, flavor, info, xf, std::move(mData), pInfo, movement, colliderType, bodyType,
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actParms, flavor == EFlavorType::Zero ? EKnockBackVariant::Medium : EKnockBackVariant::Large)
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, x568_(aId1)
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, x56c_(g_SimplePool->GetObj({SBIG('CRSC'), crscId}))
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, x57c_flares(std::move(flares))
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, x590_(dInfo1)
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, x5ac_(dInfo2)
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, x5e4_(f23)
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, x5ec_turnSpeed(f1)
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, x5f0_(f2)
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, x5f4_(f3)
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, x5f8_(f4)
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, x5fc_(f5)
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, x600_(f11)
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, x608_(f6)
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, x60c_(f7)
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, x610_(f8)
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, x614_(f9)
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, x618_(f10)
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, x61c_(f12)
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, x620_(f20)
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, x63c_(f13)
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, x640_(f14)
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, x648_(f15)
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, x64c_(f16)
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, x650_(f17)
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, x654_(f18)
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, x658_(f19)
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, x65c_(f21)
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, x660_(f22)
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, x664_(f24)
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, x690_colSphere(zeus::CSphere({0.f, 0.f, 1.8f}, 1.1f), CActor::GetMaterialList())
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, x6b0_pathFind(nullptr, 3 + int(b1) /* TODO double check */, pInfo.GetPathfindingIndex(), 1.f, 2.4f)
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, x7cc_(CSfxManager::TranslateSFXID(sId))
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, x82c_shieldModel(std::make_unique<CModelData>(CStaticRes{aId2, zeus::skOne3f}))
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, x835_25_(b1) {
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UpdateTouchBounds(pInfo.GetHalfExtent());
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x460_knockBackController.SetEnableShock(true);
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x460_knockBackController.SetAvailableState(EKnockBackAnimationState::Hurled, false);
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x460_knockBackController.SetLocomotionDuringElectrocution(true);
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MakeThermalColdAndHot();
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CreateShadow(flavor != EFlavorType::One);
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}
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void CDrone::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CDrone::Think(float dt, CStateManager& mgr) {
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if (x3fc_flavor != EFlavorType::One) {
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::XRay) {
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x42c_color.a() = std::max(0.f, x428_damageCooldownTimer / 0.33f);
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}
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}
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if (GetBodyController()->IsElectrocuting() && (x824_activeLasers[0] || x824_activeLasers[1])) {
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x824_activeLasers[0] = false;
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x824_activeLasers[1] = false;
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UpdateLaser(mgr, 0, false);
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UpdateLaser(mgr, 1, false);
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SetVisorFlareEnabled(mgr, false);
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}
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CPatterned::Think(dt, mgr);
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if (!GetActive())
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return;
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x5c8_ -= dt;
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if (x7c4_ > 0.f) {
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x7c4_ -= dt;
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}
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if (x5d0_ > 0.f) {
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x5d0_ -= (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed ? 3.f * dt : dt);
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}
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if (x624_ > 0.f) {
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x624_ -= dt;
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}
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if (x644_ > 0.f) {
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x644_ -= dt;
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}
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if (x824_activeLasers[0] || (x824_activeLasers[1] && IsAlive())) {
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sub_80163c40(dt, mgr);
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UpdateVisorFlare(mgr);
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}
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if (x834_25_ && IsAlive()) {
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UpdateScanner(mgr, dt);
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}
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const float dist = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
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if (x834_28_ && dist < x60c_ * x60c_) {
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mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
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mgr.GetPlayerState()->GetStaticInterference().AddSource(
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GetUniqueId(), std::max(0.f, mgr.GetPlayerState()->GetStaticInterference().GetTotalInterference() - x608_),
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0.2f);
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}
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if (!x834_28_ && dist < x614_ * x614_) {
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mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
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mgr.GetPlayerState()->GetStaticInterference().AddSource(
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GetUniqueId(), std::max(0.f, mgr.GetPlayerState()->GetStaticInterference().GetTotalInterference() - x610_),
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0.2f);
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}
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if (!x834_28_ && IsAlive() && !x835_25_) {
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x5e0_ -= dt;
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if (x5e0_ < 0.f) {
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sub_801633a8(mgr);
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x5e0_ = 0.1f;
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}
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}
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const float healthDiff = x604_ - HealthInfo(mgr)->GetHP();
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if (!zeus::close_enough(x600_, 0.f)) {
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x5d0_ -= healthDiff / x600_;
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x624_ -= healthDiff / x600_;
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}
