mirror of https://github.com/AxioDL/metaforce.git
558 lines
18 KiB
C++
558 lines
18 KiB
C++
#include <Runtime/MP1/World/CSpacePirate.hpp>
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#include "CPatterned.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "CPatternedInfo.hpp"
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#include "TCastTo.hpp"
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#include "CActorParameters.hpp"
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#include "Character/CPASAnimParmData.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "CPlayer.hpp"
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#include "Weapon/CGameProjectile.hpp"
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#include "Character/CAnimData.hpp"
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#include "TCastTo.hpp"
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#include "MP1/World/CSpacePirate.hpp"
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#include "World/CStateMachine.hpp"
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namespace urde
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{
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const zeus::CColor CPatterned::skDamageColor(0.5f, 0.f, 0.f);
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CMaterialList gkPatternedGroundMaterialList(EMaterialTypes::Character, EMaterialTypes::Solid,
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EMaterialTypes::Orbit, EMaterialTypes::GroundCollider,
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EMaterialTypes::Target);
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CMaterialList gkPatternedFlyerMaterialList(EMaterialTypes::Character, EMaterialTypes::Solid,
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EMaterialTypes::Orbit, EMaterialTypes::Target);
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CPatterned::CPatterned(ECharacter character, TUniqueId uid, std::string_view name, CPatterned::EFlavorType flavor,
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const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData,
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const CPatternedInfo& pInfo, CPatterned::EMovementType moveType,
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CPatterned::EColliderType colliderType, EBodyType bodyType, const CActorParameters& actorParms,
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EKnockBackVariant kbVariant)
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: CAi(uid, pInfo.xf8_active, name, info, xf, std::move(mData),
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zeus::CAABox(pInfo.xcc_bodyOrigin - zeus::CVector3f{pInfo.xc4_halfExtent, pInfo.xc4_halfExtent, 0.f},
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pInfo.xcc_bodyOrigin +
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zeus::CVector3f{pInfo.xc4_halfExtent, pInfo.xc4_halfExtent, pInfo.xc8_height}),
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pInfo.x0_mass, pInfo.x54_healthInfo, pInfo.x5c_damageVulnerability,
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moveType == EMovementType::Flyer ? gkPatternedFlyerMaterialList : gkPatternedGroundMaterialList,
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pInfo.xfc_stateMachineId, actorParms, pInfo.xd8_stepUpHeight, 0.8f),
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x2fc_minAttackRange(pInfo.x18_minAttackRange),
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x300_maxAttackRange(pInfo.x1c_maxAttackRange),
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x304_averageAttackTime(pInfo.x20_averageAttackTime),
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x308_attackTimeVariation(pInfo.x24_attackTimeVariation),
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x34c_character(character),
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x388_anim(pInfo.GetAnimationParameters().GetInitialAnimation()),
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x3b4_speed(pInfo.x4_speed),
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x3b8_turnSpeed(pInfo.x8_turnSpeed),
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x3bc_detectionRange(pInfo.xc_detectionRange),
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x3c0_detectionHeightRange(pInfo.x10_detectionHeightRange),
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x3c4_detectionAngle(std::cos(zeus::degToRad(pInfo.x14_dectectionAngle))),
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x3c8_leashRadius(pInfo.x28_leashRadius),
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x3cc_playerLeashRadius(pInfo.x2c_playerLeashRadius),
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x3d0_playerLeashTime(pInfo.x30_playerLeashTime),
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x3fc_flavor(flavor),
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x460_knockBackController(kbVariant)
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{
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x400_25_alive = true;
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x400_31_ = moveType == CPatterned::EMovementType::Flyer;
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x402_29_ = true;
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x402_30_ = x402_31_thawed = actorParms.HasThermalHeat();
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x403_25_ = true;
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x403_26_ = true;
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x404_contactDamage = pInfo.x34_contactDamageInfo;
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x424_damageWaitTime = pInfo.x50_damageWaitTime;
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x454_deathSfx = pInfo.xe8_deathSfx;
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x458_iceShatterSfx = pInfo.x134_iceShatterSfx;
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x4f4_ = pInfo.x100_;
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x4f8_ = pInfo.x104_;
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x4fc_ = pInfo.x108_;
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x508_colliderType = colliderType;
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x50c_thermalMag = actorParms.GetThermalMag();
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x514_ = pInfo.x110_particle1Scale;
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x540_ = pInfo.x124_particle2Scale;
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if (pInfo.x11c_particle1.IsValid())
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x520_ = { g_SimplePool->GetObj({FOURCC('PART'), pInfo.x11c_particle1})};
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if (pInfo.x120_electric.IsValid())
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x530_ = { g_SimplePool->GetObj({FOURCC('ELSC'), pInfo.x120_electric})};
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if (pInfo.x130_particle2.IsValid())
