metaforce/DataSpec/DNAMP1/Tweaks/CTweakBall.hpp

147 lines
3.7 KiB
C++

#ifndef __DNAMP1_CTWEAKBALL_HPP__
#define __DNAMP1_CTWEAKBALL_HPP__
#include "../../DNACommon/Tweaks/ITweakBall.hpp"
#include "zeus/CVector3f.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct CTweakBall : public ITweakBall
{
DECL_YAML
Delete __d;
Value<float> x4_[8];
Value<float> x24_[8];
Value<float> x44_[8];
Value<float> x64_;
Value<float> x68_;
Value<float> x6c_;
Value<float> x70_;
Value<float> x74_;
Value<zeus::CVector3f> x78_;
Value<float> x84_;
Value<float> x88_;
Value<float> x8c_;
Value<float> x90_;
Value<float> x94_;
Value<float> x98_;
Value<float> x9c_;
Value<float> xa0_;
Value<float> xa4_;
Value<float> xa8_;
Value<float> xac_;
Value<float> xb0_;
Value<float> xb4_;
Value<float> xb8_;
Value<float> xbc_;
Value<float> xc0_;
Value<float> xc4_[8];
Value<float> xe4_;
Value<float> xe8_;
float xec_ = 10000.f;
float xf0_ = 1000.f;
float xf4_ = 40000.f;
float xf8_ = 40000.f;
float xfc_ = 40000.f;
float x100_ = 40000.f;
float x104_ = 40000.f;
float x108_ = 40000.f;
float x10c_ = 10000.f;
float x110_ = 1000.f;
float x114_ = 40000.f;
float x118_ = 40000.f;
float x11c_ = 40000.f;
float x120_ = 40000.f;
float x124_ = 40000.f;
float x128_ = 40000.f;
float x12c_ = 10000.f;
float x130_ = 10000.f;
float x134_ = 1000.f;
float x138_ = 10000.f;
float x13c_ = 2000.f;
float x140_ = 2000.f;
float x144_ = 2000.f;
float x148_ = 2000.f;
Value<float> x14c_;
Value<float> x150_;
Value<float> x158_;
Value<float> x154_;
Value<float> x15c_;
Value<float> x160_;
Value<float> x164_;
Value<float> x168_;
Value<float> x16c_;
Value<float> x170_;
Value<float> x174_;
Value<float> x178_;
Value<float> x17c_;
Value<float> x180_;
Value<float> x184_;
Value<float> x188_;
Value<zeus::CVector3f> x18c_;
Value<float> x198_;
Value<float> x19c_;
Value<float> x1a0_;
Value<float> x1a4_;
Value<float> x1a8_;
Value<float> x1ac_;
Value<float> x1b0_;
Value<float> x1b4_;
Value<zeus::CVector3f> x1b8_;
Value<float> x1c4_;
Value<float> x1c8_;
Value<float> x1cc_;
Value<float> x1d0_ballCameraControlDistance;
Value<float> x1d4_;
Value<float> x1d8_;
Value<float> x1dc_;
Value<float> x1e0_;
Value<float> x1ec_;
Value<float> x1f0_;
Value<float> x1f4_;
Value<float> x1f8_;
Value<float> x1fc_;
Value<float> x1e4_leftStickDivisor;
Value<float> x1e8_rightStickDivisor;
Value<float> x200_;
Value<float> x204_;
float x208_;
Value<float> x20c_;
Value<float> x218_;
Value<float> x21c_;
Value<float> x220_;
Value<float> x224_;
Value<float> x210_;
float x228_;
Value<float> x22c_;
Value<float> x230_;
Value<float> x234_;
CTweakBall()=default;
CTweakBall(athena::io::IStreamReader& r)
{
this->read(r);
x74_ = zeus::degToRad(x74_);
x90_ = zeus::degToRad(x90_);
x15c_ = zeus::degToRad(x15c_);
x16c_ = zeus::degToRad(x16c_);
x174_ = zeus::degToRad(x174_);
x17c_ = zeus::degToRad(x17c_);
x184_ = zeus::degToRad(x184_);
x188_ = zeus::degToRad(x188_);
x1a8_ = zeus::degToRad(x1a8_);
x1b0_ = zeus::degToRad(x1b0_);
x1b4_ = zeus::degToRad(x1b4_);
x1ec_ = zeus::degToRad(x1ec_);
}
float GetBallCameraControlDistance() const { return x1d0_ballCameraControlDistance; }
float GetLeftStickDivisor() const { return x1e4_leftStickDivisor; }
float GetRightStickDivisor() const { return x1e8_rightStickDivisor; }
};
}
}
#endif // __DNAMP1_CTWEAKBALL_HPP__