metaforce/Runtime/Particle/CSpawnSystemKeyframeData.hpp

44 lines
1.0 KiB
C++

#ifndef __PSHAG_CSPAWNSYSTEMKEYFRAMEDATA_HPP__
#define __PSHAG_CSPAWNSYSTEMKEYFRAMEDATA_HPP__
#include "IOStreams.hpp"
#include "CToken.hpp"
namespace urde
{
class CSimplePool;
class CGenDescription;
class CSpawnSystemKeyframeData
{
public:
class CSpawnSystemKeyframeInfo
{
friend class CSpawnSystemKeyframeData;
u32 x0_id;
u32 x4;
u32 x8;
u32 xc;
TLockedToken<CGenDescription> x10_token;
bool x18_found = false;
void LoadToken(CSimplePool* pool);
public:
CSpawnSystemKeyframeInfo(CInputStream& in);
TLockedToken<CGenDescription>& GetToken() {return x10_token;}
};
private:
u32 x0;
u32 x4;
u32 x8_endFrame;
u32 xc;
std::vector<std::pair<u32, std::vector<CSpawnSystemKeyframeInfo>>> x10_spawns;
public:
CSpawnSystemKeyframeData(CInputStream& in);
void LoadAllSpawnedSystemTokens(CSimplePool* pool);
std::vector<CSpawnSystemKeyframeInfo>& GetSpawnedSystemsAtFrame(u32 frame);
};
}
#endif // __PSHAG_CSPAWNSYSTEMKEYFRAMEDATA_HPP__