metaforce/Runtime/World/CActorModelParticles.cpp

624 lines
18 KiB
C++

#include "CActorModelParticles.hpp"
#include "CStateManager.hpp"
#include "GameGlobalObjects.hpp"
#include "CSimplePool.hpp"
#include "CDependencyGroup.hpp"
#include "Particle/CElementGen.hpp"
#include "Particle/CParticleElectric.hpp"
#include "Particle/CGenDescription.hpp"
#include "World/CWorld.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "Graphics/CSkinnedModel.hpp"
#include "World/CScriptPlayerActor.hpp"
#include "CPatterned.hpp"
namespace urde
{
static bool IsMediumOrLarge(CActor& act)
{
if (TCastToConstPtr<CPatterned> pat = act)
return pat->GetKnockBackController().GetVariant() != EKnockBackVariant::Small;
return false;
}
CActorModelParticles::CItem::CItem(const CEntity& ent, CActorModelParticles& parent)
: x0_id(ent.GetUniqueId()), x4_areaId(ent.GetAreaIdAlways()),
xdc_ashy(parent.x48_ashy), x128_parent(parent)
{
x8_thermalHotParticles.resize(8);
}
u32 GetNextBestPt(s32 start, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn, CRandom16& rnd)
{
const zeus::CVector3f& startVec = vn[start].first;
u32 ret;
float lastMag = 0.f;
for (s32 i = 0; i < 10; ++i)
{
u32 idx = u32(rnd.Range(0, s32(vn.size()) - 1));
const zeus::CVector3f& rndVec = vn[idx].first;
float mag = (startVec - rndVec).magSquared();
if (mag > lastMag)
{
ret = idx;
lastMag = mag;
}
}
return ret;
}
void CActorModelParticles::CItem::GeneratePoints(const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn)
{
for (std::pair<std::unique_ptr<CElementGen>, u32>& pair: x8_thermalHotParticles)
{
if (pair.first)
{
CRandom16 rnd(pair.second);
const zeus::CVector3f& vec = vn[u32(rnd.Float() * (vn.size() - 1))].first;
pair.first->SetTranslation(xec_ * vec);
}
}
if (x84_ > 0)
{
CRandom16 rnd(x88_seed1);
u32 count = (x84_ >= 16 ? 16 : x84_);
u32 idx = x80_;
for (u32 i = 0; i < count; ++i)
{
idx = GetNextBestPt(idx, vn, rnd);
x78_->SetTranslation(xec_ * vn[idx].first);
zeus::CVector3f v = vn[idx].second;
if (v.canBeNormalized())
{
v.normalize();
x78_->SetOrientation(zeus::CTransform{zeus::CVector3f::skUp.cross(v), v, zeus::CVector3f::skUp,
zeus::CVector3f::skZero});
}
x78_->ForceParticleCreation(1);
}
x84_ -= count;
x88_seed1 = rnd.GetSeed();
}
if (xb0_ != -1)
{
CRandom16 rnd(xb4_seed2);
std::unique_ptr<CElementGen> iceGen = x128_parent.MakeIceGen();
iceGen->SetGlobalOrientAndTrans(xf8_);
u32 next = GetNextBestPt(xb0_, vn, rnd);
iceGen->SetTranslation(xec_ * vn[next].first);
iceGen->SetOrientation(zeus::CTransform::MakeRotationsBasedOnY(zeus::CUnitVector3f(vn[next].second)));
x8c_thermalColdParticles.push_back(std::move(iceGen));
xb0_ = (x8c_thermalColdParticles.size() == 4 ? -1 : next);
}
// TODO: Verify behavior
if (xc0_particleElectric && xc0_particleElectric->GetParticleEmission())
{
CRandom16 rnd(xcc_seed3);
u32 end = 1;
#if 0
if (4 < 1)
end = 4;
#endif
u32 lastRnd;
for (u32 i = 0; i < end; ++i)
{
