mirror of https://github.com/AxioDL/metaforce.git
309 lines
9.1 KiB
C++
309 lines
9.1 KiB
C++
#include "CActor.hpp"
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#include "CActorParameters.hpp"
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#include "CStateManager.hpp"
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#include "Collision/CMaterialList.hpp"
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#include "Audio/CSfxManager.hpp"
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#include "TCastTo.hpp"
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#include "Character/IAnimReader.hpp"
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namespace urde
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{
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static CMaterialList MakeActorMaterialList(const CMaterialList& materialList, const CActorParameters& params)
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{
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CMaterialList ret = materialList;
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if (params.GetVisorParameters().x0_28_b3)
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ret.Add(EMaterialTypes::Mud);
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if (params.GetVisorParameters().x0_29_b4)
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ret.Add(EMaterialTypes::Glass);
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return ret;
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}
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CActor::CActor(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info, const zeus::CTransform&,
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CModelData&& mData, const CMaterialList& list, const CActorParameters& params, TUniqueId otherUid)
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: CEntity(uid, info, active, name)
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, x68_material(MakeActorMaterialList(list, params))
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, x70_materialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}))
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, xc6_(otherUid)
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{
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if (mData.x10_animData || mData.x1c_normalModel)
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x64_modelData = std::make_unique<CModelData>(std::move(mData));
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}
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void CActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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switch (msg)
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{
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case EScriptObjectMessage::Activate:
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{
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if (!x30_24_active)
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xbc_time = CGraphics::GetSecondsMod900();
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}
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break;
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case EScriptObjectMessage::Decrement:
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RemoveEmitter();
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break;
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case EScriptObjectMessage::InternalMessage11: // 33
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{
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if (x98_scanObjectInfo)
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AddMaterial(EMaterialTypes::Scannable, mgr);
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else
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RemoveMaterial(EMaterialTypes::Scannable, mgr);
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if (HasModelData() && x64_modelData->AnimationData())
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{
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TAreaId aid = GetAreaId();
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// x64_modelData->AnimationData()->sub_8002AE6C(mgr, aid, x64_modelData->x0_particleScale);
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}
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}
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break;
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case EScriptObjectMessage::Deleted: // 34
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{
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RemoveEmitter();
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#if 0
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if (HasModelData() && x64_modelData->AnimationData() && x64_modelData->GetNormalModel())
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x64_modelData->AnimationData()->GetParticleDB().GetActiveParticleLightIds(mgr);
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#endif
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}
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break;
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case EScriptObjectMessage::InternalMessage13: // 35
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{
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for (const SConnection& conn : x20_conns)
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{
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if (conn.x0_state != EScriptObjectState::DFST)
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continue;
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const CActor* act = TCastToConstPtr<CActor>(mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)));
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if (act && xc6_ == kInvalidUniqueId)
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xc6_ = act->GetUniqueId();
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}
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}
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break;
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case EScriptObjectMessage::InternalMessage15: // 37
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SetInFluid(true, uid);
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break;
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case EScriptObjectMessage::InternalMessage17: // 39
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SetInFluid(false, kInvalidUniqueId);
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break;
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default:
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break;
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}
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CEntity::AcceptScriptMsg(msg, uid, mgr);
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}
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void CActor::CalculateRenderBounds()
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{
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if (x64_modelData && (x64_modelData->AnimationData() || x64_modelData->GetNormalModel()))
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x9c_aabox = x64_modelData->GetBounds(x34_transform);
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else
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x9c_aabox = zeus::CAABox(x34_transform.origin, x34_transform.origin);
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}
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CHealthInfo* CActor::HealthInfo() { return nullptr; }
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const CDamageVulnerability* CActor::GetDamageVulnerability() const { return nullptr; }
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const CDamageVulnerability* CActor::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
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const CDamageInfo&) const
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{
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return nullptr;
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}
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rstl::optional_object<zeus::CAABox> CActor::GetTouchBounds() const { return {}; }
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void CActor::Touch(CActor&, CStateManager&) {}
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zeus::CVector3f CActor::GetOrbitPosition(const CStateManager&) const { return x34_transform.origin; }
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zeus::CVector3f CActor::GetAimPosition(const CStateManager&, float) const { return x34_transform.origin; }
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zeus::CVector3f CActor::GetHomingPosition(const CStateManager& mgr, float f) const { return GetAimPosition(mgr, f); }
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zeus::CVector3f CActor::GetScanObjectIndicatorPosition(const CStateManager&) { return {}; }
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void CActor::RemoveEmitter()
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{
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if (x8c_sfxHandle)
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{
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CSfxManager::RemoveEmitter(*x8c_sfxHandle.get());
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x88_sfxId = -1;
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x8c_sfxHandle.reset();
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}
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}
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const zeus::CTransform CActor::GetScaledLocatorTransform(const std::string& segName) const
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{
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return x64_modelData->GetScaledLocatorTransform(segName);
