mirror of https://github.com/AxioDL/metaforce.git
143 lines
3.8 KiB
C++
143 lines
3.8 KiB
C++
#ifndef __URDE_CGUITEXTSUPPORT_HPP__
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#define __URDE_CGUITEXTSUPPORT_HPP__
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#include "zeus/CColor.hpp"
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "CTextRenderBuffer.hpp"
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#include "CGuiWidget.hpp"
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#include "optional.hpp"
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#include <string>
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namespace urde
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{
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class CSimplePool;
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class CRasterFont;
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class CTextRenderBuffer;
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class CTextExecuteBuffer;
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enum class EJustification
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{
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Left = 0,
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Center,
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Right,
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Full,
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NLeft,
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NCenter,
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NRight,
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LeftMono,
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CenterMono,
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RightMono
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};
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enum class EVerticalJustification
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{
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Top = 0,
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Center,
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Bottom,
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Full,
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NTop,
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NCenter,
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NBottom,
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TopMono,
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CenterMono,
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RightMono
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};
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enum class EColorType
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{
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Main,
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Outline,
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Geometry,
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Foreground,
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Background
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};
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enum class ETextDirection
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{
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Horizontal,
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Vertical
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};
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class CGuiTextProperties
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{
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friend class CGuiTextSupport;
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bool x0_wordWrap;
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bool x1_horizontal;
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EJustification x4_justification;
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EVerticalJustification x8_vertJustification;
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u32 xc_;
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public:
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CGuiTextProperties(bool wordWrap, bool horizontal, EJustification justification,
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EVerticalJustification vertJustification, u32 unk=0)
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: x0_wordWrap(wordWrap), x1_horizontal(horizontal), x4_justification(justification),
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x8_vertJustification(vertJustification), xc_(unk) {}
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};
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class CGuiTextSupport
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{
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friend class CGuiTextPane;
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std::u16string x0_string;
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float x10_curTimeMod900 = 0.f;
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CGuiTextProperties x14_props;
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zeus::CColor x24_fontColor;
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zeus::CColor x28_outlineColor;
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zeus::CColor x2c_geometryColor;
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bool x30_imageBaseline = false;
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s32 x34_extentX;
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s32 x38_extentY;
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float x3c_curTime = 0.f;
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std::vector<std::pair<float, int>> x40_primStartTimes;
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bool x50_typeEnable = false;
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float x54_chFadeTime = 0.1f;
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float x58_chRate = 10.0f;
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ResId x5c_fontId = -1;
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CGuiWidget::EGuiModelDrawFlags m_drawFlags;
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std::experimental::optional<CTextRenderBuffer> x60_renderBuf;
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std::vector<CToken> x2bc_assets;
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TLockedToken<CRasterFont> x2cc_font;
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std::pair<zeus::CVector2i, zeus::CVector2i> x2dc_oneBufBounds;
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std::list<CTextRenderBuffer> x2ec_renderBufferPages;
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u32 x300_ = 0;
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u32 x304_pageCounter = 0;
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bool x308_multipageFlag = false;
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CTextRenderBuffer* GetCurrentPageRenderBuffer() const;
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bool _GetIsTextSupportFinishedLoading() const;
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public:
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CGuiTextSupport(ResId fontId, const CGuiTextProperties& props,
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const zeus::CColor& fontCol, const zeus::CColor& outlineCol,
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const zeus::CColor& geomCol, s32 extX, s32 extY, CSimplePool* store,
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CGuiWidget::EGuiModelDrawFlags drawFlags);
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float GetCurrentAnimationOverAge() const;
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float GetNumCharsTotal() const;
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float GetNumCharsPrinted() const;
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float GetTotalAnimationTime() const;
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bool IsAnimationDone() const;
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void SetTypeWriteEffectOptions(bool enable, float chFadeTime, float chRate);
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void Update(float dt);
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void ClearRenderBuffer();
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void CheckAndRebuildTextBuffer();
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bool CheckAndRebuildRenderBuffer();
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const std::pair<zeus::CVector2i, zeus::CVector2i>& GetBounds();
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void AutoSetExtent();
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void Render() const;
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void SetGeometryColor(const zeus::CColor& col);
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void SetOutlineColor(const zeus::CColor& col);
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void SetFontColor(const zeus::CColor& col);
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void AddText(const std::u16string& str);
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void SetText(const std::u16string& str, bool multipage=false);
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void SetText(const std::string& str, bool multipage=false);
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void SetJustification(EJustification j);
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void SetVerticalJustification(EVerticalJustification j);
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void SetImageBaseline(bool b);
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bool GetIsTextSupportFinishedLoading() const;
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};
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}
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#endif // __URDE_CGUITEXTSUPPORT_HPP__
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