mirror of https://github.com/AxioDL/metaforce.git
61 lines
2.6 KiB
C++
61 lines
2.6 KiB
C++
#ifndef __PSHAG_IANIMREADER_HPP__
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#define __PSHAG_IANIMREADER_HPP__
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#include "RetroTypes.hpp"
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#include "CCharAnimTime.hpp"
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#include "zeus/CVector3f.hpp"
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#include "zeus/CQuaternion.hpp"
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#include "CParticleData.hpp"
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namespace urde
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{
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class CSegId;
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class CBoolPOINode;
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class CInt32POINode;
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class CParticlePOINode;
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class CSoundPOINode;
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class CSegIdList;
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class CSegStatementSet;
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struct SAdvancementResults
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{
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CCharAnimTime x0_remTime;
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zeus::CVector3f x8_posDelta;
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zeus::CQuaternion x14_rotDelta;
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};
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class IAnimReader
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{
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public:
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virtual ~IAnimReader() = default;
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virtual bool IsCAnimTreeNode() const {return false;}
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virtual SAdvancementResults VAdvanceView(const CCharAnimTime& a)=0;
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virtual CCharAnimTime VGetTimeRemaining() const=0;
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virtual void VGetSteadyStateAnimInfo() const=0;
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virtual bool VHasOffset(const CSegId& seg) const=0;
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virtual zeus::CVector3f VGetOffset(const CSegId& seg) const=0;
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virtual zeus::CQuaternion VGetRotation(const CSegId& seg) const=0;
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virtual u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const=0;
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virtual u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const=0;
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virtual u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const=0;
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virtual u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const=0;
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virtual bool VGetBoolPOIState(const char*) const=0;
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virtual s32 VGetInt32POIState(const char*) const=0;
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virtual CParticleData::EParentedMode VGetParticlePOIState(const char*) const=0;
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virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const=0;
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virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const=0;
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virtual std::shared_ptr<IAnimReader> VClone() const=0;
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virtual std::shared_ptr<IAnimReader> VSimplified() {return {};}
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virtual void VSetPhase(float)=0;
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virtual SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
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u32 GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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};
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}
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#endif // __PSHAG_IANIMREADER_HPP__
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