metaforce/Runtime/Character/CMetaAnimPlay.hpp

23 lines
588 B
C++

#pragma once
#include "IMetaAnim.hpp"
#include "CPrimitive.hpp"
#include "IOStreams.hpp"
namespace urde {
class CMetaAnimPlay : public IMetaAnim {
CPrimitive x4_primitive;
CCharAnimTime x1c_startTime;
public:
CMetaAnimPlay(CInputStream& in);
EMetaAnimType GetType() const { return EMetaAnimType::Play; }
void GetUniquePrimitives(std::set<CPrimitive>& primsOut) const;
std::shared_ptr<CAnimTreeNode> VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const;
};
} // namespace urde