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x604_ = HealthInfo(mgr)->GetHP();
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if (x3fc_flavor == EFlavorType::One) {
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if (!x834_30_visible) {
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x5dc_ = zeus::max(0.f, x5dc_ - (3.f * dt));
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} else {
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x5dc_ = zeus::max(0.f, x5dc_ + (3.f * dt));
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}
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x5e8_shieldTime = zeus::max(0.f, x5e8_shieldTime - dt);
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if (zeus::close_enough(x5dc_, 0.f) && x7d0_) {
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CSfxManager::RemoveEmitter(x7d0_);
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x7d0_.reset();
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} else if (!x7d0_ && IsAlive()) {
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x7d0_ = CSfxManager::AddEmitter(SFXsfx00DD, GetTranslation(), zeus::skZero3f, true, true, 127, GetAreaIdAlways());
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}
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}
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sub_8015f25c(dt, mgr);
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sub_8015f158(dt);
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if (!x835_25_) {
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CGameCollision::AvoidStaticCollisionWithinRadius(mgr, *this, 8, dt, 0.25f, 3.5f * GetModelData()->GetScale().y(),
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3000.f, 0.5f);
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}
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if (x66c_ > 0.f) {
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x66c_ -= dt;
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} else {
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x668_ = mgr.RayStaticIntersection(GetTranslation(), zeus::skDown, 1000.f,
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CMaterialFilter::MakeInclude({EMaterialTypes::Solid}))
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.GetT();
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x66c_ = 0.f;
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}
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if (IsAlive() && x835_25_) {
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zeus::CAABox box = GetBoundingBox();
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box.accumulateBounds(20.f * zeus::skDown);
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rstl::reserved_vector<TUniqueId, 1024> nearList;
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mgr.BuildNearList(nearList, GetBoundingBox(), CMaterialFilter::MakeInclude({EMaterialTypes::Trigger}), this);
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for (TUniqueId id : nearList) {
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if (const TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(id)) {
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zeus::CAABox waterBox = water->GetTriggerBoundsWR();
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if (waterBox.max.z() - GetTranslation().z() < 3.f) {
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float z = 20.f;
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if (waterBox.max.z() - GetTranslation().z() < 1.5f) {
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z = 60.f;
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}
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ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(z * zeus::skDown), dt),
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zeus::CAxisAngle());
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}
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}
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}
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}
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if (IsAlive() && x668_ < x664_) {
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ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(dt * (1.f * zeus::skUp)), dt),
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zeus::CAxisAngle());
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xe7_31_targetable = IsAlive();
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}
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}
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void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, sender, mgr);
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switch (msg) {
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case EScriptObjectMessage::Activate: {
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SetLightEnabled(mgr, true);
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AddToTeam(mgr);
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break;
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}
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case EScriptObjectMessage::Deactivate:
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case EScriptObjectMessage::Deleted: {
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for (TUniqueId& unkId : x7d8_) {
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if (unkId != kInvalidUniqueId) {
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mgr.FreeScriptObject(unkId);
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unkId = kInvalidUniqueId;
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}
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}
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RemoveFromTeam(mgr);
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mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
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if (x578_lightId != kInvalidUniqueId) {
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mgr.FreeScriptObject(x578_lightId);
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x578_lightId = kInvalidUniqueId;
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}
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if (x57a_ != kInvalidUniqueId) {
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mgr.FreeScriptObject(x57a_);
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x57a_ = kInvalidUniqueId;
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}
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if (x7d0_) {
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CSfxManager::RemoveEmitter(x7d0_);
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x7d0_.reset();
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}
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break;
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}
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case EScriptObjectMessage::Alert:
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x834_29_codeTrigger = true;
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break;
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case EScriptObjectMessage::OnFloor:
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if (!x835_26_ && x834_24_ && !IsAlive()) {
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x835_26_ = true;
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MassiveFrozenDeath(mgr);
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}
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break;
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case EScriptObjectMessage::Registered:
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x450_bodyController->Activate(mgr);
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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x450_bodyController->BodyStateInfo().SetMaximumPitch(0.f);
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x5cc_ = 0.f;
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x460_knockBackController.SetEnableFreeze(false);
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AddMaterial(EMaterialTypes::AIJoint, mgr);
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x578_lightId = mgr.AllocateUniqueId();
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mgr.AddObject(new CGameLight(x578_lightId, GetAreaIdAlways(), GetActive(), "LaserLight"sv, {}, GetUniqueId(),
