metaforce/Runtime/CMain.cpp

666 lines
21 KiB
C++

#include <string>
#include <string_view>
#include <numeric>
#include <iostream>
#include "logvisor/logvisor.hpp"
#include "ImGuiEngine.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
#include "Runtime/MP1/MP1.hpp"
#include "amuse/BooBackend.hpp"
#include "../version.h"
//#include <fenv.h>
//#pragma STDC FENV_ACCESS ON
/* Static reference to dataspec additions
* (used by MSVC to definitively link DataSpecs) */
#include "DataSpecRegistry.hpp"
#include <aurora/aurora.hpp>
using namespace std::literals;
static logvisor::Module AthenaLog("Athena");
static void AthenaExc(athena::error::Level level, const char* file, const char*, int line, fmt::string_view fmt,
fmt::format_args args) {
AthenaLog.vreport(logvisor::Level(level), fmt, args);
}
class Limiter {
using delta_clock = std::chrono::high_resolution_clock;
using duration_t = std::chrono::nanoseconds;
public:
void Reset() { m_oldTime = delta_clock::now(); }
void Sleep(duration_t targetFrameTime) {
if (targetFrameTime.count() == 0) {
return;
}
auto start = delta_clock::now();
duration_t adjustedSleepTime = SleepTime(targetFrameTime);
if (adjustedSleepTime.count() > 0) {
NanoSleep(adjustedSleepTime);
duration_t overslept = TimeSince(start) - adjustedSleepTime;
if (overslept < duration_t{targetFrameTime}) {
m_overheadTimes[m_overheadTimeIdx] = overslept;
m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
}
}
Reset();
}
duration_t SleepTime(duration_t targetFrameTime) {
const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size();
if (sleepTime > m_overhead) {
return sleepTime - m_overhead;
}
return duration_t{0};
}
private:
delta_clock::time_point m_oldTime;
std::array<duration_t, 4> m_overheadTimes{};
size_t m_overheadTimeIdx = 0;
duration_t m_overhead = duration_t{0};
duration_t TimeSince(delta_clock::time_point start) {
return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
}
#if _WIN32
bool m_initialized;
double m_countPerNs;
void NanoSleep(const duration_t duration) {
if (!m_initialized) {
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
m_countPerNs = static_cast<double>(freq.QuadPart) / 1000000000.0;
m_initialized = true;
}
DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count();
auto tickCount = static_cast<LONGLONG>(static_cast<double>(duration.count()) * m_countPerNs);
LARGE_INTEGER count;
QueryPerformanceCounter(&count);
if (ms > 10) {
// Adjust for Sleep overhead
::Sleep(ms - 10);
}
auto end = count.QuadPart + tickCount;
do {
QueryPerformanceCounter(&count);
} while (count.QuadPart < end);
}
#else
void NanoSleep(const duration_t duration) { std::this_thread::sleep_for(duration); }
#endif
};
extern std::string ExeDir;
namespace metaforce {
static logvisor::Module Log{"Metaforce"};
std::optional<MP1::CMain> g_mainMP1;
static std::string CPUFeatureString(const zeus::CPUInfo& cpuInf) {
std::string features;
#if defined(__x86_64__) || defined(_M_X64)
auto AddFeature = [&features](const char* str) {
if (!features.empty())
features += ", ";
features += str;
};
if (cpuInf.AESNI)
AddFeature("AES-NI");
if (cpuInf.SSE1)
AddFeature("SSE");
if (cpuInf.SSE2)
AddFeature("SSE2");
if (cpuInf.SSE3)
AddFeature("SSE3");
if (cpuInf.SSSE3)
AddFeature("SSSE3");
if (cpuInf.SSE4a)
AddFeature("SSE4a");
if (cpuInf.SSE41)
AddFeature("SSE4.1");
if (cpuInf.SSE42)
AddFeature("SSE4.2");
if (cpuInf.AVX)
AddFeature("AVX");
if (cpuInf.AVX2)
AddFeature("AVX2");
#endif
return features;
}
#if 0
struct WindowCallback : boo::IWindowCallback {
friend struct Application;
private:
bool m_fullscreenToggleRequested = false;
boo::SWindowRect m_lastRect;
bool m_rectDirty = false;
bool m_windowInvalid = false;
// ImGuiWindowCallback m_imguiCallback;
