metaforce/Runtime/World/CScriptShadowProjector.cpp

92 lines
2.9 KiB
C++

#include "World/CScriptShadowProjector.hpp"
#include "World/CActorParameters.hpp"
#include "World/CProjectedShadow.hpp"
#include "CStateManager.hpp"
namespace urde
{
CScriptShadowProjector::CScriptShadowProjector(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, bool active, const zeus::CVector3f& offset,
bool b2, float scale, float f2, float opacity, float opacityQ,
s32 textureSize)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(),
kInvalidUniqueId)
, xe8_scale(scale)
, xec_offset(offset)
, xf8_zOffsetAdjust(f2)
, xfc_opacity(opacity)
, x100_opacityRecip(opacity < 0.00001 ? 1.f : opacityQ / opacity)
, x10c_textureSize(textureSize)
, x110_24_persistent(b2)
{
}
void CScriptShadowProjector::Think(float dt, CStateManager& mgr)
{
if (GetActive() && x110_25_shadowInvalidated)
{
xfc_opacity = (x100_opacityRecip * xfc_opacity) - dt;
if (dt > 0.f)
return;
x108_projectedShadow.reset();
x110_25_shadowInvalidated = false;
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
}
}
void CScriptShadowProjector::CreateProjectedShadow()
{
if (!GetActive() || x104_target == kInvalidUniqueId || xfc_opacity <= 0.f)
x108_projectedShadow.reset();
else
x108_projectedShadow.reset(new CProjectedShadow(x10c_textureSize, x10c_textureSize, x110_24_persistent));
}
void CScriptShadowProjector::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
CActor::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::Decrement)
{
if (x110_24_persistent)
return;
if (xfc_opacity <= 0.f)
return;
x110_25_shadowInvalidated = true;
}
else if (msg == EScriptObjectMessage::InternalMessage13)
{
for (const SConnection& conn : x20_conns)
{
if (conn.x0_state != EScriptObjectState::Play)
continue;
const CActor* act = dynamic_cast<const CActor*>(mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)));
if (!act)
continue;
const CModelData* mData = act->GetModelData();
if (!mData || (!mData->GetAnimationData() && !mData->GetNormalModel()))
continue;
x104_target = act->GetUniqueId();
}
if (x104_target == kInvalidUniqueId)
mgr.DeleteObjectRequest(GetUniqueId());
else
CreateProjectedShadow();
}
else if (msg == EScriptObjectMessage::Activate)
CreateProjectedShadow();
}
void CScriptShadowProjector::PreRender(const zeus::CFrustum &, const CStateManager &)
{
}
}