metaforce/Runtime/Character/CEffectComponent.hpp

29 lines
556 B
C++

#ifndef __URDE_CEFFECTCOMPONENT_HPP__
#define __URDE_CEFFECTCOMPONENT_HPP__
#include "IOStreams.hpp"
#include "RetroTypes.hpp"
namespace urde
{
class CEffectComponent
{
std::string x0_name;
SObjectTag x10_tag;
std::string x18_boneName;
float x28_scale;
u32 x2c_;
u32 x30_;
static SObjectTag GetSObjectTagFromStream(CInputStream& in);
public:
CEffectComponent(CInputStream& in);
const std::string& GetComponentName() const;
const SObjectTag& GetParticleTag() const;
};
}
#endif // __URDE_CEFFECTCOMPONENT_HPP__