void resized(const boo::SWindowRect& rect, bool sync) override {
m_lastRect = rect;
m_rectDirty = true;
// m_imguiCallback.resized(rect, sync);
}
void mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mods) override {
// if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->mouseDown(coord, button, mods);
// }
// }
// m_imguiCallback.mouseDown(coord, button, mods);
}
void mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mods) override {
if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->mouseUp(coord, button, mods);
}
}
// m_imguiCallback.mouseUp(coord, button, mods);
}
void mouseMove(const boo::SWindowCoord& coord) override {
// if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->mouseMove(coord);
// }
// }
// m_imguiCallback.mouseMove(coord);
}
// void mouseEnter(const boo::SWindowCoord& coord) override { m_imguiCallback.mouseEnter(coord); }
// void mouseLeave(const boo::SWindowCoord& coord) override { m_imguiCallback.mouseLeave(coord); }
void scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll) override {
// if (!ImGuiWindowCallback::m_mouseCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->scroll(coord, scroll);
// }
// }
// m_imguiCallback.scroll(coord, scroll);
}
void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat) override {
// if (!ImGuiWindowCallback::m_keyboardCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->charKeyDown(charCode, mods, isRepeat);
// }
// }
// m_imguiCallback.charKeyDown(charCode, mods, isRepeat);
}
void charKeyUp(unsigned long charCode, boo::EModifierKey mods) override {
if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->charKeyUp(charCode, mods);
}
}
// m_imguiCallback.charKeyUp(charCode, mods);
}
void specialKeyDown(boo::ESpecialKey key, boo::EModifierKey mods, bool isRepeat) override {
// if (!ImGuiWindowCallback::m_keyboardCaptured && g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->specialKeyDown(key, mods, isRepeat);
// }
// }
// if (True(mods & boo::EModifierKey::Alt)) {
// if (key == boo::ESpecialKey::Enter) {
// m_fullscreenToggleRequested = true;
// } else if (key == boo::ESpecialKey::F4) {
// m_windowInvalid = true;
// }
// }
// m_imguiCallback.specialKeyDown(key, mods, isRepeat);
}
void specialKeyUp(boo::ESpecialKey key, boo::EModifierKey mods) override {
// if (g_mainMP1) {
// if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
// as->specialKeyUp(key, mods);
// }
// }
// m_imguiCallback.specialKeyUp(key, mods);
}
void destroyed() override { m_windowInvalid = true; }
};
#endif
struct Application : aurora::AppDelegate {
private:
hecl::Runtime::FileStoreManager& m_fileMgr;
hecl::CVarManager& m_cvarManager;
hecl::CVarCommons& m_cvarCommons;
ImGuiConsole m_imGuiConsole;
std::string m_errorString;
std::string m_deferredProject;
bool m_projectInitialized = false;
std::optional<amuse::BooBackendVoiceAllocator> m_amuseAllocWrapper;
std::unique_ptr<boo::IAudioVoiceEngine> m_voiceEngine;
Limiter m_limiter{};
bool m_noShaderWarmup = false;
bool m_firstFrame = true;
bool m_fullscreenToggleRequested = false;
bool m_quitRequested = false;
using delta_clock = std::chrono::high_resolution_clock;
std::chrono::time_point<delta_clock> m_prevFrameTime;
std::vector<u32> m_defferredControllers; // used to capture controllers added before CInputGenerator
// is built, i.e during initialization
public:
Application(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr, hecl::CVarCommons& cvarCmns)
: m_fileMgr(fileMgr), m_cvarManager(cvarMgr), m_cvarCommons(cvarCmns), m_imGuiConsole(cvarMgr, cvarCmns) {}
void onAppLaunched() override {
initialize();
auto backend = static_cast<std::string>(aurora::get_backend_string());
aurora::set_window_title(fmt::format(FMT_STRING("Metaforce {} [{}]"), METAFORCE_WC_DESCRIBE, backend));
