metaforce/Runtime/MP1/CLogBookScreen.hpp

72 lines
2.2 KiB
C++

#pragma once
#include "CInGameGuiManager.hpp"
#include "CPauseScreenBase.hpp"
#include "CArtifactDoll.hpp"
namespace urde::MP1
{
class CLogBookScreen : public CPauseScreenBase
{
rstl::reserved_vector<std::vector<std::pair<CAssetId, bool>>, 5> x19c_scanCompletes;
std::vector<std::pair<TCachedToken<CScannableObjectInfo>,
TCachedToken<CStringTable>>> x1f0_curViewScans;
rstl::reserved_vector<std::vector<std::pair<TLockedToken<CScannableObjectInfo>,
TLockedToken<CStringTable>>>, 5> x200_viewScans;
float x254_viewInterp = 0.f;
std::unique_ptr<CArtifactDoll> x258_artifactDoll;
enum class ELeavePauseState
{
InPause = 0,
LeavingPause = 1,
LeftPause = 2
};
ELeavePauseState x25c_leavePauseState = ELeavePauseState::InPause;
union
{
struct
{
bool x260_24_loaded : 1;
bool x260_25_inTextScroll : 1;
bool x260_26_exitTextScroll : 1;
};
s32 _dummy = 0;
};
void InitializeLogBook();
void UpdateRightTitles();
void PumpArticleLoad();
bool IsScanCategoryReady(CSaveWorld::EScanCategory category) const;
void UpdateBodyText();
void UpdateBodyImagesAndText();
int NextSurroundingArticleIndex(int cur) const;
bool IsArtifactCategorySelected() const;
int GetSelectedArtifactHeadScanIndex() const;
static bool IsScanComplete(CSaveWorld::EScanCategory category, CAssetId scan, const CPlayerState& playerState);
public:
CLogBookScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
~CLogBookScreen();
bool InputDisabled() const;
void TransitioningAway();
void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue);
void Touch();
void ProcessControllerInput(const CFinalInput& input);
void Draw(float transInterp, float totalAlpha, float yOff);
bool VReady() const;
void VActivate();
void RightTableSelectionChanged(int oldSel, int newSel);
void ChangedMode(EMode oldMode);
void UpdateRightTable();
bool ShouldLeftTableAdvance() const;
bool ShouldRightTableAdvance() const;
u32 GetRightTableCount() const;
};
}