xc0_particleElectric->SetOverrideIPos(vn[u32(rnd.Range(0, s32(vn.size()) - 1))].first * xec_);
lastRnd = u32(rnd.Range(0, s32(vn.size()) - 1));
xc0_particleElectric->SetOverrideFPos(vn[lastRnd].first * xec_);
xc0_particleElectric->ForceParticleCreation(1);
}
xcc_seed3 = rnd.GetSeed();
xc8_ = lastRnd;
}
// TODO: Finish
#if 0
if (xd4_)
{
xd4_->sub_8026A5E0(v1, v2, w1);
}
#endif
}
void CActorModelParticles::CItem::sub_801e59a8(EDependency i)
{
if (x134_lockDeps & (1 << int(i)))
{
//x128_parent.sub_801e3a94(i);
x134_lockDeps &= ~(1 << int(i));
}
}
bool CActorModelParticles::CItem::UpdateOnFire(float dt, CActor* actor, CStateManager& mgr)
{
bool r30 = false;
bool r31 = false;
x6c_onFireDelayTimer -= dt;
if (x6c_onFireDelayTimer < 0.f)
x6c_onFireDelayTimer = 0.f;
if (x134_lockDeps & 0x1)
{
if (x128_parent.xe6_bits2 & 0x1)
{
if (x70_onFire && actor)
{
bool r26 = true;
if (x78_ || xdc_ashy)
{
r26 = false;
}
else if (!IsMediumOrLarge(*actor))
{
int r3 = 0;
for (const auto& p : x8_thermalHotParticles)
if (p.first)
++r3;
if (r3 >= 4)
r26 = false;
}
if (r26)
{
for (auto& p : x8_thermalHotParticles)
{
if (!p.first)
{
p.second = mgr.GetActiveRandom()->Next();
p.first = x128_parent.MakeOnFireGen();
x6c_onFireDelayTimer = 0.3f;
break;
}
}
}
if (!x74_sfx)
{
x74_sfx = CSfxManager::AddEmitter(SFXsfx0480 + (IsMediumOrLarge(*actor) ? 1 : 0),
actor->GetTranslation(), zeus::CVector3f::skZero, true, true, 0x7f, kInvalidAreaId);
}
x70_onFire = false;
}
for (auto& p : x8_thermalHotParticles)
{
if (p.first)
{
if (p.first->IsSystemDeletable())
p.first.reset();
else if (actor)
p.first->SetGlobalOrientAndTrans(actor->GetTransform());
p.first->Update(dt);
r30 = true;
r31 = true;
}
}
}
else
{
r30 = true;
}
}
if (x74_sfx)
{
if (r31)
{
CSfxManager::UpdateEmitter(x74_sfx, xf8_.origin, zeus::CVector3f::skZero, 1.f);
}
else
{
CSfxManager::RemoveEmitter(x74_sfx);
x74_sfx.reset();
}
}
if (!r30)
{
Unlock(EDependency::OnFire);
}
return r30;
}
bool CActorModelParticles::CItem::UpdateAsh(float dt, CActor* actor, CStateManager& mgr)
{
return false;
}
bool CActorModelParticles::CItem::sub_801e65bc(float dt, CActor* actor, CStateManager& mgr)
{
return false;
}
bool CActorModelParticles::CItem::UpdateFirePop(float dt, CActor* actor, CStateManager& mgr)
{
return false;
}
bool CActorModelParticles::CItem::UpdateElectric(float dt, CActor* actor, CStateManager& mgr)
{
return false;
}
bool CActorModelParticles::CItem::sub_801e69f0(float dt, CActor* actor, CStateManager& mgr)
{
return false;
}
bool CActorModelParticles::CItem::sub_801e5e98(float dt, CActor* actor, CStateManager& mgr)
{
return false;
}
bool CActorModelParticles::CItem::UpdateIcePop(float dt, CActor* actor, CStateManager& mgr)
{
return false;
}
bool CActorModelParticles::CItem::Update(float dt, CStateManager& mgr)
{
CActor* act = static_cast<CActor*>(mgr.ObjectById(x0_id));
if (act && act->HasModelData() && !act->ModelData()->IsNull())
{
xec_ = act->ModelData()->GetScale();
xf8_ = act->GetTransform();