m_voiceEngine = boo::NewAudioVoiceEngine("metaforce", "Metaforce");
m_voiceEngine->setVolume(0.7f);
m_amuseAllocWrapper.emplace(*m_voiceEngine);
for (const auto& str : aurora::get_args()) {
auto arg = static_cast<std::string>(str);
if (m_deferredProject.empty() && !arg.starts_with('-') && !arg.starts_with('+'))
m_deferredProject = arg;
if (arg == "--no-shader-warmup")
m_noShaderWarmup = true;
else if (arg == "--no-sound")
m_voiceEngine->setVolume(0.f);
}
}
void initialize() {
zeus::detectCPU();
for (const auto& str : aurora::get_args()) {
auto arg = static_cast<std::string>(str);
if (arg.starts_with("--verbosity=") || arg.starts_with("-v=")) {
hecl::VerbosityLevel = atoi(arg.substr(arg.find_last_of('=') + 1).c_str());
hecl::LogModule.report(logvisor::Info, FMT_STRING("Set verbosity level to {}"), hecl::VerbosityLevel);
}
}
const zeus::CPUInfo& cpuInf = zeus::cpuFeatures();
Log.report(logvisor::Info, FMT_STRING("CPU Name: {}"), cpuInf.cpuBrand);
Log.report(logvisor::Info, FMT_STRING("CPU Vendor: {}"), cpuInf.cpuVendor);
Log.report(logvisor::Info, FMT_STRING("CPU Features: {}"), CPUFeatureString(cpuInf));
}
bool onAppIdle(float realDt) noexcept override {
if (auto* input = g_InputGenerator) {
if (!m_defferredControllers.empty()) {
for (const auto which : m_defferredControllers) {
input->controllerAdded(which);
}
m_defferredControllers.clear();
}
}
if (!m_projectInitialized && !m_deferredProject.empty()) {
if (CDvdFile::Initialize(m_deferredProject)) {
m_projectInitialized = true;
} else {
Log.report(logvisor::Error, FMT_STRING("Project doesn't exist at '{}'"), m_deferredProject);
m_errorString = fmt::format(FMT_STRING("Project not found at '{}'"), m_deferredProject);
m_deferredProject.clear();
}
}
if (!m_projectInitialized && m_errorString.empty()) {
m_errorString = "Project directory not specified"s;
}
const auto targetFrameTime = getTargetFrameTime();
bool skipRetrace = false;
if (g_ResFactory != nullptr) {
OPTICK_EVENT("Async Load Resources");
const auto idleTime = m_limiter.SleepTime(targetFrameTime);
skipRetrace = g_ResFactory->AsyncIdle(idleTime);
}
if (skipRetrace) {
// We stopped loading resources to catch the next frame
m_limiter.Reset();
} else {
// No more to load, and we're under frame time
{
OPTICK_EVENT("Sleep");
m_limiter.Sleep(targetFrameTime);
}
}
OPTICK_FRAME("MainThread");
// Check if fullscreen has been toggled, if so set the fullscreen cvar accordingly
if (m_fullscreenToggleRequested) {
m_cvarCommons.m_fullscreen->fromBoolean(!m_cvarCommons.getFullscreen());
m_fullscreenToggleRequested = false;
}
// Check if the user has modified the fullscreen CVar, if so set fullscreen state accordingly
if (m_cvarCommons.m_fullscreen->isModified()) {
aurora::set_fullscreen(m_cvarCommons.getFullscreen());
}
// Let CVarManager inform all CVar listeners of the CVar's state and clear all mdoified flags if necessary
m_cvarManager.proc();
if (!g_mainMP1 && m_projectInitialized) {
g_mainMP1.emplace(nullptr, nullptr);
g_mainMP1->Init(m_fileMgr, &m_cvarManager, m_voiceEngine.get(), *m_amuseAllocWrapper);
if (!m_noShaderWarmup) {
g_mainMP1->WarmupShaders();
}
}
float dt = 1 / 60.f;
if (m_cvarCommons.m_variableDt->toBoolean()) {
dt = std::min(realDt, 1 / 30.f);
}
if (g_mainMP1) {
m_imGuiConsole.PreUpdate();
if (g_mainMP1->Proc(dt)) {
return false;
}
m_imGuiConsole.PostUpdate();
} else {
m_imGuiConsole.ShowAboutWindow(false, m_errorString);
}
if (m_quitRequested) {
if (g_mainMP1) {
g_mainMP1->Quit();
} else {
return false;
}
}
return true;
}
void onAppDraw() noexcept override {
OPTICK_EVENT("Draw");
if (g_Renderer != nullptr) {
g_Renderer->BeginScene();
if (g_mainMP1) {
g_mainMP1->Draw();
}
g_Renderer->EndScene();
}
}
void onAppPostDraw() noexcept override {
