metaforce/Runtime/Character/CAnimPerSegmentData.hpp

18 lines
230 B
C++

#pragma once
#include "zeus/CQuaternion.hpp"
#include "zeus/CVector3f.hpp"
namespace urde
{
struct CAnimPerSegmentData
{
zeus::CQuaternion x0_rotation;
zeus::CVector3f x10_offset;
bool x1c_hasOffset = false;
};
}