.. |
badging
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
icons
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macOS API sync
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2018-10-15 17:17:02 -10:00 |
locale@aa6705c847
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
platforms
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Add CFBundleShortVersionString key to Info.plist
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2018-01-09 21:40:27 -10:00 |
CMakeLists.txt
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Camera.cpp
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Fix INCA, closes issue #9
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2016-01-17 14:41:49 -08:00 |
Camera.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
GameMode.cpp
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Add GameMode viewerspace stub
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2016-12-12 18:56:43 -08:00 |
GameMode.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
InformationCenter.cpp
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
InformationCenter.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ModelViewer.cpp
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Add space switching
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2016-07-08 18:23:34 -07:00 |
ModelViewer.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ParticleEditor.cpp
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
ParticleEditor.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ProjectManager.cpp
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
ProjectManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ProjectResourceFactoryBase.cpp
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
ProjectResourceFactoryBase.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ProjectResourceFactoryMP1.cpp
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Implement CPFArea constructor
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2018-02-13 21:51:18 -10:00 |
ProjectResourceFactoryMP1.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Resource.cpp
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Resource.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ResourceBrowser.cpp
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
ResourceBrowser.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Space.cpp
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Space.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
SplashScreen.cpp
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
SplashScreen.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ViewManager.cpp
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
ViewManager.hpp
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Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate
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2018-10-15 21:28:41 -10:00 |
main.cpp
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Windows fixes
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2018-10-14 10:16:21 -10:00 |