#ifndef __RETRO_CGAMEALLOCATOR_HPP__
#define __RETRO_CGAMEALLOCATOR_HPP__
#include "IAllocator.hpp"
class CGameAllocator : public IAllocator
{
public:
bool Initialize(COsContext&);
void Shutdown();
};
#endif // __RETRO_CGAMEALLOCATOR_HPP__