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			30 lines
		
	
	
		
			492 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			492 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __URDE_WEAPONCOMMON_HPP__
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| #define __URDE_WEAPONCOMMON_HPP__
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| 
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| #include "RetroTypes.hpp"
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| #include "DataSpec/DNACommon/Tweaks/ITweakPlayerGun.hpp"
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| 
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| namespace urde
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| {
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| enum class EWeaponType
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| {
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|     None = -1,
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|     Power = 0,
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|     Ice = 1,
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|     Wave = 2,
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|     Plasma = 3,
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|     Bomb = 4,
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|     PowerBomb = 5,
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|     Missile = 6,
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|     BoostBall = 7,
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|     Phazon = 8,
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|     AI = 9,
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|     PoisonWater = 10,
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|     Lava = 11,
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|     Hot = 12,
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|     Unused1 = 13,
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|     Unused2 = 14
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| };
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| }
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| #endif // __URDE_WEAPONCOMMON_HPP__
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