mirror of https://github.com/AxioDL/metaforce.git
202 lines
5.9 KiB
C++
202 lines
5.9 KiB
C++
#include "GuiSys/CRasterFont.hpp"
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#include "CDrawStringOptions.hpp"
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#include "CTextRenderBuffer.hpp"
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#include "Graphics/CTexture.hpp"
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namespace urde
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{
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CRasterFont::CRasterFont(urde::CInputStream& in, urde::IObjectStore& store)
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{
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u32 magic;
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in.readBytesToBuf(&magic, 4);
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if (magic != SBIG('FONT'))
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return;
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u32 version = in.readUint32Big();
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x4_monoWidth = in.readUint32Big();
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x8_monoHeight = in.readUint32Big();
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if (version >= 1)
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x8c_baseline = in.readUint32Big();
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else
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x8c_baseline = x8_monoHeight;
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if (version >= 2)
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x90_lineMargin = in.readUint32Big();
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bool tmp1 = in.readBool();
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bool tmp2 = in.readBool();
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u32 tmp3 = in.readUint32Big();
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u32 tmp4 = in.readUint32Big();
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std::string name= in.readString();
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u32 txtrId = in.readUint32Big();
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x30_fontInfo = CFontInfo(tmp1, tmp2, tmp3, tmp4, name.c_str());
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x80_texture = store.GetObj({FOURCC('TXTR'), txtrId});
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x2c_mode = EColorType(in.readUint32Big());
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u32 glyphCount = in.readUint32Big();
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xc_glyphs.reserve(glyphCount);
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for (u32 i = 0 ; i < glyphCount ; ++i)
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{
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wchar_t chr = in.readUint16Big();
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float startU = in.readFloatBig();
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float startV = in.readFloatBig();
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float endU = in.readFloatBig();
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float endV = in.readFloatBig();
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s32 a = in.readInt32Big();
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s32 b = in.readInt32Big();
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s32 c = in.readInt32Big();
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s32 cellWidth = in.readInt32Big();
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s32 cellHeight = in.readInt32Big();
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s32 baseline = in.readInt32Big();
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s32 kernStart = in.readInt32Big();
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xc_glyphs[i] = std::make_pair(chr, CGlyph(a, b, c, startU, startV, endU, endV,
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cellWidth, cellHeight, baseline, kernStart));
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}
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std::sort(xc_glyphs.begin(), xc_glyphs.end(), [=](auto& a, auto& b) -> bool{
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return a.first < b.first;
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});
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u32 kernCount = in.readUint32Big();
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x1c_kerning.reserve(kernCount);
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for (u32 i = 0 ; i < kernCount ; ++i)
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{
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wchar_t first = in.readUint16Big();
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wchar_t second = in.readUint16Big();
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s32 howMuch = in.readUint32Big();
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x1c_kerning[i] = CKernPair(first, second, howMuch);
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}
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if (magic == SBIG('FONT') && version <= 2)
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x0_initialized = true;
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}
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void CRasterFont::SinglePassDrawString(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout,
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CTextRenderBuffer* renderBuf,
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const wchar_t* str, s32 length) const
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{
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if (!x0_initialized)
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return;
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const wchar_t* chr = str;
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const CGlyph* prevGlyph = nullptr;
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while (*chr != '\0')
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{
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const CGlyph* glyph = GetGlyph(*chr);
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if (glyph)
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{
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if (opts.x0_direction == ETextDirection::Horizontal)
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{
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x += glyph->GetA();
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if (prevGlyph != 0)
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x += KernLookup(x1c_kerning, prevGlyph->GetKernStart(), *chr);
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int left = 0;
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int top = 0;
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if (renderBuf)
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{
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left += x;
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top += glyph->GetBaseline() - y;
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renderBuf->AddCharacter(zeus::CVector2i(left, top), *chr, opts.x4_colors[0]);
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}
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x += glyph->GetC() + glyph->GetB();
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}
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}
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prevGlyph = glyph;
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chr++;
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if (length == -1)
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continue;
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if ((str - chr) >= length)
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break;
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}
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xout = x;
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yout = y;
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}
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void CRasterFont::DrawSpace(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout, int len) const
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{
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if (opts.x0_direction != ETextDirection::Horizontal)
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return;
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xout = x + len;
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yout = y;
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}
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void CRasterFont::DrawString(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout, CTextRenderBuffer* renderBuf, const wchar_t* str, int len) const
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{
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if (!x0_initialized)
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return;
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if (renderBuf)
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{
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/* TODO: Implement this */
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/* CGraphicsPalette pal = CGraphicsPalette::CGraphcisPalette(2, 4); */
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/* zeus::CColor color = zeus::CColor(0.f, 0.f, 0.f, 0.f) */
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/* tmp = color.ToRGB5A3(); */
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/* tmp2 = opts.x8_.ToRGB5A3(); */
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/* tmp3 = opts.xc_.ToRGB5A3(); */
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/* tmp4 = zeus::CColor(0.f, 0.f, 0.f, 0.f); */
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/* tmp5 = tmp4.ToRGBA5A3(); */
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/* pal.UnLock(); */
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/* renderBuf->AddPaletteChange(pal); */
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}
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SinglePassDrawString(opts, x, y, xout, yout, renderBuf, str, len);
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}
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void CRasterFont::GetSize(const CDrawStringOptions& opts, int& width, int& height, const wchar_t* str, int len) const
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{
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width = 0;
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height = 0;
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const wchar_t* chr = str;
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const CGlyph* prevGlyph = nullptr;
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int prevWidth = 0;
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while (*chr != L'\0')
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{
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const CGlyph* glyph = GetGlyph(*chr);
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if (glyph)
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{
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if (opts.x0_direction == ETextDirection::Horizontal)
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{
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int advance = 0;
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if (prevGlyph)
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advance = KernLookup(x1c_kerning, prevGlyph->GetKernStart(), *chr);
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s16 curWidth = prevWidth - (glyph->GetA() + glyph->GetB() + glyph->GetC() + advance);
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s16 curHeight = glyph->GetBaseline() - (x8_monoHeight + glyph->GetCellHeight());
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width = curWidth;
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prevWidth = curWidth;
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if (curHeight > height)
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height = curHeight;
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}
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}
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prevGlyph = glyph;
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chr++;
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if (len == -1)
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continue;
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if ((str - chr) >= len)
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break;
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}
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}
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std::unique_ptr<IObj> FRasterFontFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms)
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{
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return TToken<CRasterFont>::GetIObjObjectFor(
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std::make_unique<CRasterFont>(in, *static_cast<TObjOwnerParam<IObjectStore*>*>(vparms.GetObj())->GetParam()));
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}
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}
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