mirror of https://github.com/AxioDL/metaforce.git
185 lines
7.4 KiB
C++
185 lines
7.4 KiB
C++
#pragma once
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Runtime/CGameHintInfo.hpp"
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#include "Runtime/Streams/CMemoryStreamOut.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/CWorldSaveGameInfo.hpp"
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#include "Runtime/GuiSys/CStringTable.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "Runtime/rstl.hpp"
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#include <kabufuda/Card.hpp>
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namespace metaforce {
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class CDummyWorld;
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class CSimplePool;
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class CStringTable;
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class CSaveWorldMemory {
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friend class CMemoryCardSys;
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CAssetId x0_strgId;
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CAssetId x4_savwId;
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u32 x8_areaCount;
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std::vector<s32> xc_areaIds;
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std::vector<CWorldLayers::Area> x1c_defaultLayerStates;
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TLockedToken<CStringTable> x2c_worldName; /* used to be optional */
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TLockedToken<CWorldSaveGameInfo> x3c_saveWorld; /* used to be optional */
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public:
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CAssetId GetWorldNameId() const { return x0_strgId; }
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CAssetId GetSaveWorldAssetId() const { return x4_savwId; }
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u32 GetAreaCount() const { return x8_areaCount; }
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const std::vector<CWorldLayers::Area>& GetDefaultLayerStates() const { return x1c_defaultLayerStates; }
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const TLockedToken<CStringTable>& GetWorldName() const { return x2c_worldName; }
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const TLockedToken<CWorldSaveGameInfo>& GetSaveWorld() const { return x3c_saveWorld; }
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const char16_t* GetFrontEndName() const {
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if (!x2c_worldName)
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return u"";
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return x2c_worldName->GetString(0);
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}
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};
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class CSaveWorldIntermediate {
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friend class CMemoryCardSys;
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CAssetId x0_mlvlId;
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CAssetId x4_strgId;
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CAssetId x8_savwId;
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std::vector<s32> xc_areaIds;
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std::vector<CWorldLayers::Area> x1c_defaultLayerStates;
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std::unique_ptr<CDummyWorld> x2c_dummyWorld;
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TLockedToken<CWorldSaveGameInfo> x34_saveWorld; /* Used to be auto_ptr */
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public:
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CSaveWorldIntermediate(CAssetId mlvl, CAssetId savw);
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bool InitializePump();
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};
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class CMemoryCardSys {
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TLockedToken<CGameHintInfo> x0_hints;
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std::vector<std::pair<CAssetId, CSaveWorldMemory>> xc_memoryWorlds; /* MLVL as key */
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std::optional<std::vector<CSaveWorldIntermediate>> x1c_worldInter; /* used to be auto_ptr of vector */
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std::vector<std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>> x20_scanStates;
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rstl::reserved_vector<u32, 6> x30_scanCategoryCounts;
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public:
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static void _ResetCVar(kabufuda::ECardSlot slot);
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static void _ResolveDolphinCardPath(const CVar* cv, kabufuda::ECardSlot slot);
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static std::string ResolveDolphinCardPath(kabufuda::ECardSlot slot);
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static bool CreateDolphinCard(kabufuda::ECardSlot slot);
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static std::string _GetDolphinCardPath(kabufuda::ECardSlot slot);
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static std::string _CreateDolphinCard(kabufuda::ECardSlot slot, bool dolphin);
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using ECardResult = kabufuda::ECardResult;
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struct CardResult {
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ECardResult result;
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CardResult(ECardResult res) : result(res) {}
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operator ECardResult() const { return result; }
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explicit operator bool() const { return result != ECardResult::READY; }
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};
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struct CardFileHandle {
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kabufuda::ECardSlot slot;
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kabufuda::FileHandle handle;
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CardFileHandle(kabufuda::ECardSlot slot) : slot(slot) {}
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int getFileNo() const { return handle.getFileNo(); }
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};
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using CardStat = kabufuda::CardStat;
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const std::vector<CGameHintInfo::CGameHint>& GetHints() const { return x0_hints->GetHints(); }
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const std::vector<std::pair<CAssetId, CSaveWorldMemory>>& GetMemoryWorlds() const { return xc_memoryWorlds; }
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const std::vector<std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>>& GetScanStates() const {
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return x20_scanStates;
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}
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u32 GetScanCategoryCount(CWorldSaveGameInfo::EScanCategory cat) const { return x30_scanCategoryCounts[int(cat)]; }
