metaforce/Runtime/Weapon
Phillip Stephens 9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
..
CAuxWeapon.cpp
CAuxWeapon.hpp
CBeamInfo.cpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CBeamInfo.hpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CBeamProjectile.cpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CBeamProjectile.hpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CBomb.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CBomb.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CEnergyProjectile.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CEnergyProjectile.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CFidget.cpp
CFidget.hpp
CFlameInfo.cpp Finish CActorContraption 2017-05-20 00:41:49 -07:00
CFlameInfo.hpp Finish CActorContraption 2017-05-20 00:41:49 -07:00
CFlameThrower.cpp Finish CActorContraption 2017-05-20 00:41:49 -07:00
CFlameThrower.hpp Finish CActorContraption 2017-05-20 00:41:49 -07:00
CGSComboFire.cpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CGSComboFire.hpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CGSFidget.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFidget.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFreeLook.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGSFreeLook.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGameProjectile.cpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CGameProjectile.hpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CGrappleArm.cpp
CGrappleArm.hpp
CGunController.cpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CGunController.hpp Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
CGunMotion.cpp
CGunMotion.hpp
CGunWeapon.cpp Windows fixes 2016-12-10 15:54:08 -10:00
CGunWeapon.hpp Windows fixes 2016-12-10 15:54:08 -10:00
CIceBeam.cpp
CIceBeam.hpp
CMakeLists.txt Initial CActorContraption imps 2017-05-09 06:27:07 -07:00
CPhazonBeam.cpp
CPhazonBeam.hpp
CPlasmaBeam.cpp
CPlasmaBeam.hpp
CPlasmaProjectile.cpp TCastTo implementation 2017-01-14 17:07:01 -10:00
CPlasmaProjectile.hpp TCastTo implementation 2017-01-14 17:07:01 -10:00
CPlayerGun.cpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CPlayerGun.hpp Additional HUD work 2017-04-08 20:14:22 -10:00
CPowerBeam.cpp Windows fixes 2016-12-10 15:54:08 -10:00
CPowerBeam.hpp More gun implementations, and script objects 2016-12-09 18:35:20 -08:00
CPowerBomb.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CPowerBomb.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CProjectileWeapon.cpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CProjectileWeapon.hpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CWaveBeam.cpp
CWaveBeam.hpp
CWeapon.cpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CWeapon.hpp Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
CWeaponMgr.cpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CWeaponMgr.hpp Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00
CWeaponMode.cpp CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
CWeaponMode.hpp CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
WeaponCommon.hpp Finish CActorContraption 2017-05-20 00:41:49 -07:00