mirror of https://github.com/AxioDL/metaforce.git
737 lines
28 KiB
C++
737 lines
28 KiB
C++
#include "CBabygoth.hpp"
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#include "Character/CPASAnimParmData.hpp"
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#include "Collision/CCollisionActorManager.hpp"
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#include "Collision/CCollisionActor.hpp"
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#include "World/CWorld.hpp"
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#include "World/CGameArea.hpp"
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#include "World/CPatternedInfo.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CTeamAiMgr.hpp"
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#include "Weapon/CWeapon.hpp"
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#include "Weapon/CFlameThrower.hpp"
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#include "Weapon/CFlameInfo.hpp"
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#include "Particle/CWeaponDescription.hpp"
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#include "CStateManager.hpp"
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#include "CSimplePool.hpp"
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#include "GameGlobalObjects.hpp"
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#include "Graphics/CSkinnedModel.hpp"
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#include "TCastTo.hpp"
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namespace urde::MP1 {
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const std::string_view CBabygoth::skpMouthDamageJoint = "LCTR_SHEMOUTH"sv;
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CBabygothData::CBabygothData(CInputStream& in)
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: x0_(in.readFloatBig())
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, x4_(in.readFloatBig())
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, x8_(in)
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, xc_(in)
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, x28_(in)
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, x44_(in)
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, x48_fireBreathRes(in)
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, x4c_fireBreathDamage(in)
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, x68_(in)
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, xd0_shellVulnerabilities(in)
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, x138_(in)
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, x13c_(in)
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, x140_shellHitPoints(in.readFloatBig())
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, x144_shellCrackSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x148_(in)
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, x14c_(in)
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, x150_(in)
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, x154_(in)
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, x158_(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x15a_(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x15c_(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x160_(in.readFloatBig())
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, x164_(in.readFloatBig())
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, x168_(in.readFloatBig())
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, x16c_(in)
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, x170_(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x174_(in) {}
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CBabygoth::CBabygoth(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
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const CBabygothData& babyData)
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: CPatterned(ECharacter::Babygoth, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium)
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, x570_babyData(babyData)
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, x6ec_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
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, x7d0_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
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, x8d0_(x3b4_speed)
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, x8f0_boneTracking(*ModelData()->AnimationData(), "Head_1"sv, zeus::degToRad(80.f), zeus::degToRad(180.f), false)
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, x930_aabox(GetBoundingBox(), GetMaterialList())
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, x958_(babyData.x8_, babyData.xc_)
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, x984_flameThrowerDesc(babyData.x44_.IsValid() ? g_SimplePool->GetObj({SBIG('WPSC'), babyData.x44_})
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: g_SimplePool->GetObj("FlameThrower"sv))
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, x98c_(pInfo.GetDamageVulnerability())
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, xa00_shellHitPoints(babyData.GetShellHitPoints()) {
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TLockedToken<CModel> model = g_SimplePool->GetObj({SBIG('CMDL'), babyData.x138_});
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TLockedToken<CSkinRules> skin = g_SimplePool->GetObj({SBIG('CSKR'), babyData.x13c_});
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xa08_noShellModel =
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CToken(TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
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model, skin, x64_modelData->AnimationData()->GetModelData()->GetLayoutInfo(), 1, 1)));
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xa14_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x14c_});
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xa20_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x150_});
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xa2c_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x154_});
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if (x570_babyData.x148_.IsValid())
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xa38_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x148_});
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xa48_31_ = true;
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const_cast<TToken<CWeaponDescription>*>(&x958_.Token())->Lock();
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UpdateTouchBounds();
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x460_knockBackController.SetEnableFreeze(false);
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x460_knockBackController.SetAutoResetImpulse(true);
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x460_knockBackController.SetEnableShock(true);
