mirror of https://github.com/AxioDL/metaforce.git
210 lines
5.6 KiB
C++
210 lines
5.6 KiB
C++
#ifndef __PSHAG_CVECTORELEMENT_HPP__
|
|
#define __PSHAG_CVECTORELEMENT_HPP__
|
|
|
|
#include "IElement.hpp"
|
|
|
|
namespace pshag
|
|
{
|
|
|
|
class CVEKeyframeEmitter : public CVectorElement
|
|
{
|
|
u32 x4_percent;
|
|
u32 x8_unk1;
|
|
bool xc_loop;
|
|
bool xd_unk2;
|
|
u32 x10_loopEnd;
|
|
u32 x14_loopStart;
|
|
std::vector<Zeus::CVector3f> x18_keys;
|
|
public:
|
|
CVEKeyframeEmitter(CInputStream& in);
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVECone : public CVectorElement
|
|
{
|
|
std::unique_ptr<CVectorElement> x4_direction;
|
|
std::unique_ptr<CRealElement> x8_magnitude;
|
|
Zeus::CVector3f xc_xVec;
|
|
Zeus::CVector3f x18_yVec;
|
|
public:
|
|
CVECone(CVectorElement* a, CRealElement* b);
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVETimeChain : public CVectorElement
|
|
{
|
|
std::unique_ptr<CVectorElement> x4_a;
|
|
std::unique_ptr<CVectorElement> x8_b;
|
|
std::unique_ptr<CIntElement> xc_swFrame;
|
|
public:
|
|
CVETimeChain(CVectorElement* a, CVectorElement* b, CIntElement* c)
|
|
: x4_a(a), x8_b(b), xc_swFrame(c) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEAngleCone : public CVectorElement
|
|
{
|
|
std::unique_ptr<CRealElement> x4_angleXConstant;
|
|
std::unique_ptr<CRealElement> x8_angleYConstant;
|
|
std::unique_ptr<CRealElement> xc_angleXRange;
|
|
std::unique_ptr<CRealElement> x10_angleYRange;
|
|
std::unique_ptr<CRealElement> x14_magnitude;
|
|
public:
|
|
CVEAngleCone(CRealElement* a, CRealElement* b, CRealElement* c, CRealElement* d, CRealElement* e)
|
|
: x4_angleXConstant(a), x8_angleYConstant(b), xc_angleXRange(c), x10_angleYRange(d), x14_magnitude(e) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEAdd : public CVectorElement
|
|
{
|
|
std::unique_ptr<CVectorElement> x4_a;
|
|
std::unique_ptr<CVectorElement> x8_b;
|
|
public:
|
|
CVEAdd(CVectorElement* a, CVectorElement* b)
|
|
: x4_a(a), x8_b(b) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVECircleCluster : public CVectorElement
|
|
{
|
|
std::unique_ptr<CVectorElement> x4_a;
|
|
Zeus::CVector3f x8_xVec;
|
|
Zeus::CVector3f x14_yVec;
|
|
float x20_deltaAngle;
|
|
std::unique_ptr<CRealElement> x24_magnitude;
|
|
public:
|
|
CVECircleCluster(CVectorElement* a, CVectorElement* b, CIntElement* c, CRealElement* d);
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEConstant : public CVectorElement
|
|
{
|
|
std::unique_ptr<CRealElement> x4_a;
|
|
std::unique_ptr<CRealElement> x8_b;
|
|
std::unique_ptr<CRealElement> xc_c;
|
|
public:
|
|
CVEConstant(CRealElement* a, CRealElement* b, CRealElement* c)
|
|
: x4_a(a), x8_b(b), xc_c(c) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEFastConstant : public CVectorElement
|
|
{
|
|
Zeus::CVector3f x4_val;
|
|
public:
|
|
CVEFastConstant(float a, float b, float c) : x4_val(a, b, c) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
bool IsFastConstant() const {return true;}
|
|
};
|
|
|
|
class CVECircle : public CVectorElement
|
|
{
|
|
std::unique_ptr<CVectorElement> x4_direction;
|
|
Zeus::CVector3f x8_xVec;
|
|
Zeus::CVector3f x14_yVec;
|
|
std::unique_ptr<CRealElement> x20_angleConstant;
|
|
std::unique_ptr<CRealElement> x24_angleLinear;
|
|
std::unique_ptr<CRealElement> x28_magnitude;
|
|
public:
|
|
CVECircle(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d, CRealElement* e);
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEMultiply : public CVectorElement
|
|
{
|
|
std::unique_ptr<CVectorElement> x4_a;
|
|
std::unique_ptr<CVectorElement> x8_b;
|
|
public:
|
|
CVEMultiply(CVectorElement* a, CVectorElement* b)
|
|
: x4_a(a), x8_b(b) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVERealToVector : public CVectorElement
|
|
{
|
|
std::unique_ptr<CRealElement> x4_a;
|
|
public:
|
|
CVERealToVector(CRealElement* a)
|
|
: x4_a(a) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEPulse : public CVectorElement
|
|
{
|
|
std::unique_ptr<CIntElement> x4_aDuration;
|
|
std::unique_ptr<CIntElement> x8_bDuration;
|
|
std::unique_ptr<CVectorElement> xc_aVal;
|
|
std::unique_ptr<CVectorElement> x10_bVal;
|
|
public:
|
|
CVEPulse(CIntElement* a, CIntElement* b, CVectorElement* c, CVectorElement* d)
|
|
: x4_aDuration(a), x8_bDuration(b), xc_aVal(c), x10_bVal(d) {}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEParticleVelocity : public CVectorElement
|
|
{
|
|
public:
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEPLCO : public CVectorElement
|
|
{
|
|
public:
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEPLOC : public CVectorElement
|
|
{
|
|
public:
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEPSOF : public CVectorElement
|
|
{
|
|
public:
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEPSOU : public CVectorElement
|
|
{
|
|
public:
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEPSOR : public CVectorElement
|
|
{
|
|
public:
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEPSTR : public CVectorElement
|
|
{
|
|
public:
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVESubtract : public CVectorElement
|
|
{
|
|
std::unique_ptr<CVectorElement> x4_a;
|
|
std::unique_ptr<CVectorElement> x8_b;
|
|
public:
|
|
CVESubtract(CVectorElement* a, CVectorElement* b)
|
|
: x4_a(a), x8_b(b)
|
|
{}
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
class CVEColorToVector : public CVectorElement
|
|
{
|
|
std::unique_ptr<CColorElement> x4_a;
|
|
public:
|
|
CVEColorToVector(CColorElement* a)
|
|
: x4_a(a) {}
|
|
|
|
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __PSHAG_CVECTORELEMENT_HPP__
|