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CLight::BuildPoint(zeus::skZero3f, zeus::skRed), 0, 0, 0.f));
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break;
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case EScriptObjectMessage::InitializedInArea: {
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x6b0_pathFind.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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if (x688_teamMgr == kInvalidUniqueId) {
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x688_teamMgr = CTeamAiMgr::GetTeamAiMgr(*this, mgr);
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if (GetActive()) {
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AddToTeam(mgr);
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}
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}
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x604_ = HealthInfo(mgr)->GetHP();
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x55c_moveScale = 1.f / GetModelData()->GetScale();
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if (x835_25_)
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SetSoundEventPitchBend(0);
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break;
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}
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default:
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break;
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}
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}
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void CDrone::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
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CPatterned::AddToRenderer(frustum, mgr);
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}
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void CDrone::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
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CPatterned::PreRender(mgr, frustum);
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if (x3fc_flavor == EFlavorType::One) {
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if (HasModelData() && GetModelData()->HasAnimData() && GetModelData()->HasNormalModel()) {
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if (GetModelAlphau8(mgr) == 0)
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GetModelData()->GetAnimationData()->BuildPose();
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}
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}
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}
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void CDrone::Render(CStateManager& mgr) {
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bool isOne = x3fc_flavor == EFlavorType::One;
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if (!isOne || GetModelAlphau8(mgr) != 0) {
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if (isOne && mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) {
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CElementGen::SetSubtractBlend(true);
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CElementGen::SetMoveRedToAlphaBuffer(true);
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CGraphics::SetFog(ERglFogMode::PerspLin, 0.f, 75.f, zeus::skBlack);
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GetModelData()->GetAnimationData()->GetParticleDB().RenderSystemsToBeDrawnFirst();
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mgr.SetupFogForArea3XRange(GetAreaIdAlways());
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}
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CPatterned::Render(mgr);
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if (isOne && mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) {
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CGraphics::SetFog(ERglFogMode::PerspLin, 0.f, 75.f, zeus::skBlack);
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GetModelData()->GetAnimationData()->GetParticleDB().RenderSystemsToBeDrawnLast();
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mgr.SetupFogForArea(GetAreaIdAlways());
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CElementGen::SetSubtractBlend(false);
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CElementGen::SetMoveRedToAlphaBuffer(false);
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}
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if (isOne && !zeus::close_enough(x5dc_, 0)) {
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x82c_shieldModel->Render(
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mgr, GetLctrTransform("Shield_LCTR"sv), GetActorLights(),
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CModelFlags{8, 0, 3, zeus::CColor::lerp({1.f, 1.f, 1.f, x5dc_}, {1.f, 0.f, 0.f, 1.f}, x5e8_shieldTime)});
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}
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}
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}
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bool CDrone::CanRenderUnsorted(const CStateManager& mgr) const {
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if (!zeus::close_enough(x5dc_, 0.f))
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return false;
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return CPatterned::CanRenderUnsorted(mgr);
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}
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const CDamageVulnerability* CDrone::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f& dir,
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const CDamageInfo&) const {
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if (x3fc_flavor == EFlavorType::One && HitShield(-dir)) {
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x5e8_shieldTime = 1.f;
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return &CDamageVulnerability::ReflectVulnerabilty();
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}
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return CAi::GetDamageVulnerability();
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}
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void CDrone::Touch(CActor& act, CStateManager& mgr) {
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CPatterned::Touch(act, mgr);
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if (TCastToPtr<CWeapon> weapon = act) {
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if (IsAlive()) {
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x834_24_ = weapon->GetType() == EWeaponType::Wave;
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if (HitShield(weapon->GetTranslation() - GetTranslation())) {
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x5e8_shieldTime = 1.f;
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}
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}
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}
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}
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EWeaponCollisionResponseTypes CDrone::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f& dir,
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const CWeaponMode&, EProjectileAttrib) const {
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if (x3fc_flavor == EFlavorType::One && HitShield(-dir)) {
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x5e8_shieldTime = 1.f;
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return EWeaponCollisionResponseTypes::Unknown86;
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}
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return EWeaponCollisionResponseTypes::Unknown36;
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}
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void CDrone::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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switch (type) {
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case EUserEventType::Projectile:
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sub_80165984(mgr, GetLctrTransform(node.GetLocatorName()));
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return;
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case EUserEventType::Delete:
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if (x7d0_) {
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CSfxManager::RemoveEmitter(x7d0_);
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x7d0_.reset();