x4_areaId = act->GetAreaIdAlways();
}
else
{
x0_id = kInvalidUniqueId;
x84_ = 0;
xb0_ = -1;
if (xc0_particleElectric)
xc0_particleElectric->SetParticleEmission(false);
if (x74_sfx)
{
CSfxManager::RemoveEmitter(x74_sfx);
x74_sfx.reset();
}
x130_ -= dt;
if (x130_ <= 0.f)
return false;
}
bool ret = false;
if (UpdateOnFire(dt, act, mgr))
ret = true;
if (UpdateAsh(dt, act, mgr))
ret = true;
if (sub_801e65bc(dt, act, mgr))
ret = true;
if (UpdateFirePop(dt, act, mgr))
ret = true;
if (UpdateElectric(dt, act, mgr))
ret = true;
if (sub_801e69f0(dt, act, mgr))
ret = true;
if (sub_801e5e98(dt, act, mgr))
ret = true;
if (UpdateIcePop(dt, act, mgr))
ret = true;
return ret;
}
void CActorModelParticles::CItem::Lock(EDependency d)
{
if (!(x134_lockDeps & (1 << int(d))))
{
x128_parent.IncrementDependency(d);
x134_lockDeps |= (1 << int(d));
}
}
void CActorModelParticles::CItem::Unlock(EDependency d)
{
if (x134_lockDeps & (1 << int(d)))
{
x128_parent.DecrementDependency(d);
x134_lockDeps &= ~(1 << int(d));
}
}
void CActorModelParticles::DecrementDependency(EDependency d)
{
Dependency& dep = x50_dgrps[int(d)];
dep.Decrement();
if (dep.x10_refCount == 0)
{
xe4_bits &= ~(1 << int(d));
xe6_bits2 &= ~(1 << int(d));
xe5_bits1 &= ~(1 << int(d));
}
}
void CActorModelParticles::IncrementDependency(EDependency d)
{
x50_dgrps[int(d)].Increment();
if (!(xe6_bits2 & (1 << int(d))))
xe4_bits |= (1 << int(d));
}
static const char* ParticleDGRPs[] =
{
"Effect_OnFire_DGRP",
"Effect_Ash_DGRP",
"Effect_IceBreak_DGRP",
"Effect_FirePop_DGRP",
"Effect_IcePop_DGRP",
"Effect_Electric_DGRP",
};
CActorModelParticles::Dependency
CActorModelParticles::GetParticleDGRPTokens(const char* name)
{
Dependency ret = {};
TToken<CDependencyGroup> dgrp = g_SimplePool->GetObj(name);
const auto& vector = dgrp->GetObjectTagVector();
ret.x0_tokens.reserve(vector.size());
for (const SObjectTag& tag : vector)
ret.x0_tokens.push_back(g_SimplePool->GetObj(tag));
return ret;
}
void CActorModelParticles::LoadParticleDGRPs()
{
for (int i=0 ; i<6 ; ++i)
x50_dgrps.push_back(GetParticleDGRPTokens(ParticleDGRPs[i]));
}
std::unique_ptr<CElementGen> CActorModelParticles::MakeOnFireGen() const
{
return std::make_unique<CElementGen>(x18_onFire);
}
std::unique_ptr<CElementGen> CActorModelParticles::MakeAshGen() const
{
return std::make_unique<CElementGen>(x20_ash);
}
std::unique_ptr<CElementGen> CActorModelParticles::MakeIceGen() const
{
return std::make_unique<CElementGen>(x28_iceBreak);
}
std::unique_ptr<CElementGen> CActorModelParticles::MakeFirePopGen() const
{
return std::make_unique<CElementGen>(x30_firePop);
}
std::unique_ptr<CElementGen> CActorModelParticles::MakeIcePopGen() const
{
return std::make_unique<CElementGen>(x38_icePop);
}
std::unique_ptr<CParticleElectric> CActorModelParticles::MakeElectricGen() const
{
return std::make_unique<CParticleElectric>(x40_electric);
}
CActorModelParticles::CActorModelParticles()
{
x18_onFire = g_SimplePool->GetObj("Effect_OnFire");
