metaforce/Runtime/World/CScriptSpiderBallWaypoint.hpp

37 lines
1.6 KiB
C++

#ifndef __URDE_CSCRIPTSPIDERBALLWAYPOINT_HPP__
#define __URDE_CSCRIPTSPIDERBALLWAYPOINT_HPP__
#include "CActor.hpp"
namespace urde
{
class CScriptSpiderBallWaypoint : public CActor
{
enum class ECheckActiveWaypoint
{
Check,
SkipCheck
};
u32 xe8_;
std::vector<TUniqueId> xec_waypoints;
std::experimental::optional<zeus::CAABox> xfc_aabox;
public:
CScriptSpiderBallWaypoint(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, bool, u32);
void Accept(IVisitor&);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Render(const CStateManager& mgr) const { CActor::Render(mgr); }
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) {}
std::experimental::optional<zeus::CAABox> GetTouchBounds() const { return xfc_aabox; }
void AccumulateBounds(const zeus::CVector3f& v);
void BuildWaypointListAndBounds(CStateManager& mgr);
void AddPreviousWaypoint(TUniqueId uid);
TUniqueId PreviousWaypoint(const CStateManager& mgr, ECheckActiveWaypoint checkActive) const;
TUniqueId NextWaypoint(const CStateManager& mgr, ECheckActiveWaypoint checkActive) const;
void GetClosestPointAlongWaypoints(CStateManager& mgr, const zeus::CVector3f& ballPos,
float maxPointToBallDist, const CScriptSpiderBallWaypoint*& closestWaypoint,
zeus::CVector3f& closestPoint, zeus::CVector3f& deltaBetweenPoints,
float deltaBetweenInterpDist, zeus::CVector3f& interpDeltaBetweenPoints) const;
};
}
#endif // __URDE_CSCRIPTSPIDERBALLWAYPOINT_HPP__