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}
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MassiveDeath(mgr);
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break;
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case EUserEventType::DamageOn: {
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if (IsAlive() && x835_24_) {
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if (!x824_activeLasers[0]) {
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UpdateLaser(mgr, 0, true);
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x824_activeLasers[0] = true;
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SetVisorFlareEnabled(mgr, true);
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} else if (x3fc_flavor == EFlavorType::One) {
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UpdateLaser(mgr, 1, true);
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x824_activeLasers[1] = true;
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}
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}
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return;
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}
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case EUserEventType::DamageOff: {
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if (x824_activeLasers[0]) {
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UpdateLaser(mgr, 0, false);
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x824_activeLasers[0] = false;
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SetVisorFlareEnabled(mgr, false);
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} else if (x3fc_flavor == EFlavorType::One) {
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UpdateLaser(mgr, 1, false);
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x824_activeLasers[1] = false;
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}
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return;
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}
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case EUserEventType::FadeIn: {
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if (x3fc_flavor == EFlavorType::One)
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x834_30_visible = true;
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return;
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}
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case EUserEventType::FadeOut: {
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if (x3fc_flavor == EFlavorType::One)
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x834_30_visible = false;
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return;
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}
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default:
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break;
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}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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const CCollisionPrimitive* CDrone::GetCollisionPrimitive() const {
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if (!x834_28_)
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return &x690_colSphere;
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return CPatterned::GetCollisionPrimitive();
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}
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void CDrone::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
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if (!IsAlive())
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return;
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x824_activeLasers[0] = false;
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x824_activeLasers[1] = false;
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UpdateLaser(mgr, 0, false);
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UpdateLaser(mgr, 1, false);
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|
SetVisorFlareEnabled(mgr, false);
|
|
|
|
if (x3e4_lastHP - HealthInfo(mgr)->GetHP() < x3d8_xDamageThreshold || x834_24_) {
|
|
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Dead"sv);
|
|
} else {
|
|
x834_28_ = true;
|
|
if (x3e0_xDamageDelay <= 0.f) {
|
|
SetTransform(zeus::lookAt(GetTranslation(), GetTranslation() - direction) *
|
|
zeus::CTransform::RotateX(zeus::degToRad(45.f)));
|
|
}
|
|
|
|
if (x450_bodyController->GetPercentageFrozen() > 0.f) {
|
|
x450_bodyController->UnFreeze();
|
|
}
|
|
|
|
x400_25_alive = false;
|
|
SendScriptMsgs(state, mgr, EScriptObjectMessage::None);
|
|
}
|
|
}
|
|
|
|
void CDrone::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, const CDamageInfo& info, EKnockBackType type,
|
|
bool inDeferred, float magnitude) {
|
|
if (!IsAlive())
|
|
return;
|
|
CPatterned::KnockBack(backVec, mgr, info, type, inDeferred, magnitude);
|
|
if (GetKnockBackController().GetActiveParms().x0_animState == EKnockBackAnimationState::Invalid)
|
|
return;
|
|
x630_ = 0.5f;
|
|
x634_ = 1.f;
|
|
}
|
|
|
|
void CDrone::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
|
|
SetLightEnabled(mgr, true);
|
|
x834_25_ = true;
|
|
} else if (msg == EStateMsg::Update) {
|
|
rstl::reserved_vector<TUniqueId, 1024> nearList;
|
|
BuildNearList(EMaterialTypes::Character, EMaterialTypes::Player, nearList, 5.f, mgr);
|
|
if (!nearList.empty()) {
|
|
zeus::CVector3f sep = x45c_steeringBehaviors.Separation(
|
|
*this, static_cast<const CActor*>(mgr.GetObjectById(nearList[0]))->GetTranslation(), 5.f);
|
|
if (!sep.isZero()) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(sep, zeus::skZero3f, 0.5f));
|
|
}
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
SetLightEnabled(mgr, false);
|
|
x834_25_ = false;
|
|
}
|
|
CPatterned::Patrol(mgr, msg, dt);
|
|
}
|
|
|
|
void CDrone::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
auto searchOff = GetDestPos();
|
|
CPathFindSearch::EResult res = GetSearchPath()->Search(GetTranslation(), searchOff);
|
|
if (res != CPathFindSearch::EResult::Success &&
|
|
(res == CPathFindSearch::EResult::NoDestPoint || res == CPathFindSearch::EResult::NoPath)) {
|
|
if (GetSearchPath()->FindClosestReachablePoint(GetTranslation(), searchOff) ==
|
|
CPathFindSearch::EResult::Success) {
|
|
GetSearchPath()->Search(GetTranslation(), searchOff);
|
|
SetDestPos(searchOff);
|
|
}
|
|
}
|
|
if (x3fc_flavor == CPatterned::EFlavorType::One) {
|
|
x834_30_visible = true;
|
|
}
|
|
} else if (msg == EStateMsg::Update) {
|
|
CPatterned::PathFind(mgr, msg, dt);
|
|
x450_bodyController->GetCommandMgr().BlendSteeringCmds();
|
|
zeus::CVector3f moveVec = x450_bodyController->GetCommandMgr().GetMoveVector();
|
|
if (moveVec.canBeNormalized()) {
|
|
moveVec.normalize();
|
|
ApplyImpulseWR(GetMass() * (x5e4_ * moveVec), {});
|
|
const auto target = (mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized();
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCLocomotionCmd(FLT_EPSILON * GetTransform().frontVector(), target, 1.f));
|
|
x450_bodyController->GetCommandMgr().DeliverTargetVector(target);
|
|
StrafeFromCompanions(mgr);
|
|
if (x630_ <= 0.f) {
|
|
x634_ = 0.333333f;
|
|
}
|
|
} else if (x630_ <= 0.f) {
|
|
x634_ = 0.f;
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
CPatterned::PathFind(mgr, msg, dt);
|
|
}
|
|
}
|
|
|
|
void CDrone::TargetPlayer(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x3b8_turnSpeed = x5ec_turnSpeed;
|
|
if (x450_bodyController->GetLocomotionType() != pas::ELocomotionType::Combat)
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
|
|
SetDestPos(mgr.GetPlayer().GetAimPosition(mgr, 0.f));
|
|
x400_24_hitByPlayerProjectile = false;
|
|
if (x3fc_flavor == EFlavorType::One)
|
|
x834_30_visible = true;
|
|
x330_stateMachineState.SetDelay(std::max(0.f, x624_));
|
|
} else if (msg == EStateMsg::Update) {
|
|
zeus::CVector3f target = (mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized();
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCLocomotionCmd(FLT_EPSILON * GetTransform().basis[1], target, 1.f));
|
|
x450_bodyController->GetCommandMgr().DeliverTargetVector(target);
|
|
StrafeFromCompanions(mgr);
|
|
if (x630_ <= 0.f)
|
|
x634_ = 0.f;
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
SetDestPos(mgr.GetPlayer().GetTranslation() + zeus::CVector3f{0.f, 0.f, x664_});
|
|
}
|
|
}
|
|
|
|
void CDrone::TargetCover(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg != EStateMsg::Update) {
|
|
return;
|
|
}
|
|
|
|
// Don't ask I have no idea....
|
|
const zeus::CVector3f vec{1.f * x5e4_ * 0.f, 1.f * x5e4_ * 0.f, 1.f * x5e4_ * 1.f};
|
|
ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(vec), 1.f), {});
|
|
}
|
|
|
|
void CDrone::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg != EStateMsg::Activate)
|
|
return;
|
|
DeathDelete(mgr);
|
|
}
|
|
|
|
void CDrone::Attack(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x7c8_ = 0;
|
|
x834_31_attackOver = false;
|
|
const auto playerAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
const auto frontVec = GetTransform().frontVector();
|
|
zeus::CVector3f out;
|
|
if ((playerAimPos - GetTranslation()).normalized().dot(frontVec) >= 0.8f) {
|
|
out = playerAimPos;
|
|
} else {
|
|
out = GetTranslation() + 10.f * frontVec;
|
|
}
|
|
// TODO complete
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x7c8_ == 0) {
|
|
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
|
x7c8_ = 1;
|
|
} else {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(
|
|
CBCProjectileAttackCmd(pas::ESeverity::Two, mgr.GetPlayer().GetTranslation(), false));
|
|
}
|
|
} else if (x7c8_ == 1) {
|
|
if (GetBodyController()->GetCurrentStateId() != pas::EAnimationState::ProjectileAttack) {
|
|
x7c8_ = 2;
|
|
}
|
|
}
|
|
if (x630_ <= 0.f) {
|
|
x634_ = 0.f;
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x824_activeLasers[0] = false;
|
|
x824_activeLasers[1] = false;
|
|
UpdateLaser(mgr, 0, false);
|
|
UpdateLaser(mgr, 1, false);
|
|
SetVisorFlareEnabled(mgr, false);
|
|
x5d0_ = x5f4_;
|
|
x835_24_ = false;
|
|
}
|
|
}
|
|
|
|
void CDrone::Active(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x330_stateMachineState.SetDelay(x5f0_);
|
|
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x5d0_ = x5f8_;
|
|
}
|
|
}
|
|
|
|
void CDrone::Flee(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x7c8_ = 0;
|
|
x832_b = 0;
|
|
if (mgr.RayStaticIntersection(GetTranslation(), -GetTransform().frontVector(), 4.f,
|
|
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}))
|
|
.IsValid()) {
|
|
x832_b = mgr.GetActiveRandom()->Float() >= 0.5f ? 1 : 2;
|
|
}
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x7c8_ == 0) {
|
|
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step) {
|
|
x7c8_ = 1;
|
|
} else if (x832_b == 0) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(
|
|
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::BreakDodge));
|
|
} else if (x832_b == 1) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(
|
|
CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Normal));
|
|
} else if (x832_b == 2) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(
|
|
CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
|
|
}
|
|
} else if (x7c8_ == 1 &&
|
|
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step) {
|
|
x7c8_ = 2;
|
|
}
|
|
GetBodyController()->GetCommandMgr().DeliverTargetVector(
|
|
(mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized());
|
|
}
|
|
}
|
|
|
|
void CDrone::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
// TODO: Finish
|
|
}
|
|
|
|
void CDrone::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x7c8_ = 0;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x7c8_ == 1 && x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
|
|
x7c8_ = 2;
|
|
} else if (x7c8_ == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Taunt) {
|
|
x7c8_ = 1;
|
|
} else {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
|
|
}
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
|
|
}
|
|
}
|
|
|
|
void CDrone::Dodge(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x7c8_ = 0;
|
|
x630_ = 0.5f;
|
|
x634_ = 1.f;
|
|
if (x3fc_flavor == EFlavorType::One)
|
|
x834_30_visible = true;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x7c8_ == 0) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
|
|
if (x58c_prevDodgeDir == pas::EStepDirection::Down) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Dodge));
|
|
x58c_prevDodgeDir = pas::EStepDirection::Left;
|
|
} else if (x58c_prevDodgeDir == pas::EStepDirection::Up) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Down, pas::EStepType::Dodge));
|
|
x58c_prevDodgeDir = pas::EStepDirection::Down;
|
|
} else if (x58c_prevDodgeDir == pas::EStepDirection::Right) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Up, pas::EStepType::Dodge));
|
|