x20_ash = g_SimplePool->GetObj("Effect_Ash");
x28_iceBreak = g_SimplePool->GetObj("Effect_IceBreak");
x30_firePop = g_SimplePool->GetObj("Effect_FirePop");
x38_icePop = g_SimplePool->GetObj("Effect_IcePop");
x40_electric = g_SimplePool->GetObj("Effect_Electric");
x48_ashy = g_SimplePool->GetObj("TXTR_Ashy");
LoadParticleDGRPs();
}
void CActorModelParticles::AddStragglersToRenderer(const CStateManager& mgr)
{
bool isNotCold = mgr.GetThermalDrawFlag() != EThermalDrawFlag::Cold;
bool isNotHot = mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot;
for (CItem& item : x0_items)
{
if (item.x4_areaId != kInvalidAreaId)
{
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(item.x4_areaId);
if (!area->IsPostConstructed())
continue;
CGameArea::EOcclusionState occState = area->GetPostConstructed()->x10dc_occlusionState;
if (occState == CGameArea::EOcclusionState::Occluded)
continue;
}
if (mgr.GetObjectById(item.x0_id) &&
((isNotCold && item.x12c_24_thermalCold) || (isNotHot && item.x12c_25_thermalHot)))
{
item.x12c_24_thermalCold = false;
item.x12c_25_thermalHot = false;
continue;
}
if (isNotCold)
{
/* Hot Draw */
for (int i=0 ; i<8 ; ++i)
{
std::unique_ptr<CElementGen>& gen = item.x8_thermalHotParticles[i].first;
if (gen)
g_Renderer->AddParticleGen(*gen);
}
if (mgr.GetThermalDrawFlag() != EThermalDrawFlag::Hot && item.x78_)
g_Renderer->AddParticleGen(*item.x78_);
if (item.xb8_)
g_Renderer->AddParticleGen(*item.xb8_);
if (item.xc0_particleElectric)
g_Renderer->AddParticleGen(*item.xc0_particleElectric);
}
if (isNotHot)
{
/* Cold Draw */
for (std::unique_ptr<CElementGen>& gen : item.x8c_thermalColdParticles)
g_Renderer->AddParticleGen(*gen);
if (item.xe4_)
g_Renderer->AddParticleGen(*item.xe4_);
}
if (isNotCold)
{
/* Thermal Reset */
item.x12c_24_thermalCold = false;
item.x12c_25_thermalHot = false;
}
}
}
void CActorModelParticles::Update(float dt, CStateManager& mgr)
{
}
void CActorModelParticles::PointGenerator(void* ctx,
const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn)
{
reinterpret_cast<CItem*>(ctx)->GeneratePoints(vn);
}
void CActorModelParticles::SetupHook(TUniqueId uid)
{
auto search = FindSystem(uid);
if (search != x0_items.cend())
CSkinnedModel::SetPointGeneratorFunc((void*)&*search, PointGenerator);
}
std::list<CActorModelParticles::CItem>::const_iterator CActorModelParticles::FindSystem(TUniqueId uid) const
{
for (auto it = x0_items.cbegin() ; it != x0_items.cend() ; ++it)
if (it->x0_id == uid)
return it;
return x0_items.cend();
}
std::list<CActorModelParticles::CItem>::iterator CActorModelParticles::FindOrCreateSystem(CActor& act)
{
if (act.GetPointGeneratorParticles())
{
for (auto it = x0_items.begin() ; it != x0_items.end() ; ++it)
if (it->x0_id == act.GetUniqueId())
return it;
}
act.SetPointGeneratorParticles(true);
return x0_items.emplace(x0_items.end(), act, *this);
}
void CActorModelParticles::StartIce(CActor& act)
{
auto iter = FindOrCreateSystem(act);
