mirror of https://github.com/AxioDL/metaforce.git
67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
#include "CObjectList.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
|
|
CObjectList::CObjectList(EGameObjectList listEnum)
|
|
: m_listEnum(listEnum)
|
|
{}
|
|
|
|
void CObjectList::AddObject(CEntity& entity)
|
|
{
|
|
if (IsQualified())
|
|
{
|
|
if (m_lastId != -1)
|
|
m_list[m_lastId].next = entity.GetUniqueId() & 0x3ff;
|
|
TUniqueId prevLast = m_lastId;
|
|
m_lastId = entity.GetUniqueId() & 0x3ff;
|
|
SObjectListEntry& newEnt = m_list[m_lastId];
|
|
newEnt.entity = &entity;
|
|
newEnt.prev = prevLast;
|
|
newEnt.next = -1;
|
|
++m_count;
|
|
}
|
|
}
|
|
|
|
void CObjectList::RemoveObject(TUniqueId uid)
|
|
{
|
|
uid = uid & 0x3ff;
|
|
SObjectListEntry& ent = m_list[uid];
|
|
if (!ent.entity || ent.entity->GetUniqueId() != uid)
|
|
return;
|
|
if (uid == m_lastId)
|
|
{
|
|
m_lastId = ent.prev;
|
|
if (ent.prev != -1)
|
|
m_list[ent.prev].next = -1;
|
|
}
|
|
else
|
|
{
|
|
if (ent.prev != -1)
|
|
m_list[ent.prev].next = -1;
|
|
m_list[ent.next].prev = -1;
|
|
}
|
|
ent.entity = nullptr;
|
|
ent.prev = -1;
|
|
ent.next = -1;
|
|
--m_count;
|
|
}
|
|
|
|
const CEntity* CObjectList::GetObjectById(TUniqueId uid) const
|
|
{
|
|
if (!uid)
|
|
return nullptr;
|
|
return m_list[uid & 0x3ff].entity;
|
|
}
|
|
|
|
CEntity* CObjectList::GetObjectById(TUniqueId uid)
|
|
{
|
|
if (!uid)
|
|
return nullptr;
|
|
return m_list[uid & 0x3ff].entity;
|
|
}
|
|
|
|
bool CObjectList::IsQualified() {return true;}
|
|
|
|
}
|