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	Normalizes the headers for the cpp files in the RuntimeCommon target. Now all headers and source files within the RuntimeCommon/RuntimeCommonB targets are normalized and consistent with one another.
		
			
				
	
	
		
			19 lines
		
	
	
		
			770 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			770 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "Runtime/MP1/World/CFlaahgraProjectile.hpp"
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| 
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| namespace urde::MP1 {
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| 
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| CFlaahgraProjectile::CFlaahgraProjectile(bool bigStrike, const TToken<CWeaponDescription>& desc,
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|                                          const zeus::CTransform& xf, const CDamageInfo& damage, TUniqueId uid,
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|                                          TAreaId aid, TUniqueId owner)
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| : CEnergyProjectile(true, desc, EWeaponType::AI, xf, EMaterialTypes::Character, damage, uid, aid, owner,
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|                     kInvalidUniqueId, EProjectileAttrib::BigProjectile, false, zeus::skOne3f, {}, 0xffff,
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|                     false)
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| , x3d8_bigStrike(bigStrike) {
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|   if (x3d8_bigStrike) {
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|     xe8_projectileAttribs |= EProjectileAttrib::BigStrike;
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|     x150_damageDuration = 2.f;
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|   }
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| }
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| 
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| } // namespace urde::MP1
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