metaforce/DataSpec/DNAMP1/ScriptObjects/IceSheegoth.hpp

57 lines
1.3 KiB
C++

#ifndef _DNAMP1_ICESHEEGOTH_HPP_
#define _DNAMP1_ICESHEEGOTH_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct IceSheegoth : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
Value<float> unknown1;
Value<float> unknown2;
Value<atVec3f> unknown3;
Value<float> unknown4;
DamageVulnerability damageVulnerabilty1;
DamageVulnerability damageVulnerabilty2;
DamageVulnerability damageVulnerabilty3;
UniqueID32 wpsc1;
DamageInfo damageInfo1;
Value<float> unknown5;
Value<float> unknown6;
UniqueID32 wpsc2;
UniqueID32 particle1;
DamageInfo damageInfo2;
UniqueID32 particle2;
UniqueID32 particle3;
UniqueID32 particle4;
UniqueID32 particle5;
UniqueID32 elsc;
Value<float> unknown7;
Value<float> unknown8;
DamageInfo damageInfo3;
Value<atUint32> soundID1;
Value<float> unknown9;
Value<float> unknown10;
Value<float> unknown11;
UniqueID32 texture;
Value<atUint32> soundID2;
UniqueID32 particle6;
Value<bool> unknown12;
Value<bool> unknown13;
};
}
}
#endif