mirror of https://github.com/AxioDL/metaforce.git
243 lines
3.8 KiB
C++
243 lines
3.8 KiB
C++
#if _WIN32
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#include <D3Dcommon.h>
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#endif
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#include "CBooRenderer.hpp"
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namespace urde
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{
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CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac)
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: x8_factory(resFac), xc_store(store)
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{
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}
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void CBooRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>&, const CAreaOctTree*, int)
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{
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}
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void CBooRenderer::RemoveStaticGeometry(const std::vector<CMetroidModelInstance>&)
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{
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}
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void CBooRenderer::DrawUnsortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)
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{
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}
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void CBooRenderer::DrawSortedGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)
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{
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}
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void CBooRenderer::DrawStaticGeometry(const std::vector<CLight>&, int, unsigned int, unsigned int)
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{
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}
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void CBooRenderer::PostRenderFogs()
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{
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}
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void CBooRenderer::AddParticleGen(const CElementGen&)
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{
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}
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void CBooRenderer::AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int)
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{
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}
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void CBooRenderer::AddDrawable(const void*, const zeus::CVector3f&, const zeus::CAABox&, int, EDrawableSorting)
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{
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}
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void CBooRenderer::SetDrawableCallback(TDrawableCallback, const void*)
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{
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}
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void CBooRenderer::SetWorldViewpoint(const zeus::CTransform&)
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{
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}
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void CBooRenderer::SetPerspectiveFovScalar(float)
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{
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}
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void CBooRenderer::SetPerspective(float, float, float, float, float)
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{
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}
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void CBooRenderer::SetPerspective(float, float, float, float)
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{
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}
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void CBooRenderer::SetViewportOrtho(bool, float, float)
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{
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}
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void CBooRenderer::SetClippingPlanes(const zeus::CFrustum&)
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{
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}
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void CBooRenderer::SetViewport(int, int, int, int)
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{
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}
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void CBooRenderer::SetDepthReadWrite(bool, bool)
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{
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}
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void CBooRenderer::SetBlendMode_AdditiveAlpha()
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{
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}
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void CBooRenderer::SetBlendMode_AlphaBlended()
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{
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}
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void CBooRenderer::SetBlendMode_NoColorWrite()
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{
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}
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void CBooRenderer::SetBlendMode_ColorMultiply()
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{
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}
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void CBooRenderer::SetBlendMode_InvertDst()
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{
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}
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void CBooRenderer::SetBlendMode_InvertSrc()
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{
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}
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void CBooRenderer::SetBlendMode_Replace()
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{
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}
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void CBooRenderer::SetBlendMode_AdditiveDestColor()
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{
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}
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void CBooRenderer::SetDebugOption(EDebugOption, int)
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{
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}
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void CBooRenderer::BeginScene()
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{
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}
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void CBooRenderer::EndScene()
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{
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}
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void CBooRenderer::BeginPrimitive(EPrimitiveType, int)
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{
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}
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void CBooRenderer::BeginLines(int)
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{
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}
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void CBooRenderer::BeginLineStrip(int)
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{
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}
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void CBooRenderer::BeginTriangles(int)
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{
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}
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void CBooRenderer::BeginTriangleStrip(int)
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{
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}
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void CBooRenderer::BeginTriangleFan(int)
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{
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}
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void CBooRenderer::PrimVertex(const zeus::CVector3f&)
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{
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}
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void CBooRenderer::PrimNormal(const zeus::CVector3f&)
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{
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}
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void CBooRenderer::PrimColor(float, float, float, float)
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{
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}
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void CBooRenderer::PrimColor(const zeus::CColor&)
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{
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}
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void CBooRenderer::EndPrimitive()
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{
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}
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void CBooRenderer::SetAmbientColor(const zeus::CColor&)
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{
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}
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void CBooRenderer::SetStaticWorldAmbientColor(const zeus::CColor&)
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{
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}
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void CBooRenderer::DrawString(const char*, int, int)
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{
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}
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u32 CBooRenderer::GetFPS()
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{
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return 0;
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}
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void CBooRenderer::CacheReflection(TReflectionCallback, void*, bool)
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{
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}
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void CBooRenderer::DrawSpaceWarp(const zeus::CVector3f&, float)
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{
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}
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void CBooRenderer::DrawThermalModel(const CModel&, const zeus::CColor&, const zeus::CColor&, const float*, const float*)
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{
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}
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void CBooRenderer::DrawXRayOutline(const CModel&, const float*, const float*)
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{
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}
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void CBooRenderer::SetWireframeFlags(int)
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{
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}
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void CBooRenderer::SetWorldFog(ERglFogMode, float, float, const zeus::CColor&)
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{
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}
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void CBooRenderer::RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken<CModel>*, const CSkinnedModel*)
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{
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}
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void CBooRenderer::SetThermal(bool, float, const zeus::CColor&)
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{
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}
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void CBooRenderer::SetThermalColdScale(float scale)
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{
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x2f8_thermColdScale = zeus::clamp(0.f, scale, 1.f);
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m_thermColdFilter.setScale(x2f8_thermColdScale);
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}
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void CBooRenderer::DoThermalBlendCold()
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{
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}
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void CBooRenderer::DoThermalBlendHot()
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{
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}
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u32 CBooRenderer::GetStaticWorldDataSize()
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{
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return 0;
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}
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}
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