metaforce/Runtime/World/CMorphBall.cpp

1882 lines
67 KiB
C++

#include <Runtime/Input/ControlMapper.hpp>
#include "GameGlobalObjects.hpp"
#include "CDependencyGroup.hpp"
#include "CMorphBall.hpp"
#include "CPlayer.hpp"
#include "CSimplePool.hpp"
#include "CGameLight.hpp"
#include "World/CWorld.hpp"
#include "World/CScriptAreaAttributes.hpp"
#include "TCastTo.hpp"
#include "Camera/CGameCamera.hpp"
#include "Collision/CGameCollision.hpp"
#include "CScriptSpiderBallAttractionSurface.hpp"
#include "CScriptSpiderBallWaypoint.hpp"
namespace urde
{
static float kSpiderBallCollisionRadius;
const u8 CMorphBall::BallTransFlashColors[9][3] =
{
{0xc2, 0x7e, 0x10},
{0x66, 0xc4, 0xff},
{0x60, 0xff, 0x90},
{0x33, 0x33, 0xff},
{0xff, 0x20, 0x20},
{0x0, 0x9d, 0xb6},
{0xd3, 0xf1, 0x0},
{0xa6, 0x86, 0xd8},
{0xfb, 0x98, 0x21}
};
CMorphBall::CMorphBall(CPlayer& player, float radius)
: x0_player(player), xc_radius(radius),
x38_collisionSphere({{0.f, 0.f, radius}, radius},
{EMaterialTypes::Player, EMaterialTypes::Solid, EMaterialTypes::GroundCollider}),
x58_ballModel(GetMorphBallModel("SamusBallANCS", radius)),
x60_spiderBallGlassModel(GetMorphBallModel("SamusSpiderBallGlassCMDL", radius)),
x68_lowPolyBallModel(GetMorphBallModel("SamusBallLowPolyCMDL", radius)),
x70_frozenBallModel(GetMorphBallModel("SamusBallFrozenCMDL", radius)),
x1968_slowBlueTailSwoosh(g_SimplePool->GetObj("SlowBlueTailSwoosh")),
x1970_slowBlueTailSwoosh2(g_SimplePool->GetObj("SlowBlueTailSwoosh2")),
x1978_jaggyTrail(g_SimplePool->GetObj("JaggyTrail")),
x1980_wallSpark(g_SimplePool->GetObj("WallSpark")),
x1988_ballInnerGlow(g_SimplePool->GetObj("BallInnerGlow")),
x1990_spiderBallMagnetEffect(g_SimplePool->GetObj("SpiderBallMagnetEffect")),
x1998_boostBallGlow(g_SimplePool->GetObj("BoostBallGlow")),
x19a0_spiderElectric(g_SimplePool->GetObj("SpiderElectric")),
x19a8_morphBallTransitionFlash(g_SimplePool->GetObj("MorphBallTransitionFlash")),
x19b0_effect_morphBallIceBreak(g_SimplePool->GetObj("Effect_MorphBallIceBreak"))
{
x19b8_slowBlueTailSwooshGen = std::make_unique<CParticleSwoosh>(x1968_slowBlueTailSwoosh, 0);
x19bc_slowBlueTailSwooshGen2 = std::make_unique<CParticleSwoosh>(x1968_slowBlueTailSwoosh, 0);
x19c0_slowBlueTailSwoosh2Gen = std::make_unique<CParticleSwoosh>(x1970_slowBlueTailSwoosh2, 0);
x19c4_slowBlueTailSwoosh2Gen2 = std::make_unique<CParticleSwoosh>(x1970_slowBlueTailSwoosh2, 0);
x19c8_jaggyTrailGen = std::make_unique<CParticleSwoosh>(x1978_jaggyTrail, 0);
x19cc_wallSparkGen = std::make_unique<CElementGen>(x1980_wallSpark);
x19d0_ballInnerGlowGen = std::make_unique<CElementGen>(x1988_ballInnerGlow);
x19d4_spiderBallMagnetEffectGen = std::make_unique<CElementGen>(x1990_spiderBallMagnetEffect);
x19d8_boostBallGlowGen = std::make_unique<CElementGen>(x1998_boostBallGlow);
x1c14_worldShadow = std::make_unique<CWorldShadow>(16, 16, false);
x1c18_actorLights = std::make_unique<CActorLights>(8, zeus::CVector3f::skZero, 4, 4, false, false, false, 0.1f);
x1c1c_rainSplashGen = std::make_unique<CRainSplashGenerator>(x58_ballModel->GetScale(), 40, 2, 0.15f, 0.5f);
x1de4_24 = false;
x1de4_25 = true;
x1df8_24_inHalfPipeMode = false;
x1df8_25_inHalfPipeModeInAir = false;
x1df8_26_touchedHalfPipeRecently = false;
x1df8_27_ballCloseToCollision = false;
x19d4_spiderBallMagnetEffectGen->SetParticleEmission(false);
x19d4_spiderBallMagnetEffectGen->Update(1.0 / 60.0);
kSpiderBallCollisionRadius = GetBallRadius() + 0.2f;
for (int i=0 ; i<32 ; ++i)
x19e4_spiderElectricGens.emplace_back(std::make_unique<CParticleSwoosh>(x19a0_spiderElectric, 0), false);
LoadAnimationTokens("SamusBallANCS");
InitializeWakeEffects();
}
void CMorphBall::LoadAnimationTokens(const std::string& ancsName)
{
TToken<CDependencyGroup> dgrp = g_SimplePool->GetObj((ancsName + "_DGRP").c_str());
x1958_animationTokens.clear();
x1958_animationTokens.reserve(dgrp->GetObjectTagVector().size());
for (const SObjectTag& tag : dgrp->GetObjectTagVector())
{
if (tag.type == FOURCC('CMDL') || tag.type == FOURCC('CSKR') || tag.type == FOURCC('TXTR'))
continue;
x1958_animationTokens.push_back(g_SimplePool->GetObj(tag));
x1958_animationTokens.back().Lock();
}
}
/* Maps material index to effect in generator array */
static const s32 skWakeEffectMap[32] =
{
-1,
-1,
-1,
-1,
-1,
-1,
-1,
0, // Phazon
2, // Dirt
3, // Lava
-1,
4, // Snow
5, // MudSlow
-1,
-1,
-1,
-1,
6, // Sand
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
};
void CMorphBall::InitializeWakeEffects()
{
TToken<CGenDescription> nullParticle =
CToken(TObjOwnerDerivedFromIObj<CGenDescription>::GetNewDerivedObject(std::make_unique<CGenDescription>()));
for (int i=0 ; i<8 ; ++i)
x1b84_wakeEffects.push_back(nullParticle);
x1b84_wakeEffects[2] = g_SimplePool->GetObj("DirtWake");
x1b84_wakeEffects[0] = g_SimplePool->GetObj("PhazonWake");
x1b84_wakeEffects[1] = g_SimplePool->GetObj("PhazonWakeOrange");
x1b84_wakeEffects[3] = g_SimplePool->GetObj("LavaWake");
x1b84_wakeEffects[4] = g_SimplePool->GetObj("SnowWake");
x1b84_wakeEffects[5] = g_SimplePool->GetObj("MudWake");
x1b84_wakeEffects[6] = g_SimplePool->GetObj("SandWake");
x1b84_wakeEffects[7] = g_SimplePool->GetObj("RainWake");
x1bc8_wakeEffectGens.resize(8);
x1bc8_wakeEffectGens[2] = std::make_unique<CElementGen>(x1b84_wakeEffects[2]);
x1bc8_wakeEffectGens[0] = std::make_unique<CElementGen>(x1b84_wakeEffects[0]);
x1bc8_wakeEffectGens[1] = std::make_unique<CElementGen>(x1b84_wakeEffects[1]);
x1bc8_wakeEffectGens[3] = std::make_unique<CElementGen>(x1b84_wakeEffects[3]);
x1bc8_wakeEffectGens[4] = std::make_unique<CElementGen>(x1b84_wakeEffects[4]);
x1bc8_wakeEffectGens[5] = std::make_unique<CElementGen>(x1b84_wakeEffects[5]);
x1bc8_wakeEffectGens[6] = std::make_unique<CElementGen>(x1b84_wakeEffects[6]);
x1bc8_wakeEffectGens[7] = std::make_unique<CElementGen>(x1b84_wakeEffects[7]);
}
std::unique_ptr<CModelData> CMorphBall::GetMorphBallModel(const char* name, float radius)
{
const SObjectTag* tag = g_ResFactory->GetResourceIdByName(name);
if (tag->type == FOURCC('CMDL'))
return std::make_unique<CModelData>(CStaticRes(tag->id, zeus::CVector3f(radius * 2.f)));
else
return std::make_unique<CModelData>(CAnimRes(tag->id, 0, zeus::CVector3f(radius * 2.f), 0, false));
}
void CMorphBall::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr)
{
switch (msg)
{
case EScriptObjectMessage::Registered:
if (x19d0_ballInnerGlowGen && x19d0_ballInnerGlowGen->SystemHasLight())
{
x1c10_ballInnerGlowLight = mgr.AllocateUniqueId();
CGameLight* l = new CGameLight(x1c10_ballInnerGlowLight, kInvalidAreaId, false, "BallLight",
GetBallToWorld(), x0_player.GetUniqueId(),
x19d0_ballInnerGlowGen->GetLight(),
u32(reinterpret_cast<uintptr_t>(x1988_ballInnerGlow.GetObj())), 0, 0.f);
mgr.AddObject(l);
}
break;
case EScriptObjectMessage::Deleted:
DeleteLight(mgr);
break;
default:
break;
}
}
void CMorphBall::DrawBallShadow(const CStateManager& mgr)
{
if (!x1e50_shadow)
return;
float alpha = 1.f;
switch (x0_player.x2f8_morphBallState)
{
case CPlayer::EPlayerMorphBallState::Unmorphed:
return;
case CPlayer::EPlayerMorphBallState::Unmorphing:
alpha = 0.f;
if (x0_player.x578_morphDuration != 0.f)
alpha = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
alpha = 1.f - alpha;
break;
case CPlayer::EPlayerMorphBallState::Morphing:
alpha = 0.f;
if (x0_player.x578_morphDuration != 0.f)
alpha = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
break;
default: break;
}
x1e50_shadow->Render(mgr, alpha);
}
void CMorphBall::DeleteBallShadow()
{
x1e50_shadow.reset();
}
void CMorphBall::CreateBallShadow()
{
x1e50_shadow = std::make_unique<CMorphBallShadow>();
}
void CMorphBall::RenderToShadowTex(CStateManager& mgr)
{
if (x1e50_shadow)
{
zeus::CVector3f center =
x0_player.GetPrimitiveOffset() + x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, xc_radius);
zeus::CAABox aabb(center - zeus::CVector3f(1.25f * xc_radius, 1.25f * xc_radius, 10.f),
center + zeus::CVector3f(1.25f * xc_radius, 1.25f * xc_radius, xc_radius));
x1e50_shadow->RenderIdBuffer(aabb, mgr, x0_player);
}
}
static const u16 skBallRollSfx[] =
{
0xFFFF, 0x05DE, 0x05DD, 0x062F, 0x0786,
0xFFFF, 0x05DC, 0x060B, 0x05C8, 0x088A,
0x0698, 0x0787, 0x0630, 0xFFFF, 0x0628,
0x05DD, 0x05DD, 0x05C8, 0xFFFF, 0xFFFF,
0xFFFF, 0xFFFF, 0x05FE, 0x0628
};
static const u16 skBallLandSfx[] =
{
0xFFFF, 0x05C3, 0x05E0, 0x062C, 0x065B,
0xFFFF, 0x05DA, 0x0609, 0x05C0, 0x0697,
0x0697, 0x065C, 0x062D, 0xFFFF, 0x0627,
0x05E0, 0x05E0, 0x05C0, 0xFFFF, 0xFFFF,
0xFFFF, 0xFFFF, 0x05FD, 0x0627
};
void CMorphBall::SelectMorphBallSounds(const CMaterialList& mat)
{
u16 rollSfx;
if (x0_player.x9c5_30_selectFluidBallSound)
{
if (x0_player.x82c_inLava)
rollSfx = 2186;
else
rollSfx = 1481;
}
else
{
rollSfx = CPlayer::SfxIdFromMaterial(mat, skBallRollSfx, 24, 0xffff);
}
x0_player.x9c5_30_selectFluidBallSound = false;
if (rollSfx != 0xffff)
{
if (x1e34_rollSfx != rollSfx && x1e2c_rollSfxHandle)
{
CSfxManager::SfxStop(x1e2c_rollSfxHandle);
x1e2c_rollSfxHandle.reset();
}
x1e34_rollSfx = rollSfx;
}
x1e36_landSfx = CPlayer::SfxIdFromMaterial(mat, skBallLandSfx, 24, 0xffff);
}
void CMorphBall::UpdateMorphBallSounds(float dt)
{
zeus::CVector3f velocity = x0_player.GetVelocity();
if (x187c_spiderBallState != ESpiderBallState::Active)
velocity.z = 0.f;
switch (x0_player.GetPlayerMovementState())
{
case CPlayer::EPlayerMovementState::OnGround:
case CPlayer::EPlayerMovementState::FallingMorphed:
{
float vel = velocity.magnitude();
if (x187c_spiderBallState == ESpiderBallState::Active)
vel += g_tweakBall->GetBallGravity() * dt * 4.f;
if (vel > 0.8f)
{
if (!x1e2c_rollSfxHandle)
{
if (x1e34_rollSfx != 0xffff)
{
x1e2c_rollSfxHandle =
CSfxManager::AddEmitter(x1e34_rollSfx, x0_player.GetTranslation(), zeus::CVector3f::skZero,
true, true, 0x7f, kInvalidAreaId);
}
x0_player.ApplySubmergedPitchBend(x1e2c_rollSfxHandle);
}
CSfxManager::PitchBend(x1e2c_rollSfxHandle, zeus::clamp(-1.f, vel * 0.122f - 0.831f, 1.f));
float maxVol = zeus::clamp(0.f, 0.025f * vel + 0.5f, 1.f);
CSfxManager::UpdateEmitter(x1e2c_rollSfxHandle, x0_player.GetTranslation(),
zeus::CVector3f::skZero, maxVol);
break;
}
}
default:
if (x1e2c_rollSfxHandle)
{
CSfxManager::SfxStop(x1e2c_rollSfxHandle);
x1e2c_rollSfxHandle.reset();
}
break;
}
if (x187c_spiderBallState == ESpiderBallState::Active)
{
if (!x1e30_spiderSfxHandle)
{
x1e30_spiderSfxHandle =
CSfxManager::AddEmitter(1523, x0_player.GetTranslation(), zeus::CVector3f::skZero,
true, true, 0xc8, kInvalidAreaId);
x0_player.ApplySubmergedPitchBend(x1e30_spiderSfxHandle);
}
CSfxManager::UpdateEmitter(x1e30_spiderSfxHandle, x0_player.GetTranslation(),
zeus::CVector3f::skZero, 1.f);
}
else if (x1e30_spiderSfxHandle)
{
CSfxManager::SfxStop(x1e30_spiderSfxHandle);
x1e30_spiderSfxHandle.reset();
}
}
float CMorphBall::GetBallRadius() const
{
return g_tweakPlayer->GetPlayerBallHalfExtent();
}
float CMorphBall::GetBallTouchRadius() const
{
return g_tweakBall->GetBallTouchRadius();
}
float CMorphBall::ForwardInput(const CFinalInput& input) const
{
if (!IsMovementAllowed())
return 0.f;
return ControlMapper::GetAnalogInput(ControlMapper::ECommands::Forward, input) -
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Backward, input);
}
float CMorphBall::BallTurnInput(const CFinalInput& input) const
{
if (!IsMovementAllowed())
return 0.f;
return ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnLeft, input) -
ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnRight, input);
}
void CMorphBall::ComputeBallMovement(const CFinalInput& input, CStateManager& mgr, float dt)
{
ComputeBoostBallMovement(input, mgr, dt);
ComputeMarioMovement(input, mgr, dt);
}
bool CMorphBall::IsMovementAllowed() const
{
if (!g_tweakPlayer->GetMoveDuringFreeLook() && (x0_player.x3dc_inFreeLook || x0_player.x3dd_lookButtonHeld))
return false;
if (x0_player.IsMorphBallTransitioning())
return false;
return x1e00_ <= 0.f;
}
void CMorphBall::UpdateSpiderBall(const CFinalInput& input, CStateManager& mgr, float dt)
{
SetSpiderBallSwingingState(CheckForSwitchToSpiderBallSwinging(mgr));
if (x18be_spiderBallSwinging)
ApplySpiderBallSwingingForces(input, mgr, dt);
else
ApplySpiderBallRollForces(input, mgr, dt);
}
void CMorphBall::ApplySpiderBallSwingingForces(const CFinalInput& input, CStateManager& mgr, float dt)
{
x18b4_ = 0.04f;
x18b8_ = 0.99f;
x1880_playerToSpiderNormal = x1890_spiderTrackPoint - x0_player.GetTranslation();
float playerToSpiderDist = x1880_playerToSpiderNormal.magnitude();
x1880_playerToSpiderNormal = x1880_playerToSpiderNormal * (-1.f / playerToSpiderDist);
float movement = GetSpiderBallControllerMovement(input);
UpdateSpiderBallSwingControllerMovementTimer(movement, dt);
float swingMovement = movement * GetSpiderBallSwingControllerMovementScalar();
float f29 = playerToSpiderDist * 110000.f / 3.7f;
x0_player.ApplyForceWR(
x1880_playerToSpiderNormal.cross(x18a8_spiderDistBetweenPoints).cross(x1880_playerToSpiderNormal).normalized() *
f29 * swingMovement * 0.06f, zeus::CAxisAngle::sIdentity);
x0_player.SetMomentumWR({0.f, 0.f, x0_player.GetMass() * g_tweakBall->GetBallGravity()});
x18fc_refPullVel = (1.f - x188c_spiderPullMovement) * 3.7f + 1.4f;
x1900_playerToSpiderTrackDist = playerToSpiderDist;
zeus::CVector3f playerVel = x0_player.GetVelocity();
float playerSpeed = playerVel.magnitude();
playerVel -= x1880_playerToSpiderNormal * playerSpeed * x1880_playerToSpiderNormal.dot(playerVel.normalized());
float maxPullVel = 0.04f;
if (x188c_spiderPullMovement == 1.f && std::fabs(x1880_playerToSpiderNormal.z) > 0.8f)
maxPullVel = 0.3f;
playerVel += x1880_playerToSpiderNormal *