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}
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const zeus::CTransform CActor::GetLocatorTransform(const std::string& segName) const
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{
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return x64_modelData->GetLocatorTransform(segName);
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}
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EWeaponCollisionResponseTypes CActor::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
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CWeaponMode&, s32)
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{
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return EWeaponCollisionResponseTypes::Unknown13;
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}
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void CActor::FluidFXThink(CActor::EFluidState, CScriptWater&, CStateManager&) {}
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void CActor::OnScanStateChanged(EScanState state, CStateManager& mgr)
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{
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if (state == EScanState::Start)
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SendScriptMsgs(EScriptObjectState::ScanStart, mgr, EScriptObjectMessage::None);
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else if (state == EScanState::Processing)
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SendScriptMsgs(EScriptObjectState::ScanProcessing, mgr, EScriptObjectMessage::None);
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else if (state == EScanState::Done)
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SendScriptMsgs(EScriptObjectState::ScanDone, mgr, EScriptObjectMessage::None);
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}
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zeus::CAABox CActor::GetSortingBounds(const CStateManager&) const { return x9c_aabox; }
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void CActor::DoUserAnimEvent(CStateManager&, CInt32POINode&, EUserEventType) {}
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void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4,
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CStateManager& mgr)
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{
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x68_material.Remove(t1);
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RemoveMaterial(t2, t3, t4, mgr);
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}
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void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr)
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{
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x68_material.Remove(t1);
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RemoveMaterial(t2, t3, mgr);
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}
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void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr) { x68_material.Remove(t1); }
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void CActor::RemoveMaterial(EMaterialTypes t, CStateManager& mgr)
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{
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x68_material.Remove(t);
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mgr.UpdateObjectInLists(*this);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, EMaterialTypes t5,
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CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, t3, t4, t5, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, t3, t4, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, t3, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes type, CStateManager& mgr)
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{
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x68_material.Add(type);
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mgr.UpdateObjectInLists(*this);
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}
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void CActor::CreateShadow(bool b)
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{
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if (b)
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{
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_CreateShadow();
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if (!xe5_24_ && x94_simpleShadow)
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xe5_25_ = true;
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}
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xe5_24_ = b;
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}
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void CActor::_CreateShadow()
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{
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if (!x94_simpleShadow && x64_modelData && (x64_modelData->HasAnimData() || x64_modelData->HasNormalModel()))
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x94_simpleShadow.reset(new CSimpleShadow(1.f, 1.f, 20.f, 0.05f));
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}
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void CActor::SetCallTouch(bool callTouch) { xe5_28_callTouch = callTouch; }
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bool CActor::GetCallTouch() const { return xe5_28_callTouch; }
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void CActor::SetUseInSortedLists(bool use) { xe5_27_useInSortedLists = use; }
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bool CActor::GetUseInSortedLists() const { return xe5_27_useInSortedLists; }
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void CActor::SetInFluid(bool in, TUniqueId uid)
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{
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if (in)
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{
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xe6_26_inFluid = false;
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xc4_fluidId = uid;
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}
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else
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{
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if (!xe6_26_inFluid)
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return;
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xe6_26_inFluid = true;
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if (xe6_26_inFluid == 0)
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xc4_fluidId = kInvalidUniqueId;
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}
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}
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bool CActor::HasModelData() const { return bool(x64_modelData); }
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const CSfxHandle* CActor::GetSfxHandle() const { return x8c_sfxHandle.get(); }
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void CActor::SetSfxPitchBend(s32 val)
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{
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xe6_30_enablePitchBend = true;
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xc0_ = val;
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if (x8c_sfxHandle == 0)
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return;
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CSfxManager::PitchBend(*x8c_sfxHandle.get(), val);
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}
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void CActor::SetRotation(const zeus::CQuaternion &q)
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{
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x34_transform = q.toTransform(x34_transform.origin);
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xe4_27_ = true;
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xe4_28_ = true;
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xe4_29_ = true;
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}
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void CActor::SetTranslation(const zeus::CVector3f& tr)
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{
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x34_transform.origin = tr;
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xe4_27_ = true;
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xe4_28_ = true;
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xe4_29_ = true;
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}
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void CActor::SetTransform(const zeus::CTransform& tr)
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{
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x34_transform = tr;
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xe4_27_ = true;
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xe4_28_ = true;
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xe4_29_ = true;
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}
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void CActor::SetAddedToken(u32 tok) { xcc_addedToken = tok; }
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float CActor::GetPitch() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).pitch(); }
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float CActor::GetYaw() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).yaw(); }
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SAdvancementDeltas CActor::UpdateAnimation(float, CStateManager&, bool)
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{
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return {};
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}
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}
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