metaforce/Runtime/Character/CSoundPOINode.hpp

35 lines
1.1 KiB
C++

#ifndef __PSHAG_CSOUNDPOINODE_HPP__
#define __PSHAG_CSOUNDPOINODE_HPP__
#include "CPOINode.hpp"
#include "CCharAnimTime.hpp"
namespace urde
{
class IAnimSourceInfo;
class CSoundPOINode : public CPOINode
{
u32 x38_sfxId;
float x3c_falloff;
float x40_maxDist;
public:
CSoundPOINode(CInputStream& in);
CSoundPOINode(const std::string& name, u16 a,
const CCharAnimTime& time, u32 b, bool c,
float d, u32 e, u32 f, u32 sfxId, float falloff, float maxDist);
static u32 _getPOIList(const CCharAnimTime& time,
CSoundPOINode* listOut,
u32 capacity, u32 iterator, u32 unk1,
const std::vector<CSoundPOINode>& stream,
const CCharAnimTime& curTime,
const IAnimSourceInfo& animInfo, u32 passedCount);
static CSoundPOINode CopyNodeMinusStartTime(const CSoundPOINode& node,
const CCharAnimTime& startTime);
};
}
#endif // __PSHAG_CSOUNDPOINODE_HPP__