zeus::clamp(-maxPullVel, x18fc_refPullVel - playerToSpiderDist, maxPullVel) / dt;
x0_player.SetVelocityWR(playerVel);
}
zeus::CVector3f CMorphBall::TransformSpiderBallForcesXY(const zeus::CVector2f& forces, CStateManager& mgr)
{
return mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform().basis *
zeus::CVector3f(forces.x, forces.y, 0.f);
}
zeus::CVector3f CMorphBall::TransformSpiderBallForcesXZ(const zeus::CVector2f& forces, CStateManager& mgr)
{
return mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform().basis *
zeus::CVector3f(forces.x, 0.f, forces.y);
}
void CMorphBall::ApplySpiderBallRollForces(const CFinalInput& input, CStateManager& mgr, float dt)
{
zeus::CVector2f surfaceForces = CalculateSpiderBallAttractionSurfaceForces(input);
zeus::CVector3f viewSurfaceForces = TransformSpiderBallForcesXZ(surfaceForces, mgr);
zeus::CTransform camXf = mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTransform();
zeus::CVector3f spiderDirNorm = x189c_spiderInterpDistBetweenPoints.normalized();
float upDot = std::fabs(spiderDirNorm.dot(camXf.basis[2]));
float foreDot = std::fabs(spiderDirNorm.dot(camXf.basis[1]));
if (x0_player.x9c4_29_ && upDot < 0.25f && foreDot > 0.25f)
viewSurfaceForces = TransformSpiderBallForcesXY(surfaceForces, mgr);
float forceMag = surfaceForces.magnitude();
zeus::CVector2f x1d0;
float f26 = x18c0_isSpiderSurface ? forceMag : viewSurfaceForces.dot(spiderDirNorm);
bool r27 = true;
bool r30 = false;
if (std::fabs(forceMag) > 0.05f)
{
x1d0 = surfaceForces.normalized();
if (!x18c0_isSpiderSurface && x1d0.dot(x190c_) > 0.9f)
{
f26 = x1914_ >= 0.f ? forceMag : -forceMag;
r30 = true;
}
else
{
if (std::fabs(f26) > 0.05f)
f26 = f26 >= 0.f ? forceMag : -forceMag;
else
r27 = false;
}
}
else
{
r27 = false;
}
if (!r30)
{
x190c_ = x1d0;
x1914_ = f26;
x1920_ = true;
}
if (!r27)
{
f26 = 0.f;
ResetSpiderBallForces();
}
bool r31 = true;
if (!r27 && x0_player.GetVelocity().magnitude() <= 6.5f)
r31 = false;
zeus::CVector3f f27;
if (x18bd_ && r27)
{
if (x18c0_isSpiderSurface)
f27 = viewSurfaceForces * 0.1f;
else
f27 = x18a8_spiderDistBetweenPoints.normalized() * 0.1f * (f26 >= 0.f ? 1.f : -1.f);
}
zeus::CVector3f ballPos = GetBallToWorld().origin + f27;
float distance = 0.f;
if (!(!r31 && x18bd_ && x188c_spiderPullMovement == 1.f && !x18bf_))
{
if (FindClosestSpiderBallWaypoint(mgr, ballPos, x1890_spiderTrackPoint, x189c_spiderInterpDistBetweenPoints,
x18a8_spiderDistBetweenPoints, distance, x1880_playerToSpiderNormal,
x18c0_isSpiderSurface, x18c4_spiderSurfaceTransform))
{
x18bc_ = true;
x18bf_ = false;
}
}
else
{
x1880_playerToSpiderNormal = x1890_spiderTrackPoint - ballPos;
distance = x1880_playerToSpiderNormal.magnitude();
x1880_playerToSpiderNormal = x1880_playerToSpiderNormal * (-1.f / distance);
x18bc_ = true;
}
if (x18bc_)
{
if (distance < kSpiderBallCollisionRadius)
x18bd_ = true;
if (x18bd_)
{
if (r31)
{
if (!x18c0_isSpiderSurface)
{
x18b4_ = 0.4f;
x18b8_ = 0.2f;
float f2 = viewSurfaceForces.dot(x189c_spiderInterpDistBetweenPoints.normalized());
if (r30 && x1920_)
{
f2 = x1918_;
}
else
{
x1918_ = f2;
x1920_ = false;
}
float f25;
if (std::fabs(f2) > 0.1f)
{
f25 = std::copysign(zeus::clamp(-1.f, forceMag, 1.f), f2);
}
else
{
f25 = 0.f;
ResetSpiderBallForces();
}
if (distance > 1.05f)
f25 *= (1.05f - (distance - 1.05f)) / 1.05f;
x0_player.ApplyForceWR(x18a8_spiderDistBetweenPoints.normalized() * 90000.f * f25,
zeus::CAxisAngle::sIdentity);
}
else
{
x18b4_ = 0.3f;
x18b8_ = 0.2f;
float f31 = x18c4_spiderSurfaceTransform.basis[0].dot(viewSurfaceForces);
float f30 = x18c4_spiderSurfaceTransform.basis[2].dot(viewSurfaceForces);
zeus::CVector3f forceVec = (f31 * x18c4_spiderSurfaceTransform.basis[0] +
f30 * x18c4_spiderSurfaceTransform.basis[2]) * 45000.f;
x0_player.ApplyForceWR(forceVec, zeus::CAxisAngle::sIdentity);
if (forceVec.magSquared() > 0.f)
{
float angle = std::atan2(45000.f * f31, 45000.f * f30);
if (angle - x18f4_ > M_PIF / 2.f)
angle = angle - M_PIF;
else if (x18f4_ - angle > M_PIF / 2.f)
angle = angle + M_PIF;
x18f8_ = angle;
}
x18f4_ += std::copysign(std::min(std::fabs(x18f8_ - x18f4_), 0.2f), x18f8_ - x18f4_);
x189c_spiderInterpDistBetweenPoints =
x18c4_spiderSurfaceTransform.rotate(zeus::CTransform::RotateY(x18f4_).basis[2]);
}
}
x0_player.ApplyForceWR({0.f, 0.f,
g_tweakBall->GetBallGravity() * x0_player.GetMass() * 8.f * (1.f - x188c_spiderPullMovement)},
zeus::CAxisAngle::sIdentity);
}
else
{
x18b4_ = 0.2f;
x18b8_ = 0.2f;
}
x0_player.SetMomentumWR(4.f * x0_player.GetMass() * g_tweakBall->GetBallGravity() * x1880_playerToSpiderNormal);
}
}
zeus::CVector2f CMorphBall::CalculateSpiderBallAttractionSurfaceForces(const CFinalInput& input) const
{
if (!IsMovementAllowed())
return zeus::CVector2f();
return {ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnRight, input) -
ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnLeft, input),
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Forward, input) -
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Backward, input)};
}
bool CMorphBall::CheckForSwitchToSpiderBallSwinging(CStateManager& mgr) const
{
if (!x18bd_)
return false;
if (x188c_spiderPullMovement == 1.f)
{
if (x18be_spiderBallSwinging)
{
zeus::CTransform ballToWorld = GetBallToWorld();
zeus::CVector3f closestPoint, interpDeltaBetweenPoints, deltaBetweenPoints, normal;
float distance = 0.f;
bool isSurface;
zeus::CTransform surfaceTransform;
return !(FindClosestSpiderBallWaypoint(mgr, ballToWorld.origin, closestPoint, interpDeltaBetweenPoints,
deltaBetweenPoints, distance, normal, isSurface, surfaceTransform)
&& distance < 2.1f);
}
return false;
}
if (x18be_spiderBallSwinging)
return true;
return std::fabs(x1880_playerToSpiderNormal.z) > 0.9f;
}
bool CMorphBall::FindClosestSpiderBallWaypoint(CStateManager& mgr, const zeus::CVector3f& ballCenter,
zeus::CVector3f& closestPoint,
zeus::CVector3f& interpDeltaBetweenPoints,
zeus::CVector3f& deltaBetweenPoints, float& distance,
zeus::CVector3f& normal, bool& isSurface,
zeus::CTransform& surfaceTransform) const
{
bool ret = false;
zeus::CAABox aabb(ballCenter - 2.1f, ballCenter + 2.1f);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, aabb, CMaterialFilter::skPassEverything, nullptr);
float minDist = 2.1f;
for (TUniqueId id : nearList)
{
if (TCastToConstPtr<CScriptSpiderBallAttractionSurface> surface = mgr.GetObjectById(id))
{
zeus::CUnitVector3f surfaceNorm(surface->GetTransform().basis[1]);
zeus::CPlane plane(surfaceNorm, surface->GetTranslation().dot(surfaceNorm));
zeus::CVector3f intersectPoint;
if (plane.rayPlaneIntersection(ballCenter + surfaceNorm * 2.1f,
ballCenter - surfaceNorm * 2.1f, intersectPoint))
{
zeus::CVector3f halfScale = surface->GetScale() * 0.5f;
zeus::CVector3f localPoint = zeus::CTransform::Scale(1.f / halfScale) *