x58c_prevDodgeDir = pas::EStepDirection::Up;
|
|
} else if (x58c_prevDodgeDir == pas::EStepDirection::Left) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Dodge));
|
|
x58c_prevDodgeDir = pas::EStepDirection::Right;
|
|
}
|
|
x7c8_ = 1;
|
|
} else if (x7c8_ == 1 &&
|
|
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step) {
|
|
x7c8_ = 2;
|
|
}
|
|
GetBodyController()->GetCommandMgr().DeliverTargetVector(
|
|
(mgr.GetPlayer().GetTranslation() + zeus::CVector3f{0.f, 0.f, 1.f}) - GetTranslation());
|
|
}
|
|
}
|
|
|
|
void CDrone::Retreat(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x7c8_ = 0;
|
|
if (x3fc_flavor == EFlavorType::One) {
|
|
x834_30_visible = true;
|
|
}
|
|
x330_stateMachineState.SetDelay(x65c_);
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x7c8_ == 0) {
|
|
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step) {
|
|
x7c8_ = 1;
|
|
} else {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(
|
|
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
|
|
}
|
|
} else if (x7c8_ == 1 &&
|
|
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step) {
|
|
x7c8_ = 2;
|
|
} else if (x7c8_ == 2) {
|
|
x7c8_ = 0;
|
|
}
|
|
|
|
GetBodyController()->GetCommandMgr().DeliverTargetVector(
|
|
(mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized());
|
|
if (x630_ <= 0.f) {
|
|
x634_ = 0.333333; // 1/3
|
|
}
|
|
}
|
|
}
|
|
|
|
void CDrone::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x67c_ = zeus::skZero3f;
|
|
x670_ = GetTranslation();
|
|
for (int i = 0; i < 4; ++i) {
|
|
float dVar11 = (x64c_ - x648_) * mgr.GetActiveRandom()->Float() + x648_;
|
|
int v = mgr.GetActiveRandom()->Next();
|
|
float angle = 0.f;
|
|
if (((v >> 3) & 1) == 0) {
|
|
const float angleMin = 270.f - x654_;
|
|
const float angleMax = 270.f + x650_;
|
|
angle = zeus::degToRad((angleMax - angleMin) * x648_ + angleMin);
|
|
} else {
|
|
const float angleMin = 90.f - x654_;
|
|
const float angleMax = 90.f + x650_;
|
|
angle = zeus::degToRad((angleMax - angleMin) * x648_ + angleMin);
|
|
}
|
|
zeus::CQuaternion quat;
|
|
quat.rotateZ(angle);
|
|
const zeus::CVector3f end =
|
|
GetTranslation() +
|
|
quat.transform((dVar11 * (mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized()));
|
|
if (mgr.RayCollideWorld(GetTranslation(), end, CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), this)) {
|
|
x670_ = end;
|
|
x67c_ = end - GetTranslation();
|
|
if (x67c_.canBeNormalized())
|
|
x67c_.normalize();
|
|
}
|
|
}
|
|
} else if (msg == EStateMsg::Update) {
|
|
ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(dt * (x658_ * x67c_)), dt), zeus::CAxisAngle());
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCLocomotionCmd(FLT_EPSILON * GetTransform().basis[1],
|
|
(mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized(), 1.f));
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x644_ = (x640_ - x63c_) * mgr.GetActiveRandom()->Float() + x63c_;
|
|
}
|
|
}
|
|
|
|
void CDrone::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
if (msg == EStateMsg::Activate) {
|
|
if (x3fc_flavor == EFlavorType::One) {
|
|
x834_30_visible = true;
|
|
}
|
|
x330_stateMachineState.SetDelay(x660_);
|
|
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal10);
|
|
} else if (msg == EStateMsg::Update) {
|
|
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(GetTransform().frontVector(), zeus::skZero3f, 1.f));
|
|
zeus::CVector3f local_74 =
|
|
0.5f * (mgr.GetPlayer().GetAimPosition(mgr, 0.f) + mgr.GetPlayer().GetTranslation()) - GetTranslation();
|
|
if (((x668_ < x664_ && local_74.z() > 0.f) || (x668_ > x664_)) && local_74.canBeNormalized()) {
|
|
ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(dt * (x5e4_ * local_74.normalized())), dt),
|
|
zeus::CAxisAngle());
|
|
}
|
|
}
|
|
}
|
|
|
|
void CDrone::PathFindEx(CStateManager& mgr, EStateMsg msg, float dt) {
|
|
CPatterned::PathFind(mgr, msg, dt);
|
|
if (msg == EStateMsg::Activate) {
|
|
auto searchOff = mgr.GetPlayer().GetTranslation() + zeus::CVector3f{0.f, 0.f, x664_};
|
|
CPathFindSearch::EResult res = GetSearchPath()->Search(GetTranslation(), searchOff);
|
|
if (res != CPathFindSearch::EResult::Success &&
|
|
(res == CPathFindSearch::EResult::NoDestPoint || res == CPathFindSearch::EResult::NoPath)) {
|
|
if (GetSearchPath()->FindClosestReachablePoint(GetTranslation(), searchOff) ==