OPTICK_EVENT("PostDraw");
if (m_voiceEngine) {
m_voiceEngine->pumpAndMixVoices();
}
CBooModel::ClearModelUniformCounters();
CGraphics::TickRenderTimings();
++logvisor::FrameIndex;
}
void onAppWindowResized(const aurora::WindowSize& size) noexcept override {
CGraphics::SetViewportResolution({static_cast<s32>(size.width), static_cast<s32>(size.height)});
}
void onAppWindowMoved(std::int32_t x, std::int32_t y) noexcept override {
// TODO: implement this
}
void onAppDisplayScaleChanged(float scale) noexcept override { ImGuiEngine_Initialize(scale); }
void onControllerButton(uint32_t idx, aurora::ControllerButton button, bool pressed) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerButton(idx, button, pressed);
}
}
void onControllerAxis(uint32_t idx, aurora::ControllerAxis axis, int16_t value) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerAxis(idx, axis, value);
}
}
void onControllerAdded(uint32_t which) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerAdded(which);
} else {
m_defferredControllers.emplace_back(which);
}
}
void onControllerRemoved(uint32_t which) noexcept override {
if (auto* input = g_InputGenerator) {
input->controllerRemoved(which);
}
}
void onAppExiting() noexcept override {
m_imGuiConsole.Shutdown();
if (g_mainMP1) {
g_mainMP1->Shutdown();
}
g_mainMP1.reset();
// m_renderTex.reset();
// m_pipelineConv.reset();
m_cvarManager.serialize();
m_voiceEngine.reset();
m_amuseAllocWrapper.reset();
CDvdFile::Shutdown();
}
void onCharKeyDown(uint8_t code, aurora::ModifierKey mods, bool isRepeat) noexcept override {
// if (!ImGuiWindowCallback::m_keyboardCaptured && g_mainMP1) {
if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->charKeyDown(code, mods, isRepeat);
}
}
// }
}
void onCharKeyUp(uint8_t code, aurora::ModifierKey mods) noexcept override {
if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->charKeyUp(code, mods);
}
}
}
void onSpecialKeyDown(aurora::SpecialKey key, aurora::ModifierKey mods, bool isRepeat) noexcept override {
if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->specialKeyDown(key, mods, isRepeat);
}
}
if (True(mods & (aurora::ModifierKey::LeftAlt | aurora::ModifierKey::RightAlt))) {
if (key == aurora::SpecialKey::Enter) {
m_fullscreenToggleRequested = true;
} else if (key == aurora::SpecialKey::F4) {
m_quitRequested = true;
}
}
}
void onSpecialKeyUp(aurora::SpecialKey key, aurora::ModifierKey mods) noexcept override {
if (g_mainMP1) {
if (MP1::CGameArchitectureSupport* as = g_mainMP1->GetArchSupport()) {
as->specialKeyUp(key, mods);
}
}
}
void onTextInput(const std::string& text) noexcept override {}
void onModifierKeyDown(aurora::ModifierKey mods, bool isRepeat) noexcept override {}
void onModifierKeyUp(aurora::ModifierKey mods) noexcept override {}
void onMouseMove(int32_t x, int32_t y, int32_t xrel, int32_t yrel, aurora::MouseButton state) noexcept override {}
void onMouseButtonDown(int32_t x, int32_t y, aurora::MouseButton button, int32_t clicks) noexcept override {}
void onMouseButtonUp(int32_t x, int32_t y, aurora::MouseButton button) noexcept override {}
void onImGuiInit(float scale) noexcept override { ImGuiEngine_Initialize(scale); }
void onImGuiAddTextures() noexcept override { ImGuiEngine_AddTextures(); }
[[nodiscard]] std::string getGraphicsApi() const { return m_cvarCommons.getGraphicsApi(); }
[[nodiscard]] uint32_t getSamples() const { return m_cvarCommons.getSamples(); }
[[nodiscard]] uint32_t getAnisotropy() const { return m_cvarCommons.getAnisotropy(); }
[[nodiscard]] bool getDeepColor() const { return m_cvarCommons.getDeepColor(); }
[[nodiscard]] std::chrono::nanoseconds getTargetFrameTime() const {
if (m_cvarCommons.getVariableFrameTime()) {
return std::chrono::nanoseconds{0};