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x54c_ = { g_SimplePool->GetObj({FOURCC('PART'), pInfo.x130_particle2})};
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if (x404_contactDamage.GetRadius() > 0.f)
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x404_contactDamage.SetRadius(0.f);
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xe6_29_renderParticleDBInside = false;
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x402_27_ = !x64_modelData->HasModel(CModelData::EWhichModel::XRay);
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BuildBodyController(bodyType);
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}
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void CPatterned::Accept(urde::IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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void CPatterned::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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CAi::AcceptScriptMsg(msg, uid, mgr);
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switch(msg)
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{
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case EScriptObjectMessage::Registered:
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{
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if (x508_colliderType != EColliderType::One)
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{
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CMaterialList include = GetMaterialFilter().GetIncludeList();
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CMaterialList exclude = GetMaterialFilter().GetExcludeList();
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include.Remove(EMaterialTypes::Character);
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exclude.Add(EMaterialTypes::Character);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
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}
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if (HasModelData() && GetModelData()->HasAnimData() && GetModelData()->GetAnimationData()->GetIceModel())
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{
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const auto& baseAABB = GetBaseBoundingBox();
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float diagExtent = (baseAABB.max - baseAABB.min).magnitude() * 0.5f;
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x510_vertexMorph = std::make_shared<CVertexMorphEffect>(zeus::CVector3f::skRight,
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zeus::CVector3f{}, diagExtent, 0.f, *mgr.GetActiveRandom());
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}
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xf8_25_angularEnabled = true;
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break;
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}
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case EScriptObjectMessage::OnFloor:
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{
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if (!x328_25_)
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{
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x150_momentum = {};
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AddMaterial(EMaterialTypes::GroundCollider, mgr);
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}
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x328_27_onGround = true;
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break;
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}
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case EScriptObjectMessage::Falling:
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{
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if (!x328_25_)
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{
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if (x450_bodyController->GetPercentageFrozen() == 0.f)
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{
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x150_momentum = {0.f, 0.f, -GetWeight()};
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RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
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}
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}
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x328_27_onGround = false;
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break;
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}
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case EScriptObjectMessage::Activate:
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x3a0_ = GetTranslation();
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break;
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case EScriptObjectMessage::Deleted:
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if (x330_stateMachineState.GetActorState() != nullptr)
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x330_stateMachineState.GetActorState()->CallFunc(mgr, *this, EStateMsg::Two, 0.f);
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break;
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case EScriptObjectMessage::Damage:
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{
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if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid))
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{
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const CDamageInfo& info = proj->GetDamageInfo();
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if (info.GetWeaponMode().GetType() == EWeaponType::Wave)
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{
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if (x460_knockBackController.x81_26_ && info.GetWeaponMode().IsComboed() && HealthInfo(mgr))
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{
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x401_31_ = true;
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KnockBack(GetTransform().frontVector(), mgr, info, EKnockBackType::One, false,
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info.GetKnockBackPower());
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x460_knockBackController.DeferKnockBack(EWeaponType::Wave);
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}
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}
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else if (info.GetWeaponMode().GetType() == EWeaponType::Plasma)
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{
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if (x460_knockBackController.x81_27_ && info.GetWeaponMode().IsCharged() && HealthInfo(mgr))
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{
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KnockBack(GetTransform().frontVector(), mgr, info, EKnockBackType::One,
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false, info.GetKnockBackPower());
