mirror of https://github.com/AxioDL/metaforce.git
242 lines
12 KiB
C++
242 lines
12 KiB
C++
#include "CCollisionActorManager.hpp"
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#include "TCastTo.hpp"
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#include "World/CActor.hpp"
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#include "CStateManager.hpp"
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#include "CMaterialList.hpp"
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#include "Collision/CCollisionActor.hpp"
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namespace urde
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{
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CCollisionActorManager::CCollisionActorManager(CStateManager& mgr, TUniqueId owner, TAreaId area,
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const std::vector<CJointCollisionDescription>& descs, bool active)
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: x10_ownerId(owner)
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, x12_active(active)
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{
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if (TCastToConstPtr<CActor> act = mgr.GetObjectById(x10_ownerId))
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{
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zeus::CTransform xf = act->GetTransform();
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const CAnimData* animData = act->GetModelData()->GetAnimationData();
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zeus::CVector3f scale = act->GetModelData()->GetScale();
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zeus::CTransform scaleXf = zeus::CTransform::Scale(scale);
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x0_jointDescriptions.reserve(descs.size());
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for (const CJointCollisionDescription& desc : descs)
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{
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CJointCollisionDescription modDesc = desc;
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modDesc.ScaleAllBounds(scale);
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zeus::CTransform locXf = GetWRLocatorTransform(*animData, modDesc.GetPivotId(), xf, scaleXf);
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if (modDesc.GetNextId() != 0xff)
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{
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zeus::CTransform locXf2 = GetWRLocatorTransform(*animData, modDesc.GetNextId(), xf, scaleXf);
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float dist = (locXf2.origin - locXf.origin).magnitude();
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if (modDesc.GetType() == CJointCollisionDescription::ECollisionType::OBBAutoSize)
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{
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if (dist <= FLT_EPSILON)
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continue;
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zeus::CVector3f bounds = modDesc.GetBounds();
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bounds.y() += dist;
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CCollisionActor* newAct =
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new CCollisionActor(mgr.AllocateUniqueId(), area, x10_ownerId, bounds,
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zeus::CVector3f(0.f, 0.5f * dist, 0.f), active, modDesc.GetMass());
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if (modDesc.GetOrientationType() == CJointCollisionDescription::EOrientationType::Zero)
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{
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newAct->SetTransform(locXf);
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}
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else
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{
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zeus::CVector3f delta = (locXf2.origin - locXf.origin).normalized();
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zeus::CVector3f upVector = locXf.basis[2];
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if (zeus::close_enough(std::fabs(delta.dot(upVector)), 1.f))
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upVector = locXf.basis[1];
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newAct->SetTransform(zeus::lookAt(locXf.origin, locXf.origin + delta, upVector));
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}
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mgr.AddObject(newAct);
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x0_jointDescriptions.push_back(desc);
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x0_jointDescriptions.back().SetCollisionActorId(newAct->GetUniqueId());
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}
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else
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{
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TUniqueId newId = mgr.AllocateUniqueId();
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CCollisionActor* newAct =
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new CCollisionActor(newId, area, x10_ownerId,
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active, modDesc.GetRadius(), modDesc.GetMass());
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newAct->SetTransform(locXf);
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mgr.AddObject(newAct);
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x0_jointDescriptions.push_back(CJointCollisionDescription::
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SphereCollision(modDesc.GetPivotId(), modDesc.GetRadius(), modDesc.GetName(), 0.001f));
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x0_jointDescriptions.back().SetCollisionActorId(newId);
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u32 numSeps = u32(dist / modDesc.GetMaxSeparation());
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if (numSeps)
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{
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x0_jointDescriptions.reserve(x0_jointDescriptions.capacity() + numSeps);
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float pitch = dist / float(numSeps + 1);
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for (u32 i = 0; i < numSeps; ++i)
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{
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float separation = pitch * float(i + 1);
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x0_jointDescriptions.push_back(CJointCollisionDescription::
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SphereSubdivideCollision(modDesc.GetPivotId(), modDesc.GetNextId(), modDesc.GetRadius(),
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separation, CJointCollisionDescription::EOrientationType::One,
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modDesc.GetName(), 0.001f));
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TUniqueId newId2 = mgr.AllocateUniqueId();
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CCollisionActor* newAct2 =
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new CCollisionActor(newId2, area, x10_ownerId,
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active, modDesc.GetRadius(), modDesc.GetMass());
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if (modDesc.GetOrientationType() == CJointCollisionDescription::EOrientationType::Zero)
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{
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newAct2->SetTransform(
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zeus::CTransform::Translate(locXf.origin + separation * locXf.basis[1]));
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}
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else
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{
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zeus::CVector3f delta = (locXf2.origin - locXf.origin).normalized();
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zeus::CVector3f upVector = locXf.basis[2];
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if (zeus::close_enough(
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std::fabs(delta.dot(upVector)), 1.f))
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upVector = locXf.basis[1];
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zeus::CTransform lookAt = zeus::lookAt(zeus::CVector3f::skZero, delta, upVector);
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newAct2->SetTransform(
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zeus::CTransform::Translate(lookAt.basis[1] * separation + locXf.origin));
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}
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mgr.AddObject(newAct2);
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x0_jointDescriptions.back().SetCollisionActorId(newId2);
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}
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}
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}
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}
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else
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{
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TUniqueId newId = mgr.AllocateUniqueId();
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CCollisionActor* newAct;
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if (modDesc.GetType() == CJointCollisionDescription::ECollisionType::Sphere)
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newAct = new CCollisionActor(newId, area, x10_ownerId, active,
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modDesc.GetRadius(), modDesc.GetMass());
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else if (modDesc.GetType() == CJointCollisionDescription::ECollisionType::OBB)
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newAct = new CCollisionActor(newId, area, x10_ownerId, modDesc.GetBounds(),
