.. |
CAuxWeapon.cpp
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…
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CAuxWeapon.hpp
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…
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CBeamInfo.cpp
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
CBeamInfo.hpp
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
CBeamProjectile.cpp
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CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
CBeamProjectile.hpp
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
CBomb.cpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
CBomb.hpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
CEnergyProjectile.cpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
CEnergyProjectile.hpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
CFidget.cpp
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…
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CFidget.hpp
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…
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CFlameInfo.cpp
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Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |
CFlameInfo.hpp
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Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |
CFlameThrower.cpp
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Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |
CFlameThrower.hpp
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Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |
CGSComboFire.cpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CGSComboFire.hpp
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
CGSFidget.cpp
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More gun implementations, and script objects
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2016-12-09 18:35:20 -08:00 |
CGSFidget.hpp
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More gun implementations, and script objects
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2016-12-09 18:35:20 -08:00 |
CGSFreeLook.cpp
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More gun implementations, and script objects
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2016-12-09 18:35:20 -08:00 |
CGSFreeLook.hpp
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More gun implementations, and script objects
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2016-12-09 18:35:20 -08:00 |
CGameProjectile.cpp
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
CGameProjectile.hpp
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
CGrappleArm.cpp
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…
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CGrappleArm.hpp
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…
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CGunController.cpp
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More gun implementations, and script objects
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2016-12-09 18:35:20 -08:00 |
CGunController.hpp
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Bitfield initializer bug fixes
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2017-01-24 18:40:19 -10:00 |
CGunMotion.cpp
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…
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CGunMotion.hpp
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…
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CGunWeapon.cpp
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Windows fixes
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2016-12-10 15:54:08 -10:00 |
CGunWeapon.hpp
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Windows fixes
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2016-12-10 15:54:08 -10:00 |
CIceBeam.cpp
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…
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CIceBeam.hpp
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…
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CMakeLists.txt
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Initial CActorContraption imps
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2017-05-09 06:27:07 -07:00 |
CPhazonBeam.cpp
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…
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CPhazonBeam.hpp
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…
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CPlasmaBeam.cpp
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…
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CPlasmaBeam.hpp
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…
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CPlasmaProjectile.cpp
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TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
CPlasmaProjectile.hpp
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TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
CPlayerGun.cpp
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
CPlayerGun.hpp
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Additional HUD work
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2017-04-08 20:14:22 -10:00 |
CPowerBeam.cpp
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Windows fixes
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2016-12-10 15:54:08 -10:00 |
CPowerBeam.hpp
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More gun implementations, and script objects
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2016-12-09 18:35:20 -08:00 |
CPowerBomb.cpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
CPowerBomb.hpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
CProjectileWeapon.cpp
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
CProjectileWeapon.hpp
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
CWaveBeam.cpp
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…
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CWaveBeam.hpp
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…
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CWeapon.cpp
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
CWeapon.hpp
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
CWeaponMgr.cpp
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Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
CWeaponMgr.hpp
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
CWeaponMode.cpp
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CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
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2017-01-26 18:58:21 -08:00 |
CWeaponMode.hpp
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CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
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2017-01-26 18:58:21 -08:00 |
WeaponCommon.hpp
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Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |