metaforce/DataSpec/DNAMP1/ScriptObjects/Eyeball.hpp

41 lines
882 B
C++

#ifndef _DNAMP1_EYEBALL_HPP_
#define _DNAMP1_EYEBALL_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct Eyeball : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atUint32> unknown1;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
Value<float> unknown2;
Value<float> unknown3;
UniqueID32 wpsc;
DamageInfo damageInfo;
UniqueID32 particle1;
UniqueID32 particle2;
UniqueID32 texture1;
UniqueID32 texture2;
Value<atUint32> unknown4;
Value<atUint32> unknown5; // always ff
Value<atUint32> unknown6; // always ff
Value<atUint32> unknown7; // always ff
Value<atUint32> unknown8;
Value<bool> unknown9;
};
}
}
#endif