}
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds{1}) / 60;
}
};
} // namespace metaforce
static char CwdBuf[1024];
std::string ExeDir;
static void SetupBasics(bool logging) {
auto result = zeus::validateCPU();
if (!result.first) {
#if _WIN32 && !WINDOWS_STORE
std::string msg =
fmt::format(FMT_STRING("ERROR: This build of Metaforce requires the following CPU features:\n{}\n"),
metaforce::CPUFeatureString(result.second));
MessageBoxW(nullptr, nowide::widen(msg).c_str(), L"CPU error", MB_OK | MB_ICONERROR);
#else
fmt::print(stderr, FMT_STRING("ERROR: This build of Metaforce requires the following CPU features:\n{}\n"),
metaforce::CPUFeatureString(result.second));
#endif
exit(1);
}
logvisor::RegisterStandardExceptions();
if (logging)
logvisor::RegisterConsoleLogger();
atSetExceptionHandler(AthenaExc);
#if SENTRY_ENABLED
hecl::Runtime::FileStoreManager fileMgr{"sentry-native-metaforce"};
std::string cacheDir{fileMgr.getStoreRoot()};
logvisor::RegisterSentry("metaforce", METAFORCE_WC_DESCRIBE, cacheDir.c_str());
#endif
}
static bool IsClientLoggingEnabled(int argc, char** argv) {
for (int i = 1; i < argc; ++i)
if (!hecl::StrNCmp(argv[i], "-l", 2))
return true;
return false;
}
#if !WINDOWS_STORE
int main(int argc, char** argv) {
// TODO: This seems to fix a lot of weird issues with rounding
// but breaks animations, need to research why this is the case
// for now it's disabled
// fesetround(FE_TOWARDZERO);
if (argc > 1 && !hecl::StrCmp(argv[1], "--dlpackage")) {
fmt::print(FMT_STRING("{}\n"), METAFORCE_DLPACKAGE);
return 100;
}
SetupBasics(IsClientLoggingEnabled(argc, argv));
hecl::Runtime::FileStoreManager fileMgr{"metaforce"};
hecl::CVarManager cvarMgr{fileMgr};
hecl::CVarCommons cvarCmns{cvarMgr};
std::vector<std::string> args;
for (int i = 1; i < argc; ++i)
args.emplace_back(argv[i]);
cvarMgr.parseCommandLine(args);
std::string logFile = cvarCmns.getLogFile();
std::string logFilePath;
if (!logFile.empty()) {
std::time_t time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
char buf[100];
std::strftime(buf, 100, "%Y-%m-%d_%H-%M-%S", std::localtime(&time));
logFilePath = fmt::format(FMT_STRING("{}/{}-{}"), fileMgr.getStoreRoot(), buf, logFile);
logvisor::RegisterFileLogger(logFilePath.c_str());
}
if (char* cwd = hecl::Getcwd(CwdBuf, 1024)) {
if (hecl::PathRelative(argv[0]))
ExeDir = std::string(cwd) + '/';
std::string Argv0(argv[0]);
std::string::size_type lastIdx = Argv0.find_last_of("/\\");
if (lastIdx != std::string::npos)
ExeDir.insert(ExeDir.end(), Argv0.begin(), Argv0.begin() + lastIdx);
}
/* Handle -j argument */
hecl::SetCpuCountOverride(argc, argv);
auto app = std::make_unique<metaforce::Application>(fileMgr, cvarMgr, cvarCmns);
auto icon = metaforce::GetIcon();
auto data = aurora::Icon{
.data = std::move(icon.data),
.width = icon.width,
.height = icon.height,
};
aurora::app_run(std::move(app), std::move(data), argc, argv);
return 0;
}
#endif
#if WINDOWS_STORE
#include "boo/UWPViewProvider.hpp"
using namespace Windows::ApplicationModel::Core;
[Platform::MTAThread] int WINAPIV main(Platform::Array<Platform::String ^> ^ params) {
SetupBasics(false);
metaforce::Application appCb;
auto viewProvider = ref new boo::ViewProvider(appCb, "metaforce", "Metaforce", "metaforce", params, false);
CoreApplication::Run(viewProvider);
return 0;
}
#elif _WIN32
#include <shellapi.h>
#include <nowide/args.hpp>
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR lpCmdLine, int) {
int argc = 0;
char** argv = nullptr;
nowide::args _(argc, argv);
const DWORD outType = GetFileType(GetStdHandle(STD_ERROR_HANDLE));
if (IsClientLoggingEnabled(argc, argv) && outType == FILE_TYPE_UNKNOWN)
logvisor::CreateWin32Console();
return main(argc, argv);
}
#endif