metaforce/Runtime/Input/ControlMapper.hpp

113 lines
2.1 KiB
C++

#pragma once
namespace urde {
struct CFinalInput;
class ControlMapper {
public:
enum class ECommands {
Forward,
Backward,
TurnLeft,
TurnRight,
StrafeLeft,
StrafeRight,
LookLeft,
LookRight,
LookUp,
LookDown,
JumpOrBoost = 10,
FireOrBomb = 11,
MissileOrPowerBomb = 12,
Morph,
AimUp,
AimDown,
CycleBeamUp,
CycleBeamDown,
CycleItem,
PowerBeam,
IceBeam,
WaveBeam,
PlasmaBeam,
ToggleHolster = 23,
OrbitClose,
OrbitFar,
OrbitObject,
OrbitSelect,
OrbitConfirm,
OrbitLeft,
OrbitRight,
OrbitUp,
OrbitDown,
LookHold1,
LookHold2,
LookZoomIn,
LookZoomOut,
AimHold,
MapCircleUp,
MapCircleDown,
MapCircleLeft,
MapCircleRight,
MapMoveForward,
MapMoveBack,
MapMoveLeft,
MapMoveRight,
MapZoomIn,
MapZoomOut,
SpiderBall,
ChaseCamera,
XrayVisor = 50,
ThermoVisor = 51,
InviroVisor = 52,
NoVisor = 53,
VisorMenu,
VisorUp,
VisorDown,
ShowCrosshairs,
UseSheild = 0x3B,
ScanItem = 0x3C,
PreviousPauseScreen = 0x41,
NextPauseScreen = 0x42,
UNKNOWN,
None,
MAX
};
enum class EFunctionList {
None,
LeftStickUp,
LeftStickDown,
LeftStickLeft,
LeftStickRight,
RightStickUp,
RightStickDown,
RightStickLeft,
RightStickRight,
LeftTrigger,
RightTrigger,
DPadUp,
DPadDown,
DPadLeft,
DPadRight,
AButton,
BButton,
XButton,
YButton,
ZButton,
LeftTriggerPress,
RightTriggerPress,
Start,
MAX // default case
};
static void SetCommandFiltered(ECommands cmd, bool filtered);
static void ResetCommandFilters();
static bool GetPressInput(ECommands cmd, const CFinalInput& input);
static bool GetDigitalInput(ECommands cmd, const CFinalInput& input);
static float GetAnalogInput(ECommands cmd, const CFinalInput& input);
static const char* GetDescriptionForCommand(ECommands cmd);
static const char* GetDescriptionForFunction(EFunctionList func);
};
} // namespace urde