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x460_knockBackController.SetEnableExplodeDeath(true);
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x8d4_stepBackwardDist =
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GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(1), CPASAnimParm::FromEnum(0))) *
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GetModelData()->GetScale().y(); // B_backward_sheegoth
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xa08_noShellModel->SetLayoutInfo(GetModelData()->GetAnimationData()->GetModelData()->GetLayoutInfo());
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MakeThermalColdAndHot();
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}
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void CBabygoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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switch (msg) {
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case EScriptObjectMessage::Registered: {
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if (!HasPatrolPath(mgr, 0.f))
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
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x450_bodyController->Activate(mgr);
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SetupCollisionManager(mgr);
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CreateFlameThrower(mgr);
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const CBodyStateInfo& bStateInfo = x450_bodyController->GetBodyStateInfo();
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float maxSpeed = bStateInfo.GetMaxSpeed();
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(
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0.f, maxSpeed <= 0.f ? 1.f : bStateInfo.GetLocomotionSpeed(pas::ELocomotionAnim::Walk) / maxSpeed);
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x9f4_mouthLocator = GetModelData()->GetAnimationData()->GetLocatorSegId(skpMouthDamageJoint);
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break;
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}
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case EScriptObjectMessage::Activate:
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x928_colActMgr->SetActive(mgr, true);
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break;
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case EScriptObjectMessage::Deactivate: {
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x928_colActMgr->SetActive(mgr, false);
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xa49_29_ = false;
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RemoveFromTeam(mgr);
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break;
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}
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case EScriptObjectMessage::Deleted: {
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x928_colActMgr->Destroy(mgr);
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if (x980_flameThrower != kInvalidUniqueId) {
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mgr.FreeScriptObject(x980_flameThrower);
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x980_flameThrower = kInvalidUniqueId;
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}
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RemoveFromTeam(mgr);
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break;
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}
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case EScriptObjectMessage::Falling: {
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if (!x450_bodyController->IsFrozen()) {
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x150_momentum = {0.f, 0.f, -(GetGravityConstant() * GetMass())};
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x328_27_onGround = false;
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RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
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}
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return;
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}
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case EScriptObjectMessage::OnFloor: {
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x328_27_onGround = true;
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x150_momentum.zeroOut();
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AddMaterial(EMaterialTypes::GroundCollider, mgr);
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return;
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}
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case EScriptObjectMessage::Alert: {
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xa48_24_isAlert = true;
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break;
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}
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case EScriptObjectMessage::InitializedInArea: {
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x6ec_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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x7d0_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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break;
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}
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case EScriptObjectMessage::Touched: {
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ApplyContactDamage(uid, mgr);
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid))
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if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject()))
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if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId())
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xa48_24_isAlert = true;
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break;
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}
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case EScriptObjectMessage::Damage: {
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
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if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
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if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId()) {
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if (IsMouthCollisionActor(uid)) {
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TakeDamage({}, 0.f);
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} else if (IsShell(uid)) {
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TakeDamage({}, 0.f);
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if (x56c_ != 3 && x56c_ != 0) {
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zeus::CTransform xf = wp->GetTransform();
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xf.rotateLocalZ(zeus::degToRad(180.f));