surface->GetTransform().inverse() * intersectPoint;
localPoint.x = zeus::clamp(-1.f, localPoint.x, 1.f);
localPoint.z = zeus::clamp(-1.f, localPoint.z, 1.f);
zeus::CVector3f worldPoint = surface->GetTransform() * zeus::CTransform::Scale(halfScale) * localPoint;
zeus::CVector3f finalDelta = worldPoint - ballCenter;
float finalMag = finalDelta.magnitude();
if (finalMag < minDist)
{
minDist = finalMag;
closestPoint = worldPoint;
distance = finalMag;
normal = finalDelta * (-1.f / finalMag);
isSurface = true;
surfaceTransform = surface->GetTransform();
ret = true;
}
}
}
}
for (TUniqueId id : nearList)
{
if (TCastToConstPtr<CScriptSpiderBallWaypoint> wp = mgr.GetObjectById(id))
{
const CScriptSpiderBallWaypoint* closestWp = nullptr;
zeus::CVector3f worldPoint;
zeus::CVector3f useDeltaBetweenPoints = deltaBetweenPoints;
zeus::CVector3f useInterpDeltaBetweenPoints = interpDeltaBetweenPoints;
wp->GetClosestPointAlongWaypoints(mgr, ballCenter, 2.1f, closestWp, worldPoint, useDeltaBetweenPoints,
0.8f, useInterpDeltaBetweenPoints);
if (closestWp)
{
zeus::CVector3f ballToPoint = worldPoint - ballCenter;
float ballToPointMag = ballToPoint.magnitude();
if (ballToPointMag < minDist)
{
minDist = ballToPointMag;
closestPoint = worldPoint;
interpDeltaBetweenPoints = useInterpDeltaBetweenPoints;
deltaBetweenPoints = useDeltaBetweenPoints;
distance = ballToPointMag;
normal = ballToPoint * (-1.f / ballToPointMag);
isSurface = false;
ret = true;
}
}
}
}
return ret;
}
void CMorphBall::SetSpiderBallSwingingState(bool active)
{
if (x18be_spiderBallSwinging != active)
{
ResetSpiderBallSwingControllerMovementTimer();
x18bf_ = true;
}
x18be_spiderBallSwinging = active;
}
float CMorphBall::GetSpiderBallControllerMovement(const CFinalInput& input) const
{
if (!IsMovementAllowed())
return 0.f;
float forward = ControlMapper::GetAnalogInput(ControlMapper::ECommands::Forward, input) -
ControlMapper::GetAnalogInput(ControlMapper::ECommands::Backward, input);
float turn = ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnRight, input) -
ControlMapper::GetAnalogInput(ControlMapper::ECommands::TurnLeft, input);
float angle = zeus::radToDeg(std::atan2(forward, turn));
float hyp = std::sqrt(forward * forward + turn * turn);
if (angle > -35.f && angle < 125.f)
return hyp;
if (angle < -55.f || angle > 145.f)
return -hyp;
return 0.f;
}
void CMorphBall::ResetSpiderBallSwingControllerMovementTimer()
{
x1904_swingControlDir = 0.f;
x1908_swingControlTime = 0.f;
}
void CMorphBall::UpdateSpiderBallSwingControllerMovementTimer(float movement, float dt)
{
if (std::fabs(movement) < 0.05f)
{
ResetSpiderBallSwingControllerMovementTimer();
}
else
{
if ((movement >= 0.f ? 1.f : -1.f) != x1904_swingControlDir)
{
ResetSpiderBallSwingControllerMovementTimer();
x1904_swingControlDir = (movement >= 0.f ? 1.f : -1.f);
}
else
{
x1908_swingControlTime += dt;
}
}
}
float CMorphBall::GetSpiderBallSwingControllerMovementScalar() const
{
if (x1908_swingControlTime < 1.2f)
return 1.f;
return std::max(0.f, (2.4f - x1908_swingControlTime) / 1.2f);
}
void CMorphBall::CreateSpiderBallParticles(const zeus::CVector3f& ballPos, const zeus::CVector3f& trackPoint)
{
x19d4_spiderBallMagnetEffectGen->SetParticleEmission(true);
zeus::CVector3f ballToTrack = trackPoint - ballPos;
float ballToTrackMag = ballToTrack.magnitude();
int subCount = int(ballToTrackMag / 0.2f + 1.f);
ballToTrack = ballToTrack * (1.f / float(subCount));
int count = int(8.f * (ballToTrackMag / 2.1f));
for (int i=count ; i>=0 ; --i)
{
zeus::CVector3f translation = ballPos;
for (int j=0 ; j<subCount ; ++j)
{
x19d4_spiderBallMagnetEffectGen->SetTranslation(translation);
x19d4_spiderBallMagnetEffectGen->ForceParticleCreation(1);
translation += ballToTrack;
}
}
x19d4_spiderBallMagnetEffectGen->SetParticleEmission(false);
}
void CMorphBall::ResetSpiderBallForces()
{
x190c_ = zeus::CVector2f();
x1914_ = 0.f;
x1918_ = 0.f;
x1920_ = true;
}
void CMorphBall::ComputeMarioMovement(const CFinalInput& input, CStateManager& mgr, float dt)
{
x1c_ = zeus::CVector3f::skZero;
x10_ = zeus::CVector3f::skZero;
if (!IsMovementAllowed())
return;
x188c_spiderPullMovement =
(ControlMapper::GetAnalogInput(ControlMapper::ECommands::SpiderBall, input) >= 0.5f / 100.f) ? 1.f : 0.f;
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::SpiderBall) &&
x188c_spiderPullMovement != 0.f && x191c_damageTimer == 0.f)
{
if (x187c_spiderBallState != ESpiderBallState::Active)
{
x18bd_ = false;
x187c_spiderBallState = ESpiderBallState::Active;
x18a8_spiderDistBetweenPoints = x189c_spiderInterpDistBetweenPoints = x0_player.GetTransform().basis[2];
}
UpdateSpiderBall(input, mgr, dt);
if (!x18bc_)
{
x187c_spiderBallState = ESpiderBallState::Inactive;
ResetSpiderBallForces();
}
}
else
{
x187c_spiderBallState = ESpiderBallState::Inactive;
ResetSpiderBallForces();
}
if (x187c_spiderBallState != ESpiderBallState::Active)
{
float forward = ForwardInput(input);
float turn = -BallTurnInput(input);
float maxSpeed = ComputeMaxSpeed();
float curSpeed = x0_player.GetVelocity().magnitude();
zeus::CTransform controlXf = zeus::lookAt(zeus::CVector3f::skZero, x0_player.x54c_controlDirFlat);
zeus::CVector3f controlVel = controlXf.transposeRotate(x0_player.GetVelocity());
float f28f = 0.f;
float f27f = 0.f;
if (std::fabs(turn) > 0.1f)
{
float f24 = turn * maxSpeed;
float f27 = f24 - controlVel.x;
float f3 = zeus::clamp(0.f, std::fabs(f27) / maxSpeed, 1.f);
float acc;
if ((controlVel.x > 0.f ? 1.f : -1.f) != (f24 > 0.f ? 1.f : -1.f) && curSpeed > 0.8f * maxSpeed)
acc = g_tweakBall->GetBallForwardBrakingAcceleration(int(x0_player.GetSurfaceRestraint()));
else
acc = g_tweakBall->GetMaxBallTranslationAcceleration(int(x0_player.GetSurfaceRestraint()));
if (f27 < 0.f)
f27f = -acc * f3;
else
f27f = acc * f3;
}
if (std::fabs(forward) > 0.1f)
{
float f24 = forward * maxSpeed;
float f25 = f24 - controlVel.y;
float f3 = zeus::clamp(0.f, std::fabs(f25) / maxSpeed, 1.f);
float acc;
if ((controlVel.y > 0.f ? 1.f : -1.f) != (f24 > 0.f ? 1.f : -1.f) && curSpeed > 0.8f * maxSpeed)
acc = g_tweakBall->GetBallForwardBrakingAcceleration(int(x0_player.GetSurfaceRestraint()));
else
acc = g_tweakBall->GetMaxBallTranslationAcceleration(int(x0_player.GetSurfaceRestraint()));
if (f25 < 0.f)
f28f = -acc * f3;
else
f28f = acc * f3;
}
if (f28f != 0.f || f27f != 0.f || x1de4_24 || GetIsInHalfPipeMode())
{
zeus::CVector3f controlForce = controlXf.rotate({0.f, f28f, 0.f}) + controlXf.rotate({f27f, 0.f, 0.f});
x1c_ = controlForce;
if (x1de4_24 && !GetIsInHalfPipeMode())
controlForce =
x1924_surfaceToWorld.rotate({x1924_surfaceToWorld.transposeRotate(controlForce).x, 0.f, 0.f});
if (GetIsInHalfPipeMode() && controlForce.magnitude() > FLT_EPSILON)
{
if (GetIsInHalfPipeModeInAir() && curSpeed <= 15.f &&