|
|
CPathFindSearch::EResult::Success) {
|
|
GetSearchPath()->Search(GetTranslation(), searchOff);
|
|
SetDestPos(searchOff);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CDrone::Leash(CStateManager& mgr, float arg) {
|
|
return (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() < x3c8_leashRadius * x3c8_leashRadius;
|
|
}
|
|
|
|
bool CDrone::InRange(CStateManager& mgr, float arg) {
|
|
float mag = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
|
|
return mag > x2fc_minAttackRange * x2fc_minAttackRange && mag < x300_maxAttackRange * x300_maxAttackRange;
|
|
}
|
|
|
|
bool CDrone::SpotPlayer(CStateManager& mgr, float arg) {
|
|
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() > x3bc_detectionRange * x3bc_detectionRange)
|
|
return false;
|
|
|
|
if (!LineOfSight(mgr, arg))
|
|
return false;
|
|
|
|
return (GetTransform().frontVector() + x5cc_ * GetTransform().rightVector())
|
|
.normalized()
|
|
.dot((mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized()) > 0.5f;
|
|
}
|
|
|
|
bool CDrone::AnimOver(CStateManager& mgr, float arg) { return x7c8_ == 2; }
|
|
|
|
bool CDrone::AttackOver(CStateManager& mgr, float arg) { return x834_31_attackOver; }
|
|
|
|
bool CDrone::ShouldAttack(CStateManager& mgr, float arg) {
|
|
if (x5d0_ > 0.f)
|
|
return false;
|
|
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x688_teamMgr)) {
|
|
if (teamMgr->HasTeamAiRole(GetUniqueId()))
|
|
return teamMgr->AddRangedAttacker(GetUniqueId());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CDrone::ShouldFire(CStateManager& mgr, float arg) {
|
|
if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed || x624_ > 0.f) {
|
|
return false;
|
|
}
|
|
const zeus::CVector3f playerAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
constexpr auto matFilter =
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid, EMaterialTypes::Character},
|
|
{EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough});
|
|
bool result = mgr.RayCollideWorld(GetLctrTransform("R_GUN_TOP_LCTR"sv).origin, playerAimPos, matFilter, this);
|
|
if (!result) {
|
|
return false;
|
|
}
|
|
return mgr.RayCollideWorld(GetLctrTransform("L_GUN_TOP_LCTR"sv).origin, playerAimPos, matFilter, this);
|
|
}
|
|
|
|
bool CDrone::HearShot(CStateManager& mgr, float arg) {
|
|
rstl::reserved_vector<TUniqueId, 1024> nearList;
|
|
BuildNearList(EMaterialTypes::Projectile, EMaterialTypes::Player, nearList, 10.f, mgr);
|
|
return std::any_of(nearList.begin(), nearList.end(), [&mgr](TUniqueId uid) {
|
|
if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(uid))
|
|
return wp->GetType() != EWeaponType::AI;
|
|
return false;
|
|
});
|
|
}
|
|
|
|
bool CDrone::CoverCheck(CStateManager& mgr, float arg) {
|
|
if (!zeus::close_enough(x67c_, zeus::skZero3f)) {
|
|
const zeus::CVector3f diff = x670_ - GetTranslation();
|
|
return x67c_.dot(diff) < 0.0f || diff.magSquared() < 0.25f;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
bool CDrone::LineOfSight(CStateManager& mgr, float arg) {
|
|
return mgr.RayCollideWorld(
|
|
GetTranslation(), mgr.GetPlayer().GetAimPosition(mgr, 0.f),
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid, EMaterialTypes::Character},
|
|
{EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough}),
|
|
this);
|
|
}
|
|
|
|
bool CDrone::ShouldMove(CStateManager& mgr, float arg) { return x644_ <= 0.f; }
|
|
|
|
bool CDrone::CodeTrigger(CStateManager& mgr, float arg) { return x834_29_codeTrigger; }
|
|
|
|
void CDrone::Burn(float duration, float damage) {
|
|
// Intentionally empty
|
|
}
|
|
|
|
CPathFindSearch* CDrone::GetSearchPath() { return &x6b0_pathFind; }
|
|
|
|
void CDrone::BuildNearList(EMaterialTypes includeMat, EMaterialTypes excludeMat,
|
|
rstl::reserved_vector<TUniqueId, 1024>& listOut, float radius, CStateManager& mgr) {
|
|
const zeus::CVector3f pos = GetTranslation();
|
|
mgr.BuildNearList(listOut, zeus::CAABox(pos - radius, pos + radius),
|
|
CMaterialFilter::MakeIncludeExclude({includeMat}, {excludeMat}), nullptr);
|
|
}
|
|
|
|
void CDrone::SetLightEnabled(CStateManager& mgr, bool activate) {
|
|
mgr.SendScriptMsgAlways(x578_lightId, GetUniqueId(),
|
|
activate ? EScriptObjectMessage::Activate : EScriptObjectMessage::Deactivate);
|
|
}
|
|
|
|
void CDrone::SetVisorFlareEnabled(CStateManager& mgr, bool activate) {
|
|
// TODO implement
