mirror of https://github.com/AxioDL/metaforce.git
104 lines
3.8 KiB
C++
104 lines
3.8 KiB
C++
#include "MP1/World/CActorContraption.hpp"
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#include "Weapon/CFlameThrower.hpp"
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#include "Weapon/CFlameInfo.hpp"
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#include "Character/CInt32POINode.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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MP1::CActorContraption::CActorContraption(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabox,
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const CMaterialList& matList, float mass, float zMomentum, const CHealthInfo& hInfo,
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const CDamageVulnerability& dVuln, const CActorParameters& aParams,
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CAssetId part, const CDamageInfo& dInfo, bool active)
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: CScriptActor(uid, name, info, xf, std::move(mData), aabox, mass, zMomentum, matList, hInfo, dVuln, aParams, false, active, 0,
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1.f, false, false, false, false)
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, x300_flameThrowerGen(g_SimplePool->GetObj("FlameThrower"))
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, x308_flameFxId(part)
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, x30c_dInfo(dInfo)
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{
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}
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void MP1::CActorContraption::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void MP1::CActorContraption::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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bool curActive = GetActive();
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if (msg == EScriptObjectMessage::Registered)
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AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
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else if (msg == EScriptObjectMessage::SetToZero)
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ResetFlameThrowers(mgr);
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CScriptActor::AcceptScriptMsg(msg, uid, mgr);
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if (curActive == GetActive() || !GetActive())
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return;
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ResetFlameThrowers(mgr);
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}
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void MP1::CActorContraption::Think(float dt, CStateManager& mgr)
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{
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CScriptActor::Think(dt, mgr);
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for (const std::pair<TUniqueId, std::string>& uid : x2e8_children)
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{
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CFlameThrower* act = static_cast<CFlameThrower*>(mgr.ObjectById(uid.first));
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if (act && act->GetActive())
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act->SetTransform(x34_transform * act->GetScaledLocatorTransform(uid.second));
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}
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}
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void MP1::CActorContraption::ResetFlameThrowers(CStateManager& mgr)
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{
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for (const std::pair<TUniqueId, std::string>& uid : x2e8_children)
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{
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CFlameThrower* act = static_cast<CFlameThrower*>(mgr.ObjectById(uid.first));
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if (act && !act->GetX400_25())
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act->Reset(mgr, false);
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}
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}
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void MP1::CActorContraption::DoUserAnimEvent(CStateManager& mgr, CInt32POINode& node, EUserEventType evType, float dt)
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{
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if (evType == EUserEventType::DamageOff)
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{
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ResetFlameThrowers(mgr);
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}
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else if (evType == EUserEventType::DamageOn)
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{
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CFlameThrower* fl = CreateFlameThrower(node.GetLocatorName(), mgr);
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if (fl && fl->GetX400_25())
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fl->Fire(GetTransform(), mgr, false);
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}
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else
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CActor::DoUserAnimEvent(mgr, node, evType, dt);
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}
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CFlameThrower* MP1::CActorContraption::CreateFlameThrower(std::string_view name, CStateManager& mgr)
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{
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const auto& it = std::find_if(x2e8_children.begin(), x2e8_children.end(),
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[&name](const std::pair<TUniqueId, std::string>& p) { return p.second == name; });
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if (it == x2e8_children.end())
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{
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TUniqueId id = mgr.AllocateUniqueId();
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CFlameInfo flameInfo(6, 6, x308_flameFxId, 20, 0.5f, 1.f, 1.f);
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CFlameThrower* ret = new CFlameThrower(x300_flameThrowerGen, name, EWeaponType::Missile, flameInfo,
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zeus::CTransform::Identity(), EMaterialTypes::CollisionActor, x30c_dInfo,
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id, GetAreaId(), GetUniqueId(), CWeapon::EProjectileAttrib::None,
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-1, -1, -1);
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x2e8_children.emplace_back(id, name);
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mgr.AddObject(ret);
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return ret;
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}
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return static_cast<CFlameThrower*>(mgr.ObjectById(it->first));
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}
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}
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