controlForce.dot(x1924_surfaceToWorld.basis[2]) / controlForce.magnitude() < -0.85f)
{
DisableHalfPipeStatus();
x1e00_ = 0.2f;
x0_player.ApplyImpulseWR(x1924_surfaceToWorld.basis[2] * (x0_player.GetMass() * -7.5f),
zeus::CAxisAngle::sIdentity);
}
if (GetIsInHalfPipeMode())
{
controlForce -= controlForce.dot(x1924_surfaceToWorld.basis[2]) * x1924_surfaceToWorld.basis[2];
zeus::CVector3f x120 = x1924_surfaceToWorld.transposeRotate(controlForce);
x120.x *= 0.6f;
x120.y *= (x1de4_24 ? 0.f : 0.35f) * 1.4f;
controlForce = x1924_surfaceToWorld.rotate(x120);
if (maxSpeed > 95.f)
x0_player.SetVelocityWR(x0_player.GetVelocity() * 0.99f);
}
}
if (GetTouchedHalfPipeRecently())
{
float f1 = x1e08_.dot(x1e14_);
if (f1 < 0.99f && f1 > 0.5f)
{
zeus::CVector3f x1c8 = x1e08_.cross(x1e14_).normalized();
zeus::CVector3f newVel = x0_player.GetVelocity();
newVel -= x1c8 * x1c8.dot(x0_player.GetVelocity()) * 0.15f;
x0_player.SetVelocityWR(newVel);
}
}
float speedThres = 0.75f * maxSpeed;
if (curSpeed >= speedThres)
{
float dot = controlForce.dot(x0_player.GetVelocity().normalized());
if (dot > 0.f)
{
controlForce -= x0_player.GetVelocity().normalized() *
zeus::clamp(0.f, (curSpeed - speedThres) / (maxSpeed - speedThres), 1.f) * dot;
}
}
x10_ = controlForce;
x0_player.ApplyForceWR(controlForce, zeus::CAxisAngle::sIdentity);
}
ComputeLiftForces(x1c_, x0_player.GetVelocity(), mgr);
}
}
zeus::CTransform CMorphBall::GetSwooshToWorld() const
{
return zeus::CTransform::Translate(x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, GetBallRadius())) *
x1924_surfaceToWorld.getRotation() * zeus::CTransform::RotateY(x30_ballTiltAngle);
}
zeus::CTransform CMorphBall::GetBallToWorld() const
{
return zeus::CTransform::Translate(x0_player.GetTranslation() + zeus::CVector3f(0.f, 0.f, GetBallRadius())) *
x0_player.GetTransform().getRotation();
}
zeus::CTransform CMorphBall::CalculateSurfaceToWorld(const zeus::CVector3f& trackNormal,
const zeus::CVector3f& trackPoint,
const zeus::CVector3f& ballDir) const
{
if (ballDir.canBeNormalized())
{
zeus::CVector3f forward = ballDir.normalized();
zeus::CVector3f right = ballDir.cross(trackNormal);
if (right.canBeNormalized())
return zeus::CTransform(right, forward, right.cross(forward).normalized(), trackPoint);
}
return zeus::CTransform::Identity();
}
bool CMorphBall::CalculateBallContactInfo(zeus::CVector3f& normal, zeus::CVector3f& point) const
{
if (x74_collisionInfos.GetCount() != 0)
{
normal = x74_collisionInfos.Front().GetNormalLeft();
point = x74_collisionInfos.Front().GetPoint();
return true;
}
return false;
}
void CMorphBall::UpdateBallDynamics(CStateManager& mgr, float dt)
{
x0_player.SetAngularVelocityWR(x0_player.GetAngularVelocityWR().getVector() * 0.95f);
x1df8_27_ballCloseToCollision = BallCloseToCollision(mgr, kSpiderBallCollisionRadius,
CMaterialFilter::MakeInclude(EMaterialTypes::Solid));
UpdateHalfPipeStatus(mgr, dt);
x1e00_ -= dt;
x1e00_ = std::max(0.f, x1e00_);
x191c_damageTimer -= dt;
x191c_damageTimer = std::max(0.f, x191c_damageTimer);
if (x187c_spiderBallState == ESpiderBallState::Active)
{
x1924_surfaceToWorld = CalculateSurfaceToWorld(x1880_playerToSpiderNormal,
x1890_spiderTrackPoint, x189c_spiderInterpDistBetweenPoints);
x2c_tireLeanAngle = 0.f;
if (!x28_tireMode)
SwitchToTire();
x1c2c_ = true;
x1c28_ = -1.f;
UpdateMarbleDynamics(mgr, dt, x1890_spiderTrackPoint);
}
else
{
if (x0_player.GetSurfaceRestraint() != CPlayer::ESurfaceRestraints::InAir)
{
zeus::CVector3f normal, point;
if (CalculateBallContactInfo(normal, point))
{
x1924_surfaceToWorld = CalculateSurfaceToWorld(normal, point, x0_player.x500_lookDir);
float speed = x0_player.GetVelocity().magnitude();
if (speed < g_tweakBall->GetTireToMarbleThresholdSpeed() && x28_tireMode)
SwitchToMarble();
if (UpdateMarbleDynamics(mgr, dt, point) &&
speed >= g_tweakBall->GetMarbleToTireThresholdSpeed() && !x28_tireMode)
SwitchToTire();
if (x28_tireMode)
{
x2c_tireLeanAngle = x0_player.GetTransform().transposeRotate(x0_player.GetForceOR()).x /
g_tweakBall->GetMaxBallTranslationAcceleration(int(x0_player.GetSurfaceRestraint())) *
g_tweakBall->GetMaxLeanAngle() * g_tweakBall->GetForceToLeanGain();
x2c_tireLeanAngle =
zeus::clamp(-g_tweakBall->GetMaxLeanAngle(), x2c_tireLeanAngle, g_tweakBall->GetMaxLeanAngle());
if (x0_player.GetTransform().basis[0].dot(x1924_surfaceToWorld.basis[0]) < 0.f)
{
x2c_tireLeanAngle = -x2c_tireLeanAngle;
}
}
}
}
else
{
x2c_tireLeanAngle = 0.f;
}
}
zeus::CRelAngle angle(x2c_tireLeanAngle - x30_ballTiltAngle);
float leanSpeed = std::fabs(angle) * g_tweakBall->GetMaxLeanAngle() * g_tweakBall->GetLeanTrackingGain();
if (angle.asRadians() > 0.05f)
x30_ballTiltAngle += leanSpeed * dt;
else if (angle.asRadians() < -0.05f)
x30_ballTiltAngle -= leanSpeed * dt;
else
x30_ballTiltAngle = x2c_tireLeanAngle;
if (x187c_spiderBallState != ESpiderBallState::Active)
ApplyFriction(CalculateSurfaceFriction());
else
DampLinearAndAngularVelocities(x18b4_, x18b8_);
if (x187c_spiderBallState != ESpiderBallState::Active)
ApplyGravity(mgr);
x74_collisionInfos.Clear();
x1c3c_quats.AddValue(zeus::CQuaternion(GetBallToWorld().basis));
x1c90_vecs.AddValue(GetBallToWorld().origin);
}
void CMorphBall::SwitchToMarble()
{
x0_player.SetTransform(x0_player.GetTransform() * zeus::CQuaternion::fromAxisAngle(
x0_player.GetTransform().transposeRotate(x0_player.x500_lookDir), x30_ballTiltAngle).toTransform());
x28_tireMode = false;
x1c2c_ = true;
x1c28_ = -1.f;
}
void CMorphBall::SwitchToTire()
{
x28_tireMode = true;
x1c2c_ = true;
x30_ballTiltAngle = 0.f;
x1c28_ = 1.f;
}
void CMorphBall::Update(float dt, CStateManager& mgr)
{
if (x187c_spiderBallState == ESpiderBallState::Active)
CreateSpiderBallParticles(GetBallToWorld().origin, x1890_spiderTrackPoint);
if (x0_player.GetDeathTime() <= 0.f)
UpdateEffects(dt, mgr);
if (x1e44_ > 0.f)
{
x1e44_ -= x1e48_ * dt;
if (x1e44_ <= 0.f)
{
x1e44_ = 0.f;
x1e48_ = 0.f;
x1e4c_ = 0.f;
}
else
{
x1e4c_ += dt;
}
}
if (x58_ballModel)
x58_ballModel->AdvanceAnimation(dt, mgr, kInvalidAreaId, true);
if (x1c2c_)
{
x1c20_ += x1c28_ * dt;
if (x1c20_ < 0.f)
{
x1c2c_ = false;
x1c20_ = 0.f;
}
else if (x1c20_ > x1c24_)
{
x1c2c_ = false;
x1c20_ = x1c24_;
}
}
if (x1c1c_rainSplashGen)
x1c1c_rainSplashGen->Update(dt, mgr);
UpdateMorphBallSounds(dt);
}
void CMorphBall::DeleteLight(CStateManager& mgr)
{
if (x1c10_ballInnerGlowLight != kInvalidUniqueId)
{
mgr.FreeScriptObject(x1c10_ballInnerGlowLight);
x1c10_ballInnerGlowLight = kInvalidUniqueId;
}
}
void CMorphBall::SetBallLightActive(CStateManager& mgr, bool active)
{
if (x1c10_ballInnerGlowLight != kInvalidUniqueId)
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x1c10_ballInnerGlowLight))
light->SetActive(active);
}
void CMorphBall::EnterMorphBallState(CStateManager& mgr)