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CrackShell(mgr, xa38_, xf, x570_babyData.GetShellCrackSfx(), false);
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}
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}
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KnockBack(GetTransform().frontVector(), mgr, wp->GetDamageInfo(), EKnockBackType::Radius, false,
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wp->GetDamageInfo().GetKnockBackPower());
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}
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}
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xa48_24_isAlert = true;
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x8e8_ = 0.f;
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mgr.InformListeners(GetTranslation(), EListenNoiseType::PlayerFire);
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} else
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sub8021d478(mgr, uid);
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x400_24_hitByPlayerProjectile = true;
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break;
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}
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case EScriptObjectMessage::SuspendedMove: {
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if (x928_colActMgr)
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x928_colActMgr->SetMovable(mgr, false);
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break;
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}
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default:
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break;
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}
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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}
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void CBabygoth::Think(float dt, CStateManager& mgr) {
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if (!GetActive())
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return;
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AvoidPlayerCollision(dt, mgr);
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if (xa49_26_) {
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if (sub8023a180(x6e8_teamMgr, mgr) == 0)
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sub8021d6e8(mgr);
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}
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CPatterned::Think(dt, mgr);
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if (x450_bodyController->IsElectrocuting())
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x8f0_boneTracking.SetActive(false);
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sub8021e2c4(dt);
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ModelData()->AnimationData()->PreRender();
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x8f0_boneTracking.Update(dt);
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x8f0_boneTracking.PreRender(mgr, *ModelData()->AnimationData(), GetTransform(), GetModelData()->GetScale(),
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*x450_bodyController);
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x928_colActMgr->Update(dt, mgr, CCollisionActorManager::EUpdateOptions(xa49_29_));
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xa49_29_ = true;
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sub8021e708(mgr);
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UpdateParticleEffects(dt, mgr);
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TryToGetUp(mgr);
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CheckShouldWakeUp(mgr, dt);
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if (!x400_25_alive && x450_bodyController->GetBodyStateInfo().GetCurrentState()->IsDying())
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SetProjectilePasshtrough(mgr);
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}
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void CBabygoth::DoUserAnimEvent(urde::CStateManager& mgr, const urde::CInt32POINode& node, EUserEventType type,
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float dt) {
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switch (type) {
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case EUserEventType::Projectile: {
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zeus::CTransform xf = GetLctrTransform(node.GetLocatorName());
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zeus::CVector3f plAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
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return;
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}
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case EUserEventType::DamageOn: {
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if (xa48_26_) {
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if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower)))
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flame->Fire(GetTransform(), mgr, false);
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}
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break;
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}
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case EUserEventType::DamageOff: {
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if (xa48_26_) {
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if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower)))
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flame->Reset(mgr, false);
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}
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break;
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}
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case EUserEventType::BeginAction: {
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if (xa48_26_) {
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x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
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x8f0_boneTracking.SetActive(true);
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}
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break;
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}
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case EUserEventType::ScreenShake:
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return;
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case EUserEventType::BecomeShootThrough:
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SetProjectilePasshtrough(mgr);
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return;
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default:
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break;
