metaforce/Runtime/MP1/CMFGame.hpp

31 lines
607 B
C++

#ifndef __RETRO_CMFGAME_HPP__
#define __RETRO_CMFGAME_HPP__
#include "CMFGameBase.hpp"
namespace Retro
{
namespace MP1
{
class CMFGame : public CMFGameBase
{
public:
CMFGame() : CMFGameBase("CMFGame") {}
CIOWin::EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
void Draw() const;
};
class CMFGameLoader : public CMFGameLoaderBase
{
public:
CMFGameLoader() : CMFGameLoaderBase("CMFGameLoader") {}
EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
void Draw() const;
};
}
}
#endif // __RETRO_CMFGAME_HPP__