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Audio
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Character
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Graphics
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GuiSys
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Input
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2016-02-13 01:02:47 -08:00 |
MP1
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Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
MP2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
MP3
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Particle
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Metal shader placeholder
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2016-02-15 22:52:22 -10:00 |
CActor.cpp
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CActor.hpp
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CAi.cpp
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CAi.hpp
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2016-02-13 01:02:47 -08:00 |
CArchitectureMessage.hpp
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2016-02-13 01:02:47 -08:00 |
CArchitectureQueue.cpp
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various implementations
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2015-08-19 16:52:07 -10:00 |
CArchitectureQueue.hpp
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2016-02-13 01:02:47 -08:00 |
CAreaOctTree.cpp
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more stubs
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2015-08-20 14:06:39 -10:00 |
CAreaOctTree.hpp
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CBasics.hpp
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CBasicsPC.cpp
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CCRC32.cpp
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CCRC32.hpp
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2016-02-13 01:02:47 -08:00 |
CCallStack.hpp
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2016-02-13 01:02:47 -08:00 |
CCallStackNix.cpp
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some CMemory additions
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CDvdFile.hpp
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CDvdRequest.cpp
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Rename base DvdRequest class to IDvdRequest
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CDvdRequest.hpp
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CEntity.cpp
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CEntity.hpp
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2016-02-13 01:02:47 -08:00 |
CFactoryMgr.cpp
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Tons of PART rendering preparation
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CFactoryMgr.hpp
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Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
CGameAllocator.cpp
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2016-02-13 01:02:47 -08:00 |
CGameAllocator.hpp
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2016-02-13 01:02:47 -08:00 |
CGameDebug.cpp
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More class stubs
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2015-08-26 14:23:46 -10:00 |
CGameDebug.hpp
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CGameOptions.cpp
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CGameOptions.hpp
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CGameState.cpp
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CGameState.hpp
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CGraphics.cpp
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Metal shader placeholder
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2016-02-15 22:52:22 -10:00 |
CGraphics.hpp
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Metal shader placeholder
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2016-02-15 22:52:22 -10:00 |
CIOWin.hpp
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CIOWinManager.cpp
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CIOWinManager.hpp
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CInGameTweakManagerBase.hpp
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2016-02-13 01:02:47 -08:00 |
CLight.cpp
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CLight.hpp
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2016-02-13 01:02:47 -08:00 |
CMFGameBase.hpp
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CMainFlowBase.cpp
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CMainFlowBase.hpp
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CMakeLists.txt
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Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
CMapWorldInfo.cpp
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CMapWorldInfo.hpp
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CMemory.cpp
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CMemory.hpp
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CMemoryCardSys.hpp
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CMemoryCardSysNix.cpp
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CMemoryCardSysOSX.cpp
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various implementation
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CMemoryCardSysWin.cpp
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various implementation
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CModel.hpp
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CModelBoo.cpp
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2016-02-13 01:02:47 -08:00 |
CMoviePlayer.cpp
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2016-02-13 01:02:47 -08:00 |
CMoviePlayer.hpp
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2016-02-13 01:02:47 -08:00 |
CNODDvdFile.cpp
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various implementation
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2015-08-22 20:42:29 -10:00 |
CNODDvdRequest.cpp
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CObjectList.hpp
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2016-02-13 01:02:47 -08:00 |
CPakFile.cpp
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various implementation
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CPakFile.hpp
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CPhysicsActor.cpp
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more classes added
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CPhysicsActor.hpp
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CPlayMovieBase.hpp
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CPlayerState.cpp
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CPlayerState.hpp
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2016-02-13 01:02:47 -08:00 |
CRandom16.cpp
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2016-02-13 01:02:47 -08:00 |
CRandom16.hpp
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CResFactory.cpp
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CResFactory.hpp
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CResLoader.cpp
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CResLoader.hpp
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CScriptMailbox.cpp
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CScriptMailbox.hpp
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2016-02-13 01:02:47 -08:00 |
CSimplePool.cpp
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Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
CSimplePool.hpp
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2016-02-13 01:02:47 -08:00 |
CStateManager.cpp
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2016-02-13 01:02:47 -08:00 |
CStateManager.hpp
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CStaticInterference.hpp
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2016-02-13 01:02:47 -08:00 |
CStringExtras.hpp
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2016-02-13 01:02:47 -08:00 |
CTexture.hpp
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Tons of PART rendering preparation
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CTextureBoo.cpp
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Metal shader placeholder
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2016-02-15 22:52:22 -10:00 |
CTimeProvider.cpp
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CTimeProvider.hpp
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2016-02-13 01:02:47 -08:00 |
CToken.hpp
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2016-02-13 01:02:47 -08:00 |
CVirtualDvdFile.cpp
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Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
CVirtualDvdFile.hpp
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Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
CWorldTransManager.cpp
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2016-02-13 01:02:47 -08:00 |
CWorldTransManager.hpp
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2016-02-13 01:02:47 -08:00 |
GCNTypes.hpp
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2016-02-13 01:02:47 -08:00 |
GameGlobalObjects.hpp
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2016-02-13 01:02:47 -08:00 |
IAllocator.cpp
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2016-02-13 01:02:47 -08:00 |
IAllocator.hpp
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2016-02-13 01:02:47 -08:00 |
IFactory.hpp
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2016-02-13 01:02:47 -08:00 |
IOStreams.cpp
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2016-02-13 01:02:47 -08:00 |
IOStreams.hpp
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IObj.hpp
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2016-02-13 01:02:47 -08:00 |
IObjectStore.hpp
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2016-02-13 01:02:47 -08:00 |
IVParamObj.hpp
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Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
RetroTypes.hpp
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
ScriptObjectSupport.cpp
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various implementation
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2015-08-18 19:48:57 -10:00 |
ScriptObjectSupport.hpp
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2016-02-13 01:02:47 -08:00 |
rstl.cpp
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |
rstl.hpp
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |