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Like the prior changes normalizing the inclusions within headers, this tackles the cpp files of the RuntimeCommonB target, making these source files consistent with their headers.
9 lines
280 B
C++
9 lines
280 B
C++
#include "Runtime/Weapon/CFlameInfo.hpp"
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namespace urde {
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CFlameInfo::CFlameInfo(s32 w1, s32 w2, CAssetId flameFxId, s32 w3, float f1, float f2, float f3)
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: x0_(w1), x4_attributes(w2), x8_flameFxId(flameFxId), xc_length(w3), x10_(f1), x18_(f2), x1c_(f3) {}
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} // namespace urde
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