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}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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const SSphereJointInfo CBabygoth::skSphereJointList[skSphereJointCount] = {
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{"L_knee", 1.2f}, {"R_knee", 1.2f}, {"LCTR_SHEMOUTH", 1.7f}, {"Pelvis", 1.2f}, {"butt_LCTR", 0.9f}};
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void CBabygoth::AddSphereCollisionList(const SSphereJointInfo* sphereJointInfo, s32 jointCount,
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std::vector<CJointCollisionDescription>& jointList) {
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for (s32 i = 0; i < jointCount; ++i) {
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CSegId seg = GetModelData()->GetAnimationData()->GetLocatorSegId(sphereJointInfo[i].name);
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jointList.push_back(
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CJointCollisionDescription::SphereCollision(seg, sphereJointInfo[i].radius, sphereJointInfo[i].name, 1000.f));
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}
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}
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void CBabygoth::SetupCollisionManager(CStateManager& mgr) {
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std::vector<CJointCollisionDescription> joints;
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AddSphereCollisionList(skSphereJointList, skSphereJointCount, joints);
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x928_colActMgr.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false));
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x928_colActMgr->SetActive(mgr, GetActive());
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for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
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TUniqueId id = x928_colActMgr->GetCollisionDescFromIndex(i).GetCollisionActorId();
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(id)) {
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colAct->SetDamageVulnerability(x570_babyData.x68_);
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if (colAct->GetName().find(skpMouthDamageJoint))
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x9f6_ = id;
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else if (colAct->GetName().find("Pelvis"sv)) {
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x9f8_shellIds.push_back(id);
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x300_maxAttackRange = 66;
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}
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}
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}
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SetupHealthInfo(mgr);
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}
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void CBabygoth::SetupHealthInfo(CStateManager& mgr) {
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CHealthInfo* thisHealth = HealthInfo(mgr);
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x8ec_ = thisHealth->GetHP();
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for (const TUniqueId& uid : x9f8_shellIds) {
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
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CHealthInfo* colHealth = colAct->HealthInfo(mgr);
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colHealth->SetHP(x570_babyData.GetShellHitPoints());
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colHealth->SetKnockbackResistance(thisHealth->GetKnockbackResistance());
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colAct->SetDamageVulnerability(x570_babyData.GetShellDamageVulnerability());
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}
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}
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xa00_shellHitPoints = x570_babyData.GetShellHitPoints();
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}
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void CBabygoth::CreateFlameThrower(CStateManager& mgr) {
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if (x980_flameThrower != kInvalidUniqueId)
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return;
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x980_flameThrower = mgr.AllocateUniqueId();
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mgr.AddObject(new CFlameThrower(x984_flameThrowerDesc, "IceSheegoth_Flame"sv, EWeaponType::Plasma,
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CFlameInfo(6, 4, x570_babyData.GetFireBreathResId(), 15, 0.0625f, 20.f, 1.f), {},
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EMaterialTypes::CollisionActor, x570_babyData.GetFireBreathDamage(),
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x980_flameThrower, GetAreaIdAlways(), GetUniqueId(), EProjectileAttrib::None,
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x570_babyData.x16c_, x570_babyData.x170_, x570_babyData.x174_));
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}
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void CBabygoth::ApplyContactDamage(TUniqueId uid, CStateManager& mgr) {
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if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(uid)) {
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if (colAct->GetHealthInfo(mgr)->GetHP() > 0.f && colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId()) {
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if (xa48_28_) {
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mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x570_babyData.x28_,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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xa48_28_ = false;
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x420_curDamageRemTime = x424_damageWaitTime;
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} else if (x420_curDamageRemTime <= 0.f) {
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mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(),
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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x420_curDamageRemTime = x424_damageWaitTime;
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}
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}
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}
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}
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void CBabygoth::RemoveFromTeam(urde::CStateManager& mgr) {
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if (x6e8_teamMgr == kInvalidUniqueId)
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return;
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if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x6e8_teamMgr)) {
