mirror of https://github.com/AxioDL/metaforce.git
190 lines
6.0 KiB
C++
190 lines
6.0 KiB
C++
#ifndef _DNAMP1_WATER_HPP_
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#define _DNAMP1_WATER_HPP_
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
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struct Water : IScriptObject
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{
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atVec3f> location;
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Value<atVec3f> volume;
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DamageInfo damageInfo;
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Value<atVec3f> orientedForce;
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Value<atUint32> triggerFlags;
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Value<bool> thermalCold;
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Value<bool> displaySurface;
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UniqueID32 patternMap1;
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UniqueID32 patternMap2;
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UniqueID32 colorMap;
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UniqueID32 bumpMap;
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UniqueID32 envMap;
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UniqueID32 envBumpMap;
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Value<atVec3f> bumpLightDir;
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Value<float> bumpScale;
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Value<float> morphInTime;
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Value<float> morphOutTime;
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Value<bool> active;
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Value<atUint32> fluidType;
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Value<bool> unknownBool;
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Value<float> alpha;
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struct FluidUVMotion : BigDNA
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{
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AT_DECL_DNA
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struct FluidLayerMotion : BigDNA
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{
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AT_DECL_DNA
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Value<atUint32> motionType;
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Value<float> timeToWrap;
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Value<float> orientation;
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Value<float> magnitude;
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Value<float> uvMul;
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};
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FluidLayerMotion pattern1Layer;
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FluidLayerMotion pattern2Layer;
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FluidLayerMotion colorLayer;
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Value<float> timeToWrap;
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Value<float> orientation;
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} fluidUVMotion;
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Value<float> turbulenceSpeed;
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Value<float> turbulenceDistance;
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Value<float> turbulenceFrequencyMax;
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Value<float> turbulenceFrequencyMin;
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Value<float> turbulencePhaseMax;
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Value<float> turbulencePhaseMin;
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Value<float> turbulenceAmplitudeMax;
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Value<float> turbulenceAmplitudeMin;
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Value<atVec4f> splashColor;
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Value<atVec4f> insideFogColor;
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UniqueID32 splashParticle1;
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UniqueID32 splashParticle2;
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UniqueID32 splashParticle3;
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UniqueID32 visorRunoffParticle;
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UniqueID32 unmorphVisorRunoffParticle;
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Value<atUint32> visorRunoffSfx;
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Value<atUint32> unmorphVisorRunoffSfx;
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Value<atUint32> splashSfx1;
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Value<atUint32> splashSfx2;
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Value<atUint32> splashSfx3;
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Value<float> tileSize;
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Value<atUint32> tileSubdivisions;
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Value<float> specularMin;
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Value<float> specularMax;
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Value<float> reflectionSize;
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Value<float> rippleIntensity;
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Value<float> reflectionBlend;
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Value<float> fogBias;
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Value<float> fogMagnitude;
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Value<float> fogSpeed;
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Value<atVec4f> fogColor;
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UniqueID32 lightmap;
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Value<float> unitsPerLightmapTexel;
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Value<float> alphaInTime;
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Value<float> alphaOutTime;
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Value<atUint32> unusedInt1;
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Value<atUint32> unusedInt2;
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struct UnusedBitset : BigDNA
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{
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AT_DECL_EXPLICIT_DNA
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} unusedBitset;
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
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{
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if (patternMap1)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(patternMap1);
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ent->name = name + "_patternMap1";
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}
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if (patternMap2)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(patternMap2);
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ent->name = name + "_patternMap2";
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}
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if (colorMap)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(colorMap);
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ent->name = name + "_colorMap";
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}
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if (bumpMap)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(bumpMap);
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ent->name = name + "_bumpMap";
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}
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if (envMap)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(envMap);
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ent->name = name + "_envMap";
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}
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if (envBumpMap)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(envBumpMap);
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ent->name = name + "_envBumpMap";
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}
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if (lightmap)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(lightmap);
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ent->name = name + "_lightmap";
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}
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if (splashParticle1)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(splashParticle1);
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ent->name = name + "_splashParticle1";
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}
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if (splashParticle2)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(splashParticle2);
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ent->name = name + "_splashParticle2";
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}
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if (splashParticle3)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(splashParticle3);
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ent->name = name + "_splashParticle3";
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}
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if (visorRunoffParticle)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(visorRunoffParticle);
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ent->name = name + "_visorRunoffParticle";
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}
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if (unmorphVisorRunoffParticle)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(unmorphVisorRunoffParticle);
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ent->name = name + "_unmorphVisorRunoffParticle";
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}
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}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
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std::vector<hecl::ProjectPath>& lazyOut) const
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{
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g_curSpec->flattenDependencies(patternMap1, pathsOut);
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g_curSpec->flattenDependencies(patternMap2, pathsOut);
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g_curSpec->flattenDependencies(colorMap, pathsOut);
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g_curSpec->flattenDependencies(bumpMap, pathsOut);
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g_curSpec->flattenDependencies(envMap, pathsOut);
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g_curSpec->flattenDependencies(envBumpMap, pathsOut);
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g_curSpec->flattenDependencies(lightmap, pathsOut);
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g_curSpec->flattenDependencies(splashParticle1, pathsOut);
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g_curSpec->flattenDependencies(splashParticle2, pathsOut);
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g_curSpec->flattenDependencies(splashParticle3, pathsOut);
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g_curSpec->flattenDependencies(visorRunoffParticle, pathsOut);
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g_curSpec->flattenDependencies(unmorphVisorRunoffParticle, pathsOut);
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}
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zeus::CAABox getVISIAABB(hecl::blender::Token& btok) const
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{
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zeus::CVector3f halfExtent = zeus::CVector3f(volume) / 2.f;
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zeus::CVector3f loc(location);
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return zeus::CAABox(loc - halfExtent, loc + halfExtent);
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}
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};
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}
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#endif
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