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x460_knockBackController.DeferKnockBack(EWeaponType::Plasma);
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}
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}
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if (mgr.GetPlayer().GetUniqueId() == proj->GetOwnerId())
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x400_24_ = true;
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}
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break;
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}
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case EScriptObjectMessage::InvulnDamage:
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{
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if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(uid))
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{
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if (proj->GetOwnerId() == mgr.GetPlayer().GetUniqueId())
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x400_24_ = true;
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}
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break;
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}
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default: break;
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}
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}
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void CPatterned::UpdateFrozenState(bool thawed)
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{
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x402_31_thawed = thawed;
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if (x403_24_keepThermalVisorState)
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return;
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xe6_27_thermalVisorFlags = thawed ? 2 : 1;
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}
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void CPatterned::Think(float dt, CStateManager& mgr)
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{
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if (!GetActive())
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return;
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if (x402_30_)
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UpdateFrozenState(x450_bodyController->GetPercentageFrozen() == 0.f);
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if (x64_modelData->GetAnimationData()->GetIceModel())
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x510_vertexMorph->Update(dt);
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if (x402_26_)
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{
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float froz = x450_bodyController->GetPercentageFrozen();
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if (froz > 0.8f)
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x400_29_ = true;
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}
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if (x400_25_alive && !x400_28_ && x400_29_)
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{
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if (x3e0_ > 0.f && x400_29_)
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{
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SendScriptMsgs(EScriptObjectState::UNKS4, mgr, EScriptObjectMessage::None);
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sub8007ab34(mgr);
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}
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else
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{
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SendScriptMsgs(EScriptObjectState::UNKS4, mgr, EScriptObjectMessage::None);
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sub8007ace8(mgr);
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}
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}
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else if (!x400_29_)
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{
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x3e0_ -= dt;
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if (x403_26_)
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{
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if (x330_stateMachineState.sub8007FB9C())
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{
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u32 unk = x330_stateMachineState.sub8007FB9C();
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bool isDead = false; //sub8007A454(unk, "Dead"sv);
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if (!isDead && x330_stateMachineState.x8_time > 15.f)
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sub8007ace8(mgr);
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}
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}
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}
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sub8007a68c(dt, mgr);
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x3e4_ = HealthInfo(mgr)->GetHP();
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if (!x330_stateMachineState.x4_state)
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x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Start"sv);
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zeus::CVector3f diffVec = x4e4_ - GetTranslation();
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if (!x328_25_)
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diffVec.z = 0.f;
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if (diffVec.magSquared() > (0.1f * dt))
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x4f0_ += dt;
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else
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x4f0_ = 0.f;
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if (x460_knockBackController.x81_26_ && x401_31_ && x402_24_)
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Shock(0.5f + mgr.GetActiveRandom()->Range(0.f, 0.5f), 0.2f);
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x402_24_ = x401_24_;
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x401_31_ = false;
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if (x450_bodyController->IsElectrocuting())
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{
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mgr.GetActorModelParticles()->StartElectric(*this);
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if (x3f0_ > 0.f && x400_25_alive)
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{
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CDamageInfo dInfo({EWeaponType::Wave}, x3f0_, 0.f, 0.f);
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mgr.ApplyDamage(kInvalidUniqueId, GetUniqueId(), kInvalidUniqueId, dInfo,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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}
