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metaforce/Runtime/World/CScriptSound.cpp
2016-04-22 13:22:45 -07:00

18 lines
598 B
C++

#include "CScriptSound.hpp"
#include "Character/CModelData.hpp"
#include "Collision/CMaterialList.hpp"
#include "CActorParameters.hpp"
namespace urde
{
CScriptSound::CScriptSound(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, s16 soundId, bool active, float, float, float,
u32, u32, u32, u32, u32, bool, bool, bool, bool, bool, bool, bool, bool, u32)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(),
CMaterialList(), CActorParameters::None(), kInvalidUniqueId)
{
}
}