{
x1c20_ = 0.f;
UpdateEffects(0.f, mgr);
x187c_spiderBallState = ESpiderBallState::Inactive;
CAnimPlaybackParms parms(0, -1, 1.f, true);
x58_ballModel->AnimationData()->SetAnimation(parms, false);
x1e20_ = 0;
StopEffects();
x1c30_ = 0.f;
x1c34_ = 0.f;
x1c38_ = 0.f;
DisableHalfPipeStatus();
x30_ballTiltAngle = 0.f;
x2c_tireLeanAngle = 0.f;
}
void CMorphBall::LeaveMorphBallState(CStateManager& mgr)
{
LeaveBoosting();
CancelBoosting();
CSfxManager::SfxStop(x1e24_boostSfxHandle);
StopEffects();
}
static const u8 skBallInnerGlowColors[9][3] =
{
{0xc2, 0x7e, 0x10},
{0x66, 0xc4, 0xff},
{0x60, 0xff, 0x90},
{0x33, 0x33, 0xff},
{0xff, 0x80, 0x80},
{0x0, 0x9d, 0xb6},
{0xd3, 0xf1, 0x0},
{0x60, 0x33, 0xff},
{0xfb, 0x98, 0x21}
};
void CMorphBall::UpdateEffects(float dt, CStateManager& mgr)
{
zeus::CTransform swooshToWorld = GetSwooshToWorld();
x19b8_slowBlueTailSwooshGen->SetTranslation(swooshToWorld.rotate({0.1f, 0.f, 0.f}) + swooshToWorld.origin);
x19b8_slowBlueTailSwooshGen->SetOrientation(swooshToWorld.getRotation());
x19b8_slowBlueTailSwooshGen->DoBallSwooshWarmup();
x19bc_slowBlueTailSwooshGen2->SetTranslation(swooshToWorld.rotate({-0.1f, 0.f, 0.f}) + swooshToWorld.origin);
x19bc_slowBlueTailSwooshGen2->SetOrientation(swooshToWorld.getRotation());
x19bc_slowBlueTailSwooshGen2->DoBallSwooshWarmup();
x19c0_slowBlueTailSwoosh2Gen->SetTranslation(swooshToWorld.rotate({0.f, 0.f, 0.65f}) + swooshToWorld.origin);
x19c0_slowBlueTailSwoosh2Gen->SetOrientation(swooshToWorld.getRotation());
x19c0_slowBlueTailSwoosh2Gen->DoBallSwooshWarmup();
x19c4_slowBlueTailSwoosh2Gen2->SetTranslation(swooshToWorld.rotate({0.f, 0.f, -0.65f}) + swooshToWorld.origin);
x19c4_slowBlueTailSwoosh2Gen2->SetOrientation(swooshToWorld.getRotation());
x19c4_slowBlueTailSwoosh2Gen2->DoBallSwooshWarmup();
x19c8_jaggyTrailGen->SetTranslation(swooshToWorld.origin);
x19c8_jaggyTrailGen->SetOrientation(swooshToWorld.getRotation());
x19c8_jaggyTrailGen->DoBallSwooshWarmup();
x19cc_wallSparkGen->Update(dt);
x1bcc_[7]->Update(dt);
bool emitRainWake = (x0_player.GetPlayerMovementState() == CPlayer::EPlayerMovementState::OnGround &&
mgr.GetWorld()->GetNeededEnvFx() == EEnvFxType::Rain &&
mgr.GetEnvFxManager()->GetRainMagnitude() > 0.f &&
mgr.GetEnvFxManager()->GetX24());
x1bcc_[7]->SetParticleEmission(emitRainWake);
float rainGenRate = std::min(mgr.GetEnvFxManager()->GetRainMagnitude() * 2.f *
x0_player.x4fc_flatMoveSpeed / x0_player.GetBallMaxVelocity(), 1.f);
x1bcc_[7]->SetGeneratorRate(rainGenRate);
x1bcc_[7]->SetTranslation(x0_player.GetTranslation());
if (emitRainWake)
{
zeus::CTransform rainOrient = zeus::lookAt(x0_player.x50c_moveDir + x0_player.GetTranslation(),
x0_player.GetTranslation());
x1bcc_[7]->SetOrientation(rainOrient);
}
if (x1c0c_wakeEffectIdx != -1)
x1bcc_[x1c0c_wakeEffectIdx]->Update(dt);
if (x1e38_wallSparkFrameCountdown > 0)
{
x1e38_wallSparkFrameCountdown -= 1;
if (x1e38_wallSparkFrameCountdown <= 0)
x19cc_wallSparkGen->SetParticleEmission(false);
}
x19d0_ballInnerGlowGen->SetGlobalTranslation(swooshToWorld.origin);
x19d0_ballInnerGlowGen->Update(dt);
if (x1de8_boostChargeTime == 0.f && x1df4_boostDrainTime == 0.f)
{
x19d8_boostBallGlowGen->SetModulationColor(zeus::CColor::skClear);
}
else
{
x19d8_boostBallGlowGen->SetGlobalTranslation(swooshToWorld.origin);
float t;
if (x1df4_boostDrainTime == 0.f)
t = x1de8_boostChargeTime / g_tweakBall->GetBoostBallMaxChargeTime();
else
t = 1.f - x1df4_boostDrainTime / g_tweakBall->GetBoostBallDrainTime();
x19d8_boostBallGlowGen->SetModulationColor(
zeus::CColor::lerp(zeus::CColor::skBlack, zeus::CColor(1.f, 1.f, 0.4f, 1.f), t));
x19d8_boostBallGlowGen->Update(dt);
}
x19d4_spiderBallMagnetEffectGen->Update(dt);
x1c30_ -= 0.03f;
x1c30_ = std::max(0.f, x1c30_);
if (x1c30_ == 0.f)
{
x1c34_ -= 0.04f;
x1c34_ = std::max(0.f, x1c34_);
}
if (x1de4_24)
{
x1c30_ = 1.f;
x1c34_ = 1.f;
}
else
{
x1c34_ = std::max(x1de8_boostChargeTime / g_tweakBall->GetBoostBallMaxChargeTime(), x1c34_);
x1c34_ = std::min(x1c34_, 1.f);
}
UpdateMorphBallTransitionFlash(dt);
UpdateIceBreakEffect(dt);
if (x1c10_ballInnerGlowLight != kInvalidUniqueId)
{
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x1c10_ballInnerGlowLight))
{
light->SetTranslation(swooshToWorld.origin + zeus::CVector3f(0.f, 0.f, GetBallRadius()));
std::experimental::optional<CLight> lObj;
if (IsMorphBallTransitionFlashValid() && x19dc_morphBallTransitionFlashGen->SystemHasLight())
lObj.emplace(x19dc_morphBallTransitionFlashGen->GetLight());
else if (x19d0_ballInnerGlowGen->SystemHasLight())
lObj.emplace(x19d0_ballInnerGlowGen->GetLight());
if (lObj)
{
const u8* c = skBallInnerGlowColors[x8_ballGlowColorIdx];
zeus::CColor color(c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, 1.f);
lObj->SetColor(lObj->GetColor() * c);
if (x0_player.GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphing)
{
float t = 0.f;
if (x0_player.x578_morphDuration != 0.f)
t = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
lObj->SetColor(zeus::CColor::lerp(lObj->GetColor(), zeus::CColor::skBlack, t));
}
else if (x0_player.GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphing)
{
float t = 0.f;
if (x0_player.x578_morphDuration != 0.f)
t = zeus::clamp(0.f, x0_player.x574_morphTime / x0_player.x578_morphDuration, 1.f);
if (t < 0.5f)
lObj->SetColor(zeus::CColor::lerp(zeus::CColor::skBlack, lObj->GetColor(),
std::min(2.f * t, 1.f)));
}
else
{
lObj->SetColor(zeus::CColor::lerp(lObj->GetColor(), zeus::CColor::skWhite, x1c34_));
}
light->SetLight(*lObj);
}
}
}
if (x187c_spiderBallState == ESpiderBallState::Active)
{
AddSpiderBallElectricalEffect();
AddSpiderBallElectricalEffect();
AddSpiderBallElectricalEffect();
AddSpiderBallElectricalEffect();
AddSpiderBallElectricalEffect();
x1c38_ = std::min(x1c38_ + 0.25f, 1.f);
}
else
{
x1c38_ = std::max(0.f, x1c38_ - 0.15f);
}
UpdateSpiderBallElectricalEffects();
}
void CMorphBall::ComputeBoostBallMovement(const CFinalInput& input, CStateManager& mgr, float dt)
{
if (!IsMovementAllowed() || !mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::BoostBall))
return;
if (!x1de4_25)
{
CancelBoosting();
LeaveBoosting();
return;
}
if (!x1de4_24)
{
x1dec_ += dt;
if (ControlMapper::GetDigitalInput(ControlMapper::ECommands::JumpOrBoost, input) &&
x187c_spiderBallState != ESpiderBallState::Active)
{
if (x1e20_ == 0)
{
CAnimPlaybackParms parms(1, -1, 1.f, true);
x58_ballModel->AnimationData()->SetAnimation(parms, false);
x1e20_ = 1;
x1e24_boostSfxHandle = CSfxManager::SfxStart(1477, 1.f, 0.f, true, 0x7f, true, kInvalidAreaId);
}
x1de8_boostChargeTime += dt;
if (x1de8_boostChargeTime > g_tweakBall->GetBoostBallMaxChargeTime())
x1de8_boostChargeTime = g_tweakBall->GetBoostBallMaxChargeTime();
}
else
{
if (x1e20_ == 1)
{