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}
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else
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{
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if (x3f0_!= 0.f)
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{
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//x450_bodyController->sub80139f0c(x3f0_);
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mgr.GetActorModelParticles()->StopElectric(*this);
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}
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}
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if (x450_bodyController->IsOnFire())
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{
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if (x400_25_alive)
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{
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mgr.GetActorModelParticles()->LightDudeOnFire(*this);
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CDamageInfo dInfo({EWeaponType::Wave}, x3f0_, 0.f, 0.f);
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mgr.ApplyDamage(kInvalidUniqueId, GetUniqueId(), kInvalidUniqueId, dInfo,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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}
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}
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else if (x3ec_ > 0.f)
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x3ec_ = 0.f;
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//if (x450_bodyController->IsFrozen())
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//mgr.GetActorModelParticles()->sub801e5044(*this);
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if (!x401_27_ || x401_28_)
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x3e8_ = -0.33333334f;
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if (x401_30_)
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{
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x401_30_ = false;
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Death(GetTransform().frontVector(), mgr, EScriptObjectState::DeathRattle);
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}
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float thinkDt = (x400_25_alive ? dt : dt * sub80078a88());
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x450_bodyController->Update(thinkDt, mgr);
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x450_bodyController->MultiplyPlaybackRate(x3b4_speed);
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SAdvancementDeltas deltas = UpdateAnimation(thinkDt, mgr, !x450_bodyController->IsFrozen());
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x434_posDelta = deltas.x0_posDelta;
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x440_rotDelta = deltas.xc_rotDelta;
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if (x403_25_ && x450_bodyController->GetPercentageFrozen() < 1.f)
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x330_stateMachineState.Update(mgr, *this, thinkDt);
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ThinkAboutMove(thinkDt);
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x460_knockBackController.Update(thinkDt, mgr, *this);
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x4e4_ = GetTranslation() + PredictMotion(thinkDt).x0_translation;
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x328_26_ = false;
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if (x420_curDamageTime > 0.f)
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x420_curDamageTime -= dt;
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if (x401_28_ && x3f4_ > dt)
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x3f4_ -= dt;
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xd0_thermalMag = x50c_thermalMag;
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sub8007a5b8(dt);
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if (!x450_bodyController->IsFrozen())
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{
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if (x3a0_ == zeus::CVector3f())
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x3a0_ = GetTranslation();
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if (x3cc_playerLeashRadius != 0.f)
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{
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zeus::CVector3f diffVec = (GetTranslation() - mgr.GetPlayer().GetTranslation());
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if (diffVec.magSquared() > x3cc_playerLeashRadius)
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x3d4_curPlayerLeashTime += dt;
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else
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x3d4_curPlayerLeashTime = 0.f;
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}
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}
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else
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RemoveEmitter();
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if (x2f8_ > 0.f)
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x2f8_ -= dt;
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}
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void CPatterned::Touch(CActor& act, CStateManager& mgr)
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{
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if (!x400_25_alive)
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return;
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if (TCastToPtr<CGameProjectile> proj = act)
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{
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if (mgr.GetPlayer().GetUniqueId() == proj->GetOwnerId())
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x400_24_ = true;
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}
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}
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std::experimental::optional<zeus::CAABox> CPatterned::GetTouchBounds() const
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{
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return GetBoundingBox();
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}
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bool CPatterned::CanRenderUnsorted(const urde::CStateManager& mgr) const
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{
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return x64_modelData->GetAnimationData()->GetParticleDB().AreAnySystemsDrawnWithModel() ? false :
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CActor::CanRenderUnsorted(mgr);
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}
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zeus::CVector3f CPatterned::GetAimPosition(const urde::CStateManager& mgr, float dt) const
