metaforce/DataSpec/DNAMP1/ScriptObjects/Pickup.hpp

60 lines
1.5 KiB
C++

#ifndef _DNAMP1_PICKUP_HPP_
#define _DNAMP1_PICKUP_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct Pickup : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
Value<atVec3f> hitboxVolume;
Value<atVec3f> scanPosition;
Value<atUint32> pickupType;
Value<atUint32> capacity;
Value<atUint32> amount;
Value<float> dropRate;
Value<float> lifetime;
Value<float> spawnDelay;
UniqueID32 model;
AnimationParameters animationParameters;
ActorParameters actorParameters;
Value<bool> active;
Value<float> unknown1;
UniqueID32 particle;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter,
std::unordered_map<UniqueID32, std::pair<UniqueID32, UniqueID32>>& addTo) const
{
actorParameters.addCMDLRigPairs(addTo, animationParameters.getCINF(pakRouter));
}
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
{
if (particle)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle);
ent->name = name + "_part";
}
if (model)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(model);
ent->name = name + "_model";
}
animationParameters.nameANCS(pakRouter, name + "_animp");
actorParameters.nameIDs(pakRouter, name + "_actp");
}
};
}
}
#endif