CAnimPlaybackParms parms(0, -1, 1.f, true);
x58_ballModel->AnimationData()->SetAnimation(parms, false);
x1e20_ = 0;
CSfxManager::RemoveEmitter(x1e24_boostSfxHandle);
if (x1de8_boostChargeTime >= g_tweakBall->GetBoostBallMinChargeTime())
{
CSfxManager::AddEmitter(1476, x0_player.GetTranslation(), zeus::CVector3f::skZero,
true, false, 0xb4, kInvalidAreaId);
}
}
if (x1de8_boostChargeTime >= g_tweakBall->GetBoostBallMinChargeTime())
{
if (GetBallBoostState() == EBallBoostState::Zero)
{
if (GetIsInHalfPipeMode() || x1df8_27_ballCloseToCollision)
{
EnterBoosting(mgr);
}
else
{
x0_player.ApplyImpulseWR(zeus::CVector3f::skZero,
zeus::CAxisAngle(-x1924_surfaceToWorld.basis[1] * 10000.f));
CancelBoosting();
}
}
else if (GetBallBoostState() == EBallBoostState::One)
{
x0_player.SetTransform(zeus::lookAt(x0_player.GetTranslation(),
x0_player.GetTranslation() + GetBallToWorld().basis[1]));
x0_player.ApplyImpulseWR(zeus::CVector3f::skZero,
zeus::CAxisAngle(-x0_player.GetTransform().basis[0] * 10000.f));
CancelBoosting();
}
}
else if (x1de8_boostChargeTime > 0.f)
{
CancelBoosting();
}
}
}
else
{
x1df4_boostDrainTime += dt;
if (x1df4_boostDrainTime > g_tweakBall->GetBoostBallDrainTime())
LeaveBoosting();
if (!GetIsInHalfPipeMode() && !x1df8_27_ballCloseToCollision)
{
if (x1df4_boostDrainTime / g_tweakBall->GetBoostBallDrainTime() < 0.3f)
DampLinearAndAngularVelocities(0.5f, 0.01f);
else
LeaveBoosting();
}
}
}
void CMorphBall::EnterBoosting(CStateManager& mgr)
{
}
void CMorphBall::LeaveBoosting()
{
}
void CMorphBall::CancelBoosting()
{
}
bool CMorphBall::UpdateMarbleDynamics(CStateManager& mgr, float dt, const zeus::CVector3f& point)
{
return false;
}
void CMorphBall::ApplyFriction(float)
{
}
void CMorphBall::DampLinearAndAngularVelocities(float, float)
{
}
zeus::CTransform CMorphBall::GetPrimitiveTransform() const
{
return {};
}
void CMorphBall::DrawCollisionPrimitive() const
{
}
void CMorphBall::GetMinimumAlignmentSpeed() const
{
}
void CMorphBall::PreRender(CStateManager&, const zeus::CFrustum&)
{
}
void CMorphBall::Render(const CStateManager&, const CActorLights*) const
{
}
void CMorphBall::ResetMorphBallTransitionFlash()
{
}
void CMorphBall::UpdateMorphBallTransitionFlash(float)
{
}
void CMorphBall::RenderMorphBallTransitionFlash(const CStateManager&) const
{
if (x19dc_morphBallTransitionFlashGen)
{
const u8* c = BallTransFlashColors[x8_ballGlowColorIdx];
zeus::CColor color = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, 1.f};
x19dc_morphBallTransitionFlashGen->SetModulationColor(color);
x19dc_morphBallTransitionFlashGen->Render();
}
}
void CMorphBall::UpdateIceBreakEffect(float dt)
{
}
void CMorphBall::RenderIceBreakEffect(const CStateManager& mgr) const
{
if (x19e0_effect_morphBallIceBreakGen)
x19e0_effect_morphBallIceBreakGen->Render();
}
void CMorphBall::RenderDamageEffects(const CStateManager&, const zeus::CTransform&) const
{
}
void CMorphBall::UpdateHalfPipeStatus(CStateManager&, float)
{
}
void CMorphBall::DisableHalfPipeStatus()
{
SetIsInHalfPipeMode(false);
SetIsInHalfPipeModeInAir(false);
SetTouchedHalfPipeRecently(false);
x1dfc_ = 0.f;
x1e00_ = 0.f;
x0_player.SetCollisionAccuracyModifier(1.f);
x1e08_ = zeus::CVector3f::skZero;
x1e14_ = zeus::CVector3f::skZero;
}
bool CMorphBall::BallCloseToCollision(const CStateManager& mgr, float dist, const CMaterialFilter& filter) const
{
CMaterialList playerOrSolid(EMaterialTypes::Player, EMaterialTypes::Solid);
CCollidableSphere sphere(zeus::CSphere(x0_player.GetTranslation() +
zeus::CVector3f(0.f, 0.f, GetBallRadius()), dist), playerOrSolid);
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildColliderList(nearList, x0_player, sphere.CalculateLocalAABox());
if (CGameCollision::DetectStaticCollisionBoolean(mgr, sphere, zeus::CTransform::Identity(), filter))
return true;
for (TUniqueId id : nearList)
{
if (TCastToConstPtr<CPhysicsActor> act = mgr.GetObjectById(id))
{
if (CCollisionPrimitive::CollideBoolean({sphere, filter, zeus::CTransform::Identity()},
{*act->GetCollisionPrimitive(), CMaterialFilter::skPassEverything,
act->GetPrimitiveTransform()}))
return true;
}
}
return false;
}
void CMorphBall::CollidedWith(TUniqueId id, const CCollisionInfoList& list, CStateManager& mgr)
{
x74_collisionInfos = list;
CMaterialList allMats;
for (const CCollisionInfo& info : list)
allMats.Add(info.GetMaterialLeft());
zeus::CVector3f vel = x0_player.GetVelocity();
float velMag = vel.magnitude();
EMaterialTypes wakeMaterial = EMaterialTypes::Unknown;
if (velMag > 7.f && x0_player.GetFluidCounter() == 0)
{
bool hitWall = false;
for (const CCollisionInfo& info : list)
{
if (!hitWall)
{
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Wall))
{
hitWall = true;
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Stone) ||
info.GetMaterialLeft().HasMaterial(EMaterialTypes::Metal))
{
x19cc_wallSparkGen->SetTranslation(info.GetPoint());
x19cc_wallSparkGen->SetParticleEmission(true);
x1e38_wallSparkFrameCountdown = 7;
}
}
}
if (wakeMaterial == EMaterialTypes::Unknown)
{
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Floor))
{
EMaterialTypes tmpMaterial;
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Dirt))
tmpMaterial = EMaterialTypes::Dirt;
else
tmpMaterial = wakeMaterial;
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Sand))
tmpMaterial = EMaterialTypes::Sand;
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Lava))
tmpMaterial = EMaterialTypes::Lava;
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::MudSlow))
tmpMaterial = EMaterialTypes::MudSlow;
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Snow))
tmpMaterial = EMaterialTypes::Snow;
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Phazon))
tmpMaterial = EMaterialTypes::Phazon;
wakeMaterial = tmpMaterial;
if (tmpMaterial != EMaterialTypes::Unknown)
{
int mappedIdx = skWakeEffectMap[int(tmpMaterial)];
if (mappedIdx == 0) // Phazon
{
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(mgr.GetNextAreaId());
if (const CScriptAreaAttributes* attribs =
area->GetPostConstructed()->x10d8_areaAttributes)
if (attribs->GetPhazonType() == EPhazonType::Orange)
mappedIdx = 1; // Orange Phazon
}
if (x1c0c_wakeEffectIdx != mappedIdx)
{
if (x1c0c_wakeEffectIdx != -1)
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetParticleEmission(false);
x1c0c_wakeEffectIdx = mappedIdx;
}
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetParticleEmission(true);
x1bc8_wakeEffectGens[x1c0c_wakeEffectIdx]->SetTranslation(info.GetPoint());
}
}
}
}
if (hitWall && !CSfxManager::IsPlaying(x1e28_wallHitSfxHandle))
{
x1e28_wallHitSfxHandle = CSfxManager::AddEmitter(1525, x0_player.GetTranslation(),
zeus::CVector3f::skZero,
true, false, 0x7f, kInvalidAreaId);
x0_player.ApplySubmergedPitchBend(x1e28_wallHitSfxHandle);
}
}
