mirror of https://github.com/AxioDL/metaforce.git
33 lines
660 B
C++
33 lines
660 B
C++
#pragma once
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#include <memory>
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#include <vector>
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Character/CActorLights.hpp"
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namespace metaforce {
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class CModel;
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namespace MP1 {
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class CGameCubeDoll {
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TLockedToken<CModel> x0_model;
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std::vector<CLight> x8_lights;
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std::unique_ptr<CActorLights> x18_actorLights;
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float x1c_fader = 0.f;
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bool x20_24_loaded : 1 = false;
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void UpdateActorLights();
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public:
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CGameCubeDoll();
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void Update(float dt);
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void Draw(float alpha);
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void Touch();
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bool CheckLoadComplete();
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bool IsLoaded() const { return x20_24_loaded; }
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};
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} // namespace MP1
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} // namespace metaforce
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