|
|
}
|
|
|
|
void CDrone::UpdateVisorFlare(CStateManager& mgr) {
|
|
// TODO implement
|
|
}
|
|
|
|
void CDrone::UpdateTouchBounds(float radius) {
|
|
const zeus::CTransform xf = GetLctrTransform("Skeleton_Root"sv);
|
|
const zeus::CVector3f diff = xf.origin - GetTranslation();
|
|
x690_colSphere.SetSphereCenter(diff);
|
|
x690_colSphere.SetSphereRadius(radius);
|
|
SetBoundingBox(zeus::CAABox{diff - radius, diff + radius});
|
|
x6b0_pathFind.SetCharacterRadius(0.25f + radius);
|
|
}
|
|
|
|
bool CDrone::HitShield(const zeus::CVector3f& dir) const {
|
|
if (x3fc_flavor == EFlavorType::One && !zeus::close_enough(x5dc_, 0.f)) {
|
|
return GetLctrTransform("Shield_LCTR"sv).frontVector().dot(dir.normalized()) > 0.85f;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CDrone::AddToTeam(CStateManager& mgr) const {
|
|
if (x688_teamMgr == kInvalidUniqueId) {
|
|
return;
|
|
}
|
|
|
|
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x688_teamMgr)) {
|
|
teamMgr->AssignTeamAiRole(*this, CTeamAiRole::ETeamAiRole::Ranged, CTeamAiRole::ETeamAiRole::Melee,
|
|
CTeamAiRole::ETeamAiRole::Invalid);
|
|
}
|
|
}
|
|
|
|
void CDrone::RemoveFromTeam(CStateManager& mgr) const {
|
|
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x688_teamMgr)) {
|
|
if (teamMgr->IsPartOfTeam(GetUniqueId())) {
|
|
teamMgr->RemoveTeamAiRole(GetUniqueId());
|
|
}
|
|
}
|
|
}
|
|
|
|
void CDrone::UpdateLaser(CStateManager& mgr, u32 laserIdx, bool b1) {
|
|
// TODO: Finish
|
|
}
|
|
|
|
void CDrone::FireProjectile(CStateManager& mgr, const zeus::CTransform& xf, const TToken<CWeaponDescription>& weapon) {
|
|
// TODO implement
|
|
}
|
|
|
|
void CDrone::StrafeFromCompanions(CStateManager& mgr) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
|
|
return;
|
|
rstl::reserved_vector<TUniqueId, 1024> nearList;
|
|
BuildNearList(EMaterialTypes::Character, EMaterialTypes::Player, nearList, x61c_, mgr);
|
|
if (nearList.empty())
|
|
return;
|
|
|
|
float minDist = FLT_MAX;
|
|
zeus::CVector3f nearestPos;
|
|
for (TUniqueId uid : nearList) {
|
|
if (const CActor* act = static_cast<const CActor*>(mgr.GetObjectById(uid))) {
|
|
const float dist = (act->GetTranslation() - GetTranslation()).magSquared();
|
|
if (uid != GetUniqueId() && dist < minDist) {
|
|
minDist = dist;
|
|
nearestPos = act->GetTranslation();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (nearestPos.isZero())
|
|
return;
|
|
|
|
zeus::CVector3f off = nearestPos - GetTranslation();
|
|
const float rightOff = GetTransform().basis[0].dot(off);
|
|
if (rightOff > -0.2f && rightOff < 0.2f) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Normal));
|
|
} else {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
|
|
}
|
|
}
|
|
|
|
void CDrone::UpdateScanner(CStateManager& mgr, float dt) {
|
|
x5d4_ = zeus::CRelAngle::MakeRelativeAngle(1.2f * dt + x5d4_);
|
|
x5d8_ = zeus::CRelAngle::MakeRelativeAngle(x5d8_);
|
|
float angle = zeus::clamp(0.f, 0.5f * (1.f + std::sin(x5d4_)), 1.f);
|
|
if (std::fpclassify(angle) != FP_SUBNORMAL)
|
|
x5d8_ += 0.03f * std::pow(angle, 5.f);
|
|
zeus::CVector3f vec =
|
|
GetTransform().rotate(zeus::CVector3f(0.5f * std::cos(x5d8_), 1.f, 0.5f * std::sin(2.05f * x5d8_)).normalized());
|
|
TUniqueId id;
|
|
rstl::reserved_vector<TUniqueId, 1024> nearList;
|
|
nearList.push_back(GetUniqueId());
|
|
auto res = mgr.RayWorldIntersection(
|
|
id, GetLctrTransform("Beacon_LCTR"sv).origin + (0.2f * vec), vec, 10000.f,
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::ProjectilePassthrough}), nearList);
|
|
if (res.IsValid() && x578_lightId != kInvalidUniqueId) {
|
|
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x578_lightId)) {
|
|
light->SetTranslation(res.GetPoint());
|
|
x7ac_lightPos = res.GetPoint();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CDrone::sub_80163c40(float, CStateManager& mgr) {
|
|
// TODO implement
|
|
}
|
|
|
|
void CDrone::sub_801633a8(CStateManager& mgr) {
|
|
// TODO implement
|
|
}
|
|
|
|
void CDrone::sub_8015f25c(float dt, CStateManager& mgr) {
|
|
// TODO implement
|
|
}
|
|
|
|
void CDrone::sub_8015f158(float dt) {
|
|
// TODO implement
|
|
}
|
|
|
|
void CDrone::sub_80165984(CStateManager& mgr, const zeus::CTransform& xf) {
|
|
/*constexpr*/ float sin60 = std::sqrt(3.f) / 2.f;
|
|
// TODO implement
|
|
}
|
|
|
|
} // namespace urde::MP1
|