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			35 lines
		
	
	
		
			910 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			910 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __URDE_CWEAPONMODE_HPP__
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| #define __URDE_CWEAPONMODE_HPP__
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| 
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| #include "WeaponCommon.hpp"
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| 
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| namespace urde
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| {
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| class CWeaponMode
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| {
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|     EWeaponType x0_weaponType = EWeaponType::None;
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|     bool x4_24_charged : 1;
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|     bool x4_25_comboed : 1;
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|     bool x4_26_instantKill : 1;
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| public:
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|     CWeaponMode() = default;
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|     CWeaponMode(EWeaponType, bool charged = false, bool comboed = false, bool instaKill = false);
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|     EWeaponType GetType() const;
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| 
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| 
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|     bool IsCharged() const { return x4_24_charged; }
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|     bool IsComboed() const { return x4_25_comboed; }
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|     bool IsInstantKill() const { return x4_26_instantKill; }
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| 
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|     static CWeaponMode Invalid();
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|     static CWeaponMode Phazon();
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|     static CWeaponMode Plasma();
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|     static CWeaponMode Wave();
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|     static CWeaponMode BoostBall();
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|     static CWeaponMode Ice();
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|     static CWeaponMode Power();
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|     static CWeaponMode Bomb();
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| };
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| }
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| #endif // __URDE_CWEAPONMODE_HPP__
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