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modDesc.GetPivotPoint(), active, modDesc.GetMass());
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else
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newAct = new CCollisionActor(newId, area, x10_ownerId, modDesc.GetBounds(),
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active, modDesc.GetMass());
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newAct->SetTransform(locXf);
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mgr.AddObject(newAct);
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x0_jointDescriptions.push_back(desc);
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x0_jointDescriptions.back().SetCollisionActorId(newId);
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}
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}
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}
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}
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void CCollisionActorManager::Destroy(CStateManager& mgr) const
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{
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for (const CJointCollisionDescription& desc : x0_jointDescriptions)
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mgr.FreeScriptObject(desc.GetCollisionActorId());
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const_cast<CCollisionActorManager&>(*this).x13_destroyed = true;
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}
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void CCollisionActorManager::SetActive(CStateManager& mgr, bool active)
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{
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x12_active = active;
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for (const CJointCollisionDescription& jDesc : x0_jointDescriptions)
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{
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if (TCastToPtr<CActor> act = mgr.ObjectById(jDesc.GetCollisionActorId()))
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{
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bool curActive = act->GetActive();
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if (curActive != active)
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act->SetActive(active);
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if (active)
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Update(0.f, mgr, EUpdateOptions::WorldSpace);
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}
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}
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}
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void CCollisionActorManager::AddMaterial(CStateManager& mgr, const CMaterialList& list)
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{
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for (const CJointCollisionDescription& jDesc : x0_jointDescriptions)
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if (TCastToPtr<CActor> act = mgr.ObjectById(jDesc.GetCollisionActorId()))
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act->AddMaterial(list);
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}
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void CCollisionActorManager::SetMovable(CStateManager& mgr, bool movable)
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{
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if (x14_movable == movable)
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return;
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x14_movable = movable;
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for (const CJointCollisionDescription& jDesc : x0_jointDescriptions)
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{
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if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(jDesc.GetCollisionActorId()))
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{
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act->SetMovable(x14_movable);
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act->SetUseInSortedLists(x14_movable);
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}
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}
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}
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void CCollisionActorManager::Update(float dt, CStateManager& mgr, EUpdateOptions opts)
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{
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if (!x14_movable)
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SetMovable(mgr, true);
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if (x12_active)
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{
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if (TCastToPtr<CActor> act = mgr.ObjectById(x10_ownerId))
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{
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const CAnimData& animData = *act->GetModelData()->GetAnimationData();
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zeus::CTransform actXf = act->GetTransform();
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zeus::CTransform scaleXf = zeus::CTransform::Scale(act->GetModelData()->GetScale());
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for (const CJointCollisionDescription& jDesc : x0_jointDescriptions)
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{
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if (TCastToPtr<CCollisionActor> cAct = mgr.ObjectById(jDesc.GetCollisionActorId()))
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{
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zeus::CTransform pivotXf = GetWRLocatorTransform(animData, jDesc.GetPivotId(), actXf, scaleXf);
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zeus::CVector3f origin = pivotXf.origin;
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if (jDesc.GetType() == CJointCollisionDescription::ECollisionType::OBB ||
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jDesc.GetType() == CJointCollisionDescription::ECollisionType::OBBAutoSize)
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{
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if (jDesc.GetOrientationType() == CJointCollisionDescription::EOrientationType::Zero)
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{
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cAct->SetTransform(zeus::CQuaternion(pivotXf.basis).toTransform(cAct->GetTranslation()));
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}
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else
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{
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zeus::CTransform nextXf = GetWRLocatorTransform(animData, jDesc.GetNextId(), actXf, scaleXf);
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cAct->SetTransform(
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zeus::CQuaternion(zeus::lookAt(pivotXf.origin, nextXf.origin, pivotXf.basis[2]).basis).
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toTransform(cAct->GetTranslation()));
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}
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}
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else if (jDesc.GetType() == CJointCollisionDescription::ECollisionType::SphereSubdivide)
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{
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if (jDesc.GetOrientationType() == CJointCollisionDescription::EOrientationType::Zero)
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{
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origin += jDesc.GetMaxSeparation() * pivotXf.basis[1];
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}
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else
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{
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zeus::CTransform nextXf = GetWRLocatorTransform(animData, jDesc.GetNextId(), actXf, scaleXf);
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origin += zeus::lookAt(origin, nextXf.origin, pivotXf.basis[2]).basis[1] *
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jDesc.GetMaxSeparation();
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}
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}
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if (opts == EUpdateOptions::ObjectSpace)
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cAct->MoveToOR(cAct->GetTransform().transposeRotate(origin - cAct->GetTranslation()), dt);
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else
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cAct->SetTranslation(origin);
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}
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}
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}
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}
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}
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zeus::CTransform CCollisionActorManager::GetWRLocatorTransform(const CAnimData& animData, CSegId id,
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const zeus::CTransform& worldXf,
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const zeus::CTransform& localXf)
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{
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zeus::CTransform locXf = animData.GetLocatorTransform(id, nullptr);
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zeus::CVector3f origin = worldXf * (localXf * locXf.origin);
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locXf = worldXf.multiplyIgnoreTranslation(locXf);
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locXf.origin = origin;
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return locXf;
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}
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}
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