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if (teamMgr->IsPartOfTeam(GetUniqueId()))
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teamMgr->RemoveTeamAiRole(GetUniqueId());
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}
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}
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void CBabygoth::ApplySeparationBehavior(CStateManager& mgr) {}
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void CBabygoth::CrackShell(CStateManager&, const TLockedToken<CGenDescription>&, const zeus::CTransform&, s16, bool) {}
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void CBabygoth::sub8021d478(CStateManager&, TUniqueId) {}
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void CBabygoth::Shock(CStateManager& mgr, float duration, float damage) {
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if (x9f8_shellIds.empty())
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return;
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f8_shellIds[0])) {
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EVulnerability vuln = colAct->GetDamageVulnerability()->GetVulnerability(CWeaponMode::Wave(), false);
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if (vuln == EVulnerability::Weak) {
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x450_bodyController->SetElectrocuting(1.5f * duration);
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x3f0_pendingShockDamage = 1.5f * damage;
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} else if (vuln == EVulnerability::Normal) {
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x450_bodyController->SetElectrocuting(duration);
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x3f0_pendingShockDamage = damage;
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}
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}
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}
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void CBabygoth::UpdateTouchBounds() {
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zeus::CAABox bounds({-1.5f, -1.5f, 0.f}, {1.5f, 1.5f, 2.f});
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SetBoundingBox(bounds);
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x930_aabox.Box() = bounds;
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}
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void CBabygoth::UpdateAttackPosition(CStateManager&, zeus::CVector3f&) {}
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void CBabygoth::sub8021d644(urde::CStateManager&) {}
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void CBabygoth::AvoidPlayerCollision(float dt, CStateManager& mgr) {
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if (x450_bodyController->GetLocomotionType() == pas::ELocomotionType::Crouch ||
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x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
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return;
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auto dev = x928_colActMgr->GetDeviation(mgr, x9f4_mouthLocator);
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if (dev) {
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const CPlayer& pl = mgr.GetPlayer();
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if (GetModelData()->GetBounds().intersects(pl.GetBoundingBox())) {
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if (dev->magnitude() > 0.9f * GetModelData()->GetScale().y()) {
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zeus::CVector3f posDiff = GetTranslation() - pl.GetTranslation();
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zeus::CVector3f xpos = GetTransform().transposeRotate(
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(posDiff.dot(dev->magnitude() - 0.9f * GetModelData()->GetScale().y() * (*dev).normalized()) /
|
|
posDiff.magSquared()) *
|
|
posDiff);
|
|
|
|
ApplyImpulseWR(GetMoveToORImpulseWR(xpos, dt), zeus::CAxisAngle());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
s32 CBabygoth::sub8023a180(TUniqueId, CStateManager&) { return 0; }
|
|
|
|
void CBabygoth::sub8021d6e8(CStateManager& mgr) {}
|
|
|
|
void CBabygoth::sub8021e2c4(float dt) {
|
|
if (x8d8_ > 0.f)
|
|
x8d8_ -= dt * (xa49_28_ ? 2.f : 1.f);
|
|
if (x8e4_ > 0.f)
|
|
x8e4_ -= dt * (xa49_28_ ? 2.f : 1.f);
|
|
if (x8e0_ > 0.f)
|
|
x8e0_ -= dt;
|
|
if (x8e8_ < x570_babyData.x168_)
|
|
x8e8_ += dt;
|
|
}
|
|
|
|
void CBabygoth::sub8021e708(CStateManager&) {}
|
|
|
|
void CBabygoth::UpdateParticleEffects(float dt, CStateManager& mgr) {
|
|
if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower))) {
|
|
if (!flame->GetActive())
|
|
return;
|
|
flame->SetTransform(GetLctrTransform(skpMouthDamageJoint), dt);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::TryToGetUp(CStateManager& mgr) {
|
|
if (!x400_25_alive || x450_bodyController->GetFallState() == pas::EFallState::Zero || xa49_24_)
|
|
return;
|
|
|
|
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "GetUp"sv);
|
|
}
|
|
|
|
bool CBabygoth::CheckShouldWakeUp(CStateManager& mgr, float dt) {
|
|
if (!xa48_30_)
|
|
return false;
|
|
|
|
xa48_24_isAlert = x400_24_hitByPlayerProjectile && mgr.GetActiveRandom()->Float() < (0.5f * dt);
|
|
return xa48_24_isAlert;
|
|
}
|
|
|
|
void CBabygoth::SetProjectilePasshtrough(CStateManager& mgr) {
|
|
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
|
|
const auto& desc = x928_colActMgr->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(desc.GetCollisionActorId())) {
|
|
act->AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::TurnAround(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
UpdateAttackPosition(mgr, x2e0_destPos);
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (ShouldTurn(mgr, arg)) {
|
|
float speed = (GetModelData()->GetAnimationData()->GetSpeedScale() > 0.f
|
|
? 1.f / GetModelData()->GetAnimationData()->GetSpeedScale()
|
|
: 0.f);
|
|
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, speed) - GetTranslation();
|
|
if (aimPos.canBeNormalized())
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, aimPos.normalized(), 1.f));
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::GetUp(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_ = 0;
|
|
xa49_24_ = true;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_ == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Getup)
|
|
x568_ = 3;
|
|
else
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGetupCmd(pas::EGetupType::Zero));
|
|
} else if (x568_ == 3 && x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Getup)
|
|
x568_ = 4;
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
xa49_24_ = false;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Enraged(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xa48_29_ = true;
|
|
x568_ = 0;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_ == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate)
|
|