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std::vector<std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>>::const_iterator
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LookupScanState(CAssetId id) const {
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return rstl::binary_find(x20_scanStates.cbegin(), x20_scanStates.cend(), id,
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[](const std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>& p) { return p.first; });
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}
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bool HasSaveWorldMemory(CAssetId wldId) const;
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const CSaveWorldMemory& GetSaveWorldMemory(CAssetId wldId) const;
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CMemoryCardSys();
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bool InitializePump();
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struct CCardFileInfo {
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struct Icon {
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CAssetId x0_id;
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kabufuda::EAnimationSpeed x4_speed;
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TLockedToken<CTexture> x8_tex;
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Icon(CAssetId id, kabufuda::EAnimationSpeed speed, CSimplePool& sp);
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};
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enum class EStatus { Standby, Transferring, Done };
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EStatus x0_status = EStatus::Standby;
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// CARDFileInfo x4_info;
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CardFileHandle m_handle;
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std::string x18_fileName;
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std::string x28_comment;
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CAssetId x3c_bannerTex;
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std::optional<TLockedToken<CTexture>> x40_bannerTok;
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rstl::reserved_vector<Icon, 8> x50_iconToks;
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std::vector<u8> xf4_saveBuffer;
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std::vector<u8> x104_cardBuffer;
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CCardFileInfo(kabufuda::ECardSlot port, std::string_view name) : m_handle(port), x18_fileName(name) {}
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void LockBannerToken(CAssetId bannerTxtr, CSimplePool& sp);
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void LockIconToken(CAssetId iconTxtr, kabufuda::EAnimationSpeed speed, CSimplePool& sp);
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[[nodiscard]] kabufuda::ECardSlot GetCardPort() const { return m_handle.slot; }
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[[nodiscard]] int GetFileNo() const { return m_handle.getFileNo(); }
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[[nodiscard]] u32 CalculateBannerDataSize() const;
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[[nodiscard]] u32 CalculateTotalDataSize() const;
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void BuildCardBuffer();
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void WriteBannerData(COutputStream& out) const;
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void WriteIconData(COutputStream& out) const;
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void SetComment(const std::string& c) { x28_comment = c; }
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ECardResult PumpCardTransfer();
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ECardResult GetStatus(CardStat& stat) const;
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ECardResult CreateFile();
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ECardResult WriteFile();
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ECardResult CloseFile();
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CMemoryStreamOut BeginMemoryOut(u32 sz) {
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xf4_saveBuffer.resize(sz);
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return CMemoryStreamOut(xf4_saveBuffer.data(), sz, CMemoryStreamOut::EOwnerShip::NotOwned, sz);
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}
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};
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std::pair<CAssetId, TAreaId> GetAreaAndWorldIdForSaveId(s32 saveId) const;
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static kabufuda::ProbeResults CardProbe(kabufuda::ECardSlot port);
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static ECardResult MountCard(kabufuda::ECardSlot port);
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static ECardResult UnmountCard(kabufuda::ECardSlot port);
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static ECardResult CheckCard(kabufuda::ECardSlot port);
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static ECardResult CreateFile(kabufuda::ECardSlot port, const char* name, u32 size, CardFileHandle& info);
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static ECardResult OpenFile(kabufuda::ECardSlot port, const char* name, CardFileHandle& info);
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static ECardResult FastOpenFile(kabufuda::ECardSlot port, int fileNo, CardFileHandle& info);
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static ECardResult CloseFile(CardFileHandle& info);
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static ECardResult ReadFile(CardFileHandle& info, void* buf, s32 length, s32 offset);
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static ECardResult WriteFile(CardFileHandle& info, const void* buf, s32 length, s32 offset);
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static ECardResult GetNumFreeBytes(kabufuda::ECardSlot port, s32& freeBytes, s32& freeFiles);
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static ECardResult GetSerialNo(kabufuda::ECardSlot port, u64& serialOut);
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static ECardResult GetResultCode(kabufuda::ECardSlot port);
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static ECardResult GetStatus(kabufuda::ECardSlot port, int fileNo, CardStat& statOut);
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static ECardResult SetStatus(kabufuda::ECardSlot port, int fileNo, const CardStat& stat);
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static ECardResult DeleteFile(kabufuda::ECardSlot port, const char* name);
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static ECardResult FastDeleteFile(kabufuda::ECardSlot port, int fileNo);
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static ECardResult Rename(kabufuda::ECardSlot port, const char* oldName, const char* newName);
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static ECardResult FormatCard(kabufuda::ECardSlot port);
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static void CommitToDisk(kabufuda::ECardSlot port);
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static void Shutdown();
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};
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} // namespace metaforce
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