mirror of https://github.com/AxioDL/metaforce.git
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#pragma once
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#include <vector>
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#include "Runtime/CFactoryMgr.hpp"
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/Character/CBoolPOINode.hpp"
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#include "Runtime/Character/CInt32POINode.hpp"
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#include "Runtime/Character/CParticlePOINode.hpp"
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#include "Runtime/Character/CSoundPOINode.hpp"
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namespace metaforce {
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class CAnimPOIData {
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u32 x0_version;
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std::vector<CBoolPOINode> x4_boolNodes;
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std::vector<CInt32POINode> x14_int32Nodes;
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std::vector<CParticlePOINode> x24_particleNodes;
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std::vector<CSoundPOINode> x34_soundNodes;
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public:
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explicit CAnimPOIData(CInputStream& in);
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const std::vector<CBoolPOINode>& GetBoolPOIStream() const { return x4_boolNodes; }
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const std::vector<CInt32POINode>& GetInt32POIStream() const { return x14_int32Nodes; }
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const std::vector<CParticlePOINode>& GetParticlePOIStream() const { return x24_particleNodes; }
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const std::vector<CSoundPOINode>& GetSoundPOIStream() const { return x34_soundNodes; }
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};
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CFactoryFnReturn AnimPOIDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& parms,
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CObjectReference* selfRef);
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} // namespace metaforce
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