iter->Lock(EDependency::Ash);
}
void CActorModelParticles::StartElectric(CActor& act)
{
auto iter = FindOrCreateSystem(act);
if (iter->xc0_particleElectric && !iter->xc0_particleElectric->GetParticleEmission())
iter->xc0_particleElectric->SetParticleEmission(true);
}
void CActorModelParticles::StopElectric(CActor& act)
{
if (act.GetPointGeneratorParticles())
{
auto iter = FindSystem(act.GetUniqueId());
if (iter != x0_items.cend() && iter->xc0_particleElectric)
iter->xc0_particleElectric->SetParticleEmission(false);
}
}
void CActorModelParticles::sub_801e51d0(CActor& act)
{
auto iter = FindOrCreateSystem(act);
if (!iter->xc0_particleElectric)
iter->Lock(EDependency::IcePop);
else
{
if (!iter->xc0_particleElectric->GetParticleEmission())
iter->xc0_particleElectric->SetParticleEmission(true);
}
}
void CActorModelParticles::StopThermalHotParticles(CActor& act)
{
if (act.GetPointGeneratorParticles())
{
auto iter = FindSystem(act.GetUniqueId());
if (iter != x0_items.cend())
{
for (auto& part : iter->x8_thermalHotParticles)
if (part.first)
part.first->SetParticleEmission(false);
}
}
}
void CActorModelParticles::StartBurnDeath(CActor& act)
{
auto iter = FindOrCreateSystem(act);
u16 sfx = SFXeff_x_smallburndeath_lp_00 - s16(IsMediumOrLarge(act));
CSfxManager::AddEmitter(sfx, act.GetTranslation(), zeus::CVector3f::skZero, true, false, 0x7f, kInvalidAreaId);
iter->xdc_ashy.Lock();
}
void CActorModelParticles::EnsureElectricLoaded(CActor& act)
{
auto iter = FindOrCreateSystem(act);
iter->Lock(EDependency::Electric);
}
void CActorModelParticles::EnsureFirePopLoaded(CActor& act)
{
auto iter = FindOrCreateSystem(act);
iter->Lock(EDependency::FirePop);
}
void CActorModelParticles::EnsureIceBreakLoaded(CActor& act)
{
auto iter = FindOrCreateSystem(act);
iter->Lock(EDependency::IceBreak);
}
void CActorModelParticles::LightDudeOnFire(CActor& act)
{
auto iter = FindOrCreateSystem(act);
iter->Lock(EDependency::OnFire);
if (iter->x6c_onFireDelayTimer <= 0.f)
iter->x70_onFire = true;
}
const CTexture* CActorModelParticles::GetAshyTexture(const CActor& act)
{
auto iter = FindSystem(act.GetUniqueId());
if (iter != x0_items.cend() && iter->xdc_ashy && iter->xdc_ashy.IsLoaded())
{
iter->xdc_ashy->GetBooTexture()->setClampMode(boo::TextureClampMode::ClampToEdge);
return iter->xdc_ashy.GetObj();
}
return nullptr;
}
void CActorModelParticles::AddRainSplashGenerator(CActor& act, CStateManager& mgr, u32 maxSplashes,
u32 genRate, float minZ)
{
auto it = FindOrCreateSystem(act);
if (it->xd4_rainSplashGenerator)
return;
if (act.GetModelData() && !act.GetModelData()->IsNull())
it->xd4_rainSplashGenerator = std::make_unique<CRainSplashGenerator>(act.GetModelData()->GetScale(),
maxSplashes, genRate, minZ, 0.1875f);
}
void CActorModelParticles::RemoveRainSplashGenerator(CActor& act)
{
auto it = FindOrCreateSystem(act);
it->xd4_rainSplashGenerator.reset();
}
void CActorModelParticles::Render(const CActor& actor) const
{
}
}