x568_ = 3;
|
|
else
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Three));
|
|
} else if (x568_ == 3 &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate)
|
|
x568_ = 4;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::FollowPattern(CStateManager& mgr, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_ = (xa49_25_ ? 0 : 4);
|
|
xa49_25_ = false;
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_ == 0) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
|
|
} else if (x568_ == 3) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
|
|
x450_bodyController->GetCommandMgr().SetTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
|
|
else
|
|
x568_ = 4;
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Taunt(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
|
|
} else if (msg == EStateMsg::Update &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
|
|
x568_ = 4;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Crouch(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
|
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
|
|
xa48_30_ = xa48_24_isAlert = false;
|
|
x400_24_hitByPlayerProjectile = false;
|
|
x8e8_ = 0.f;
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Deactivate(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_ = 1;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_ == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
|
|
x568_ = 3;
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
|
|
}
|
|
} else if (x568_ == 1) {
|
|
if ((x3a0_latestLeashPosition - GetTranslation()).magSquared() > 1.f)
|
|
x568_ = 2;
|
|
else {
|
|
zeus::CVector3f arrivalVec = x45c_steeringBehaviors.Arrival(*this, x3a0_latestLeashPosition, 15.f);
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(arrivalVec, {}, 1.f));
|
|
}
|
|
} else if (x568_ == 2) {
|
|
float angle = zeus::CVector3f::getAngleDiff(GetTranslation(), x8c4_);
|
|
if (angle > zeus::degToRad(5.f)) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, x8c4_, 1.f));
|
|
return;
|
|
}
|
|
x568_ = 0;
|
|
} else if (x568_ == 3 &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
|
|
x568_ = 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Generate(CStateManager& mgr, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_ = 0;
|
|
x8c4_ = GetTransform().basis[1];
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_ == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
|
|
} else {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero));
|
|
}
|
|
} else if (x568_ == 3 &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate)
|
|
x568_ = 4;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xa49_29_ = false;
|
|
sub8021d644(mgr);
|
|
x400_24_hitByPlayerProjectile = false;
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
if (HasPatrolPath(mgr, 0.f)) {
|
|
Patrol(mgr, msg, arg);
|
|
UpdateDest(mgr);
|
|
} else {
|
|
SetDestPos(x3a0_latestLeashPosition);
|
|
}
|
|
x8b8_ = x2e0_destPos;
|
|
if (GetSearchPath()) {
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
PathFind(mgr, msg, arg);
|
|
}
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (GetSearchPath() && !PathShagged(mgr, 0.f)) {
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
PathFind(mgr, msg, arg);
|
|
ApplySeparationBehavior(mgr);
|
|
} else {
|
|
zeus::CVector3f arrivalVec = x45c_steeringBehaviors.Arrival(*this, x8b8_, 9.f);
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(arrivalVec, {}, 1.f));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Update)
|
|
ApplySeparationBehavior(mgr);
|
|
|
|
CPatterned::Patrol(mgr, msg, arg);
|
|
}
|
|
|
|
void CBabygoth::Approach(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
UpdateAttackPosition(mgr, x2e0_destPos);
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
if (!xa49_27_)
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
xa48_31_ = true;
|
|
xa48_28_ = true;
|
|
} else if (msg == EStateMsg::Update) {
|
|
SetPathFindMode(EPathFindMode::One);
|
|
if (xa48_31_) {
|
|
x2e0_destPos = x8b8_;
|
|
if (x7d0_.FindClosestReachablePoint(GetTranslation(), x2e0_destPos) == CPathFindSearch::EResult::Success &&
|
|
(x2e0_destPos - GetTranslation()).magSquared() < 10.f) {
|
|
x2e0_destPos = GetTranslation();
|
|
}
|
|
x8b8_ = x2e0_destPos;
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
|
|
if (!xa49_27_)
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
|
|
xa48_31_ = true;
|
|
}
|
|
|
|
xa49_27_ = IsDestinationObstructed(mgr);
|
|
if (xa49_27_ && GetSearchPath() && !PathShagged(mgr, 0.f) &&
|
|
(x7d0_.GetCurrentWaypoint() < x7d0_.GetWaypoints().size() - 1)) {
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
ApplySeparationBehavior(mgr);
|
|
} else if (ShouldTurn(mgr, 0.f)) {
|
|
zeus::CVector3f direction = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
if (direction.canBeNormalized()) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(direction.normalized(), {}, 1.f));
|
|
}
|
|
}
|
|
xa49_27_ = true;
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::PathFind(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xa49_28_ = false;
|
|
xa49_26_ = true;
|
|
xa48_24_isAlert = false;
|
|
x8e8_ = 0.f;
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
UpdateAttackPosition(mgr, x2e0_destPos);
|
|
x8b8_ = x2e0_destPos;
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
} else if (msg == EStateMsg::Update) {
|
|
SetPathFindMode(EPathFindMode::Zero);
|
|
if (GetSearchPath() && !PathShagged(mgr, 0.f) && x6ec_.GetCurrentWaypoint() < x6ec_.GetWaypoints().size() - 1) {
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
x8e8_ = 0.f;
|
|
zeus::CVector3f move = x450_bodyController->GetCommandMgr().GetMoveVector();
|
|
if (move.canBeNormalized()) {
|
|
float mag = x45c_steeringBehaviors.Arrival(*this, mgr.GetPlayer().GetTranslation(), 15.f).magnitude();
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(mag * move.normalized(), {}, 10.f));
|
|
}
|
|
ApplySeparationBehavior(mgr);
|
|
if (GetTransform().basis[1].magSquared() < 0.f && move.canBeNormalized()) {
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, move.normalized(), 1.f));
|
|
}
|
|
} else {
|
|
zeus::CVector3f diffPos = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
if (diffPos.canBeNormalized()) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, diffPos.normalized(), 1.f));
|
|
}
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::SpecialAttack(CStateManager&, EStateMsg, float) {}
|
|
|
|
void CBabygoth::Attack(CStateManager&, EStateMsg, float) {}
|
|
|
|
void CBabygoth::ProjectileAttack(CStateManager&, EStateMsg, float) {}
|
|
|
|
bool CBabygoth::IsDestinationObstructed(CStateManager& mgr) {
|
|
for (auto obj : mgr.GetListeningAiObjectList()) {
|
|
if (TCastToPtr<CAi> ai = obj) {
|
|
if (ai->GetAreaIdAlways() == GetAreaIdAlways()) {
|
|
if ((x8b8_ - ai->GetTranslation()).magSquared() <= 10.f)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
} // namespace urde::MP1
|