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{
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zeus::CVector3f offset;
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if (dt > 0.f)
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offset = PredictMotion(dt).x0_translation;
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CSegId segId = GetModelData()->GetAnimationData()->GetLocatorSegId("lockon_target_LCTR"sv);
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if (segId != 0xFF)
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{
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zeus::CTransform xf = GetModelData()->GetAnimationData()->GetLocatorTransform(segId, nullptr);
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zeus::CVector3f scaledOrigin = GetModelData()->GetScale() * xf.origin;
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if (GetTouchBounds())
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return offset + GetTouchBounds()->clampToBox(x34_transform * scaledOrigin);
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zeus::CAABox aabox = GetBaseBoundingBox();
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zeus::CAABox primBox(aabox.min + GetPrimitiveOffset(), aabox.max + GetPrimitiveOffset());
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return offset + (x34_transform * primBox.clampToBox(scaledOrigin));
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}
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return offset + GetBoundingBox().center();
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}
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void CPatterned::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, const CDamageInfo& info,
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EKnockBackType type, bool inDeferred, float magnitude)
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{
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CHealthInfo* hInfo = HealthInfo(mgr);
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if (!x401_27_ && !x401_28_ && hInfo)
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{
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x460_knockBackController.KnockBack(backVec, mgr, *this, info, type, magnitude);
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/* TODO: Finish */
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}
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}
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void CPatterned::BuildBodyController(EBodyType bodyType)
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{
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if (x450_bodyController)
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return;
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x450_bodyController.reset(new CBodyController(*this, x3b8_turnSpeed, bodyType));
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auto anim = x450_bodyController->GetPASDatabase().FindBestAnimation(CPASAnimParmData(24,
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CPASAnimParm::FromEnum(0)), -1);
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/* TODO: Double check this */
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x460_knockBackController.x81_26_ = anim.first != 0.f;
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}
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zeus::CVector3f CPatterned::GetGunEyePos() const
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{
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zeus::CVector3f origin = GetOrigin();
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zeus::CAABox baseBox = GetBaseBoundingBox();
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origin.z = 0.6f * (baseBox.max.z - baseBox.min.z) + origin.z;
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return origin;
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}
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void CPatterned::SetupPlayerCollision(bool v)
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{
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CMaterialList include = GetMaterialFilter().GetIncludeList();
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CMaterialList exclude = GetMaterialFilter().GetExcludeList();
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CMaterialList* modList = (v ? &exclude : &include);
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modList->Add(EMaterialTypes::Player);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
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}
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float CPatterned::sub80078a88()
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{
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float f0 = (x401_28_ ? x3f4_ / 1.f : 1.f);
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return zeus::max(0.1f, f0);
|
|
}
|
|
|
|
void CPatterned::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum)
|
|
{
|
|
#if 1
|
|
if (mgr.GetPlayerState()->GetActiveVisor(mgr ) == CPlayerState::EPlayerVisor::Thermal)
|
|
{
|
|
SetCalculateLighting(false);
|
|
x90_actorLights->BuildConstantAmbientLighting(zeus::CColor::skWhite);
|
|
}
|
|
else
|
|
SetCalculateLighting(true);
|
|
|
|
zeus::CColor col = x42c_;
|
|
u8 alpha = GetModelAlphau8(mgr);
|
|
if (x402_27_ && mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay)
|
|
alpha = 0x4C;
|
|
|
|
if (alpha < 0xFF)
|
|
{
|
|
if (col.r == 0.f && col.g == 0.f && col.b == 0.f)
|
|
col = zeus::CColor::skWhite;
|
|
}
|
|
|
|
if (x401_29_ && alpha > 0x7F)
|
|
{
|
|
|
|
}
|
|
#endif
|
|
|
|
CActor::PreRender(mgr, frustum);
|
|
|
|
}
|
|
|
|
void CPatterned::ThinkAboutMove(float dt)
|
|
{
|
|
bool doMove = true;
|
|
if (!x328_25_ && ! x328_27_onGround)
|
|
{
|
|
x310_.zeroOut();
|
|
doMove = false;
|
|
}
|
|
|
|
if (doMove && x39c_ < x390_)
|
|
{
|
|
zeus::CVector3f frontVec = GetTransform().frontVector();
|
|
zeus::CVector3f x31cCpy = x31c_;
|
|
if (x31c_.magSquared() > 0.1f)
|
|
x31cCpy.normalize();
|
|
float mag = frontVec.dot(x31cCpy);
|
|
|
|
switch (x3f8_)
|
|
{
|
|
case 0:
|
|
if (!x328_26_)
|
|
break;
|
|
case 1:
|
|
{
|
|
doMove = false;
|
|
if (mag > 0.85)
|
|
{
|
|
doMove = true;
|
|
x3f8_ = 2;
|
|
break;
|
|
}
|
|
x3f8_ = 1;
|
|
}
|
|
case 2:
|
|
x3f8_ = 3;
|
|
case 3:
|
|
{
|
|
doMove = true;
|
|
if (!x328_26_)
|
|
{
|
|
x3f8_ = 0;
|
|
break;
|
|
}
|
|
if (mag > 0.89)
|
|
x3f8_ = 4;
|
|
break;
|
|
}
|
|
case 4:
|
|
{
|
|
x328_24_ = true;
|
|
doMove = false;
|
|
x3f8_ = 0;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!x401_26_ && doMove)
|
|
{
|
|
const CBodyState* state = x450_bodyController->GetBodyStateInfo().GetCurrentState();
|
|
if (state->ApplyAnimationDeltas() && !zeus::close_enough(x2e0_destPos - GetTranslation(), {}))
|
|
MoveToOR((x64_modelData->GetScale() * x434_posDelta) * x55c_, dt);
|
|
}
|
|
|
|
RotateToOR(x440_rotDelta, dt);
|
|
}
|
|
}
|