metaforce/DataSpec/DNAMP2/ANCS.hpp

257 lines
7.6 KiB
C++

#ifndef _DNAMP2_ANCS_HPP_
#define _DNAMP2_ANCS_HPP_
#include <map>
#include "../DNACommon/DNACommon.hpp"
#include "../DNACommon/ANCS.hpp"
#include "CMDLMaterials.hpp"
#include "BlenderConnection.hpp"
#include "CINF.hpp"
#include "CSKR.hpp"
#include "ANIM.hpp"
#include "../DNAMP1/ANCS.hpp"
namespace Retro
{
namespace DNAMP2
{
struct ANCS : BigYAML
{
using CINFType = CINF;
using CSKRType = CSKR;
using ANIMType = ANIM;
DECL_YAML
Value<atUint16> version;
struct CharacterSet : BigYAML
{
DECL_YAML
Value<atUint16> version;
Value<atUint32> characterCount;
struct CharacterInfo : BigYAML
{
DECL_YAML
Delete expl;
using MP1CharacterInfo = DNAMP1::ANCS::CharacterSet::CharacterInfo;
atUint32 idx;
std::string name;
UniqueID32 cmdl;
UniqueID32 cskr;
UniqueID32 cinf;
struct Animation : BigYAML
{
DECL_YAML
Value<atUint32> animIdx;
String<-1> strA;
};
std::vector<Animation> animations;
MP1CharacterInfo::PASDatabase pasDatabase;
struct ParticleResData
{
std::vector<UniqueID32> part;
std::vector<UniqueID32> swhc;
std::vector<UniqueID32> unk;
std::vector<UniqueID32> elsc;
std::vector<UniqueID32> spsc;
std::vector<UniqueID32> unk2;
} partResData;
atUint32 unk1 = 0;
std::vector<MP1CharacterInfo::ActionAABB> animAABBs;
struct Effect : BigYAML
{
DECL_YAML
String<-1> name;
Value<atUint32> compCount;
struct EffectComponent : BigYAML
{
DECL_YAML
String<-1> name;
DNAFourCC type;
UniqueID32 id;
Value<atUint32> unkMP2;
Value<float> unk1;
Value<atUint32> unk2;
Value<atUint32> unk3;
};
Vector<EffectComponent, DNA_COUNT(compCount)> comps;
};
std::vector<Effect> effects;
UniqueID32 cmdlOverlay;
UniqueID32 cskrOverlay;
std::vector<atUint32> animIdxs;
atUint32 unk4;
atUint8 unk5;
struct Extents : BigYAML
{
DECL_YAML
Value<atUint32> animIdx;
Value<atVec3f> aabb[2];
};
std::vector<Extents> extents;
};
Vector<CharacterInfo, DNA_COUNT(characterCount)> characters;
} characterSet;
struct AnimationSet : BigYAML
{
DECL_YAML
Delete expl;
using MP1AnimationSet = DNAMP1::ANCS::AnimationSet;
std::vector<MP1AnimationSet::Animation> animations;
std::vector<MP1AnimationSet::Transition> transitions;
MP1AnimationSet::MetaTransFactory defaultTransition;
std::vector<MP1AnimationSet::AdditiveAnimationInfo> additiveAnims;
float floatA = 0.0;
float floatB = 0.0;
std::vector<MP1AnimationSet::HalfTransition> halfTransitions;
struct EVNT : BigYAML
{
DECL_YAML
Delete expl;
atUint32 version;
struct EventBase : BigYAML
{
DECL_YAML
Value<atUint16> unk0;
String<-1> name;
Value<atUint16> type;
Value<float> startTime;
Value<atUint32> unk1;
Value<atUint32> idx;
Value<atUint8> unk2;
Value<float> unk3;
Value<float> unk4;
Value<atUint32> unk5;
};
struct LoopEvent : EventBase
{
DECL_YAML
Value<atUint8> flag;
};
std::vector<LoopEvent> loopEvents;
struct UEVTEvent : EventBase
{
DECL_YAML
Value<atUint32> uevtType;
String<-1> boneName;
};
std::vector<UEVTEvent> uevtEvents;
struct EffectEvent : EventBase
{
DECL_YAML
Value<atUint32> frameCount;
DNAFourCC effectType;
UniqueID32 effectId;
Value<atUint32> boneId;
Value<float> scale;
Value<atUint32> parentMode;
};
std::vector<EffectEvent> effectEvents;
struct SFXEvent : EventBase
{
DECL_YAML
Value<atUint32> soundId;
Value<float> smallNum;
Value<float> bigNum;
Value<atUint32> sfxUnk1;
Value<atUint16> sfxUnk2;
Value<atUint16> sfxUnk3;
Value<float> sfxUnk4;
};
std::vector<SFXEvent> sfxEvents;
};
std::vector<EVNT> evnts;
} animationSet;
void getCharacterResInfo(std::vector<DNAANCS::CharacterResInfo<UniqueID32>>& out) const
{
out.clear();
out.reserve(characterSet.characters.size());
for (const CharacterSet::CharacterInfo& ci : characterSet.characters)
{
out.emplace_back();
DNAANCS::CharacterResInfo<UniqueID32>& chOut = out.back();
chOut.name = ci.name;
chOut.cmdl = ci.cmdl;
chOut.cskr = ci.cskr;
chOut.cinf = ci.cinf;
if (ci.cmdlOverlay)
chOut.overlays.emplace_back(FOURCC('OVER'), std::make_pair(ci.cmdlOverlay, ci.cskrOverlay));
}
}
void getAnimationResInfo(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID32>>& out) const
{
out.clear();
for (const DNAMP1::ANCS::AnimationSet::Animation& ai : animationSet.animations)
ai.metaAnim.m_anim->gatherPrimitives(out);
}
static bool Extract(const SpecBase& dataSpec,
PAKEntryReadStream& rs,
const HECL::ProjectPath& outPath,
PAKRouter<PAKBridge>& pakRouter,
const DNAMP1::PAK::Entry& entry,
bool force,
std::function<void(const HECL::SystemChar*)> fileChanged)
{
HECL::ProjectPath yamlPath = outPath.getWithExtension(_S(".yaml"));
HECL::ProjectPath::PathType yamlType = yamlPath.getPathType();
HECL::ProjectPath blendPath = outPath.getWithExtension(_S(".blend"));
HECL::ProjectPath::PathType blendType = blendPath.getPathType();
if (force ||
yamlType == HECL::ProjectPath::PT_NONE ||
blendType == HECL::ProjectPath::PT_NONE)
{
ANCS ancs;
ancs.read(rs);
if (force || yamlType == HECL::ProjectPath::PT_NONE)
{
FILE* fp = HECL::Fopen(yamlPath.getAbsolutePath().c_str(), _S("wb"));
ancs.toYAMLFile(fp);
fclose(fp);
}
if (force || blendType == HECL::ProjectPath::PT_NONE)
{
HECL::BlenderConnection& conn = HECL::BlenderConnection::SharedConnection();
DNAANCS::ReadANCSToBlender<PAKRouter<PAKBridge>, ANCS, MaterialSet, DNACMDL::SurfaceHeader_1_2, 4>
(conn, ancs, blendPath, pakRouter, entry, dataSpec, fileChanged, force);
}
}
return true;
}
};
}
}
#endif // _DNAMP2_ANCS_HPP_