if (wakeMaterial == EMaterialTypes::Unknown && x1c0c_wakeEffectIdx != -1)
x1bcc_[int(wakeMaterial)]->SetParticleEmission(false);
x1954_isProjectile = false;
if (allMats.HasMaterial(EMaterialTypes::HalfPipe))
{
x1dfc_ = 4.f;
x1e04_ = 0.05f;
for (const CCollisionInfo& info : list)
{
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::HalfPipe))
{
if (info.GetNormalLeft().dot(x1e14_) < 0.99)
{
x1e08_ = x1e14_;
x1e14_ = info.GetNormalLeft();
if (zeus::close_enough(x1e08_, zeus::CVector3f::skZero, 0.000011920929f))
x1e08_ = x1e14_;
}
}
}
}
if (x28_tireMode && allMats.HasMaterial(EMaterialTypes::Floor) && allMats.HasMaterial(EMaterialTypes::Wall))
SwitchToMarble();
if (!GetIsInHalfPipeMode() && x1de4_24 && velMag > 3.f)
{
zeus::CVector3f velNorm = vel.normalized();
for (const CCollisionInfo& info : list)
{
if (!info.GetMaterialLeft().HasMaterial(EMaterialTypes::HalfPipe) &&
info.GetNormalLeft().dot(velNorm) < -0.4f)
{
LeaveBoosting();
DampLinearAndAngularVelocities(0.4f, 0.01f);
break;
}
}
}
if (id == kInvalidUniqueId)
{
zeus::CVector3f cvel = x0_player.GetVelocity();
float cvelMag = cvel.magnitude();
zeus::CVector3f pvel = x1c_;
if (pvel.magnitude() > 1000.f && cvelMag > 8.f)
{
zeus::CVector3f pvelNorm = pvel.normalized();
zeus::CVector3f cvelNorm = cvel.normalized();
for (const CCollisionInfo& info : list)
{
if (IsClimbable(info) &&
info.GetNormalLeft().dot(pvelNorm) < -0.4f &&
info.GetNormalLeft().dot(cvelNorm) < -0.6f)
{
float f2 = 0.75f * cvelMag;
float maxSpeed = g_tweakBall->GetBallTranslationMaxSpeed(int(x0_player.GetSurfaceRestraint()));
float f0 = maxSpeed * 0.15f;
float f3 = (f2 - f0) < 0.f ? f2 : f0;
float f4 = maxSpeed * 0.25f;
f4 = (f3 - f4) < 0.f ? f4 : f3;
zeus::CVector3f newVel = cvel + zeus::CVector3f(0.f, 0.f, f4);
x1dd8_ = newVel;
x0_player.SetVelocityWR(newVel);
x1dc8_ += 1;
break;
}
}
}
}
if (list.GetCount() > 2 && list.GetItem(0).GetNormalLeft().z > 0.2f &&
std::fabs(x0_player.GetVelocity().dot(list.GetItem(0).GetNormalLeft())) > 2.f)
{
float accum = 0.f;
int count = 0;
for (auto it = list.begin() + 1 ; it != list.end() ; ++it)
{
const CCollisionInfo& item1 = *it;
for (auto it2 = list.begin() + 1 ; it2 != list.end() ; ++it2)
{
const CCollisionInfo& item2 = *it2;
accum += item1.GetNormalLeft().dot(item2.GetNormalLeft());
count += 1;
}
}
if (accum / float(count) < 0.5f)
x1dc8_ += 1;
}
if (list.GetCount() != 0)
SelectMorphBallSounds(list.GetItem(0).GetMaterialLeft());
}
bool CMorphBall::IsInFrustum(const zeus::CFrustum& frustum) const
{
if (x58_ballModel->IsNull())
return false;
if (x58_ballModel->IsInFrustum(GetBallToWorld(), frustum))
return true;
auto swooshBounds = x19b8_slowBlueTailSwooshGen->GetBounds();
return x19b8_slowBlueTailSwooshGen->GetModulationColor().a != 0.f && swooshBounds &&
frustum.aabbFrustumTest(*swooshBounds);
}
void CMorphBall::ComputeLiftForces(const zeus::CVector3f&, const zeus::CVector3f&, const CStateManager&)
{
}
float CMorphBall::CalculateSurfaceFriction() const
{
float friction = g_tweakBall->GetBallTranslationFriction(int(x0_player.GetSurfaceRestraint()));
if (x0_player.GetAttachedActor() != kInvalidUniqueId)
friction *= 2.f;
size_t drainSourceCount = x0_player.GetEnergyDrain().GetEnergyDrainSources().size();
if (drainSourceCount > 0)
friction *= drainSourceCount * 1.5f;
return friction;
}
void CMorphBall::ApplyGravity(CStateManager& mgr)
{
if (x0_player.CheckSubmerged() && !mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::GravitySuit))
x0_player.SetMomentumWR(zeus::CVector3f(0.f, 0.f, g_tweakBall->GetBallWaterGravity() * x0_player.GetMass()));
else
x0_player.SetMomentumWR(zeus::CVector3f(0.f, 0.f, g_tweakBall->GetBallGravity() * x0_player.GetMass()));
}
void CMorphBall::SpinToSpeed(float holdMag, zeus::CVector3f torque, float mag)
{
x0_player.ApplyTorqueWR(torque *
((holdMag - x0_player.GetAngularVelocityWR().getVector().magnitude()) * mag));
}
float CMorphBall::ComputeMaxSpeed() const
{
if (GetIsInHalfPipeMode())
return std::min(x0_player.GetVelocity().magnitude() * 1.5f, 95.f);
else
return g_tweakBall->GetBallTranslationMaxSpeed(int(x0_player.GetSurfaceRestraint()));
}
static const CDamageInfo kBallDamage = { CWeaponMode(EWeaponType::BoostBall), 50000.f, 0.f, 0.f };
void CMorphBall::Touch(CActor& actor, CStateManager& mgr)
{
if (TCastToPtr<CPhysicsActor> act = actor)
{
if (x1de4_24 &&
(act->GetVelocity() - x0_player.GetVelocity()).magnitude() >
g_tweakBall->GetBoostBallMinRelativeSpeedForDamage())
{
mgr.ApplyDamage(x0_player.GetUniqueId(), actor.GetUniqueId(), x0_player.GetUniqueId(), kBallDamage,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::CVector3f::skZero);
}
}
}
bool CMorphBall::IsClimbable(const CCollisionInfo& cinfo) const
{
if (std::fabs(cinfo.GetNormalLeft().z) < 0.7f)
{
float pointToBall = GetBallToWorld().origin.z - cinfo.GetPoint().z;
if (pointToBall > 0.1f && pointToBall < GetBallRadius() - 0.05f)
return true;
}
return false;
}
void CMorphBall::FluidFXThink(CActor::EFluidState, CScriptWater&, CStateManager&)
{
}
void CMorphBall::GetMorphBallModel(const std::string&, float)
{
}
void CMorphBall::LoadMorphBallModel(CStateManager& mgr)
{
}
void CMorphBall::AddSpiderBallElectricalEffect()
{
}
void CMorphBall::UpdateSpiderBallElectricalEffects()
{
}
void CMorphBall::RenderSpiderBallElectricalEffect() const
{
}
void CMorphBall::RenderEnergyDrainEffects(const CStateManager&) const
{
}
void CMorphBall::TouchModel(const CStateManager& mgr) const
{
x58_ballModel->Touch(mgr, x5c_ballModelShader);
if (mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::SpiderBall) && x60_spiderBallGlassModel)
x60_spiderBallGlassModel->Touch(mgr, x64_spiderBallGlassModelShader);
x68_lowPolyBallModel->Touch(mgr, x6c_lowPolyBallModelShader);
}
void CMorphBall::SetAsProjectile(const CDamageInfo&, const CDamageInfo&)
{
}
void CMorphBall::TakeDamage(float)
{
}
void CMorphBall::StartLandingSfx()
{
if (x0_player.GetVelocity().z < -5.f && x1e36_landSfx != 0xffff)
{
float vol = zeus::clamp(0.75f, 0.0125f * x0_player.GetLastVelocity().z + 0.75f, 1.f);
CSfxHandle hnd = CSfxManager::SfxStart(x1e36_landSfx, vol, 0.f, true, 0x7f, false, kInvalidAreaId);
x0_player.ApplySubmergedPitchBend(hnd);
}
}
void CMorphBall::Stop()
{
x19b0_effect_morphBallIceBreak.Lock();
if (x19e0_effect_morphBallIceBreakGen)
x19e0_effect_morphBallIceBreakGen.reset();
}
void CMorphBall::StopSounds()
{
if (x1e2c_rollSfxHandle)
{
CSfxManager::SfxStop(x1e2c_rollSfxHandle);
x1e2c_rollSfxHandle.reset();
}
if (x1e30_spiderSfxHandle)
{
CSfxManager::SfxStop(x1e30_spiderSfxHandle);
x1e30_spiderSfxHandle.reset();
}
}
void CMorphBall::StopEffects()
{
x19cc_wallSparkGen->SetParticleEmission(false);
x1bcc_[7]->SetParticleEmission(false);
if (x1c0c_wakeEffectIdx != -1)
x1bcc_[x1c0c_wakeEffectIdx]->SetParticleEmission(false);
}
}