metaforce/Runtime/Weapon/CGSFidget.hpp

29 lines
552 B
C++

#ifndef __URDE_CGSFIDGET_HPP__
#define __URDE_CGSFIDGET_HPP__
#include "RetroTypes.hpp"
namespace urde
{
class CAnimData;
class CStateManager;
class CGSFidget
{
u32 x4_ = 0;
u32 x8_ = 0;
u32 xc_ = 0;
u32 x10_ = -1;
u32 x14_ = -1;
u32 x18_ = -1;
public:
bool Update(CAnimData&, float, CStateManager&);
void SetAnim(CAnimData&, s32, s32, s32, CStateManager&);
void LoadAnimAsync(CAnimData, s32, s32, s32, CStateManager&);
void UnLoadAnim();
bool IsAnimLoaded() const;
};
}
#endif // __URDE_CGSFIDGET_HPP__