metaforce/Runtime/Graphics/IWeaponRenderer.cpp

9 lines
212 B
C++

#include "IWeaponRenderer.hpp"
#include "Particle/CParticleGen.hpp"
namespace urde {
void CDefaultWeaponRenderer::AddParticleGen(const CParticleGen& gen) { ((CParticleGen&)gen).Render(); }
} // namespace urde