mirror of https://github.com/AxioDL/metaforce.git
343 lines
11 KiB
C++
343 lines
11 KiB
C++
#ifndef __URDE_CGAMEAREA_HPP__
|
|
#define __URDE_CGAMEAREA_HPP__
|
|
|
|
#include "zeus/CVector2f.hpp"
|
|
#include "zeus/CColor.hpp"
|
|
#include "zeus/CAABox.hpp"
|
|
#include "CToken.hpp"
|
|
#include "RetroTypes.hpp"
|
|
#include "IGameArea.hpp"
|
|
#include "Collision/CAreaOctTree.hpp"
|
|
#include "hecl/ClientProcess.hpp"
|
|
#include "Graphics/CMetroidModelInstance.hpp"
|
|
#include "CObjectList.hpp"
|
|
#include "CWorldLight.hpp"
|
|
#include "Graphics/CPVSAreaSet.hpp"
|
|
#include "Graphics/CGraphics.hpp"
|
|
#include "CPathFindArea.hpp"
|
|
#include "Editor/ProjectResourceFactoryBase.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
class CStateManager;
|
|
class CScriptAreaAttributes;
|
|
class CDummyGameArea : public IGameArea
|
|
{
|
|
friend class CDummyWorld;
|
|
|
|
int x4_mlvlVersion;
|
|
ResId x8_nameSTRG;
|
|
ResId xc_mrea;
|
|
ResId x10_areaId;
|
|
zeus::CTransform x14_transform;
|
|
std::vector<u16> x44_attachedAreaIndices;
|
|
std::vector<Dock> x54_docks;
|
|
|
|
public:
|
|
CDummyGameArea(CInputStream& in, int idx, int mlvlVersion);
|
|
|
|
bool IGetScriptingMemoryAlways() const;
|
|
TAreaId IGetAreaId() const;
|
|
ResId IGetAreaAssetId() const;
|
|
bool IIsActive() const;
|
|
TAreaId IGetAttachedAreaId(int) const;
|
|
u32 IGetNumAttachedAreas() const;
|
|
ResId IGetStringTableAssetId() const;
|
|
const zeus::CTransform& IGetTM() const;
|
|
};
|
|
|
|
struct CAreaRenderOctTree
|
|
{
|
|
struct Node
|
|
{
|
|
u16 x0_bitmapIdx;
|
|
u16 x2_flags;
|
|
u16 x4_children[];
|
|
|
|
u32 GetChildCount() const;
|
|
zeus::CAABox GetNodeBounds(const zeus::CAABox& curAABB, int idx) const;
|
|
|
|
void RecursiveBuildOverlaps(u32* out, const CAreaRenderOctTree& parent, const zeus::CAABox& curAABB,
|
|
const zeus::CAABox& testAABB) const;
|
|
};
|
|
|
|
const u8* x0_buf;
|
|
u32 x8_bitmapCount;
|
|
u32 xc_meshCount;
|
|
u32 x10_nodeCount;
|
|
u32 x14_bitmapWordCount;
|
|
zeus::CAABox x18_aabb;
|
|
const u32* x30_bitmaps;
|
|
const u32* x34_indirectionTable;
|
|
const u8* x38_entries;
|
|
|
|
CAreaRenderOctTree(const u8* buf);
|
|
|
|
void FindOverlappingModels(std::vector<u32>& out, const zeus::CAABox& testAABB) const;
|
|
void FindOverlappingModels(u32* out, const zeus::CAABox& testAABB) const;
|
|
};
|
|
|
|
class CGameArea : public IGameArea
|
|
{
|
|
friend class CWorld;
|
|
friend class CStateManager;
|
|
|
|
int x4_selfIdx;
|
|
ResId x8_nameSTRG;
|
|
zeus::CTransform xc_transform;
|
|
zeus::CTransform x3c_invTransform;
|
|
zeus::CAABox x6c_aabb;
|
|
ResId x84_mrea;
|
|
u32 x88_areaId;
|
|
std::vector<u16> x8c_attachedAreaIndices;
|
|
std::vector<SObjectTag> x9c_deps1;
|
|
std::vector<SObjectTag> xac_deps2;
|
|
|
|
std::vector<u32> xbc_layerDepOffsets;
|
|
std::vector<Dock> xcc_docks;
|
|
std::vector<CToken> xdc_tokens;
|
|
|
|
u32 xec_totalResourcesSize = 0;
|
|
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
bool xf0_24_postConstructed : 1;
|
|
bool xf0_25_active : 1;
|
|
bool xf0_26_tokensReady : 1;
|
|
bool xf0_27_paused : 1;
|
|
bool xf0_28_validated : 1;
|
|
};
|
|
u8 _dummy = 0;
|
|
};
|
|
|
|
enum class EPhase
|
|
{
|
|
LoadHeader,
|
|
LoadSecSizes,
|
|
ReserveSections,
|
|
LoadDataSections,
|
|
WaitForFinish
|
|
} xf4_phase = EPhase::LoadHeader;
|
|
|
|
std::list<std::shared_ptr<ProjectResourceFactoryBase::AsyncTask>> xf8_loadTransactions;
|
|
|
|
public:
|
|
|
|
class CAreaObjectList : public CObjectList
|
|
{
|
|
private:
|
|
TAreaId x200c_areaIdx = 0;
|
|
public:
|
|
CAreaObjectList(TAreaId areaIdx)
|
|
: CObjectList(EGameObjectList::Invalid)
|
|
, x200c_areaIdx(areaIdx)
|
|
{
|
|
}
|
|
|
|
bool IsQualified(const CEntity& ent);
|
|
};
|
|
|
|
enum class EOcclusionState
|
|
{
|
|
NotOccluded,
|
|
Occluded
|
|
};
|
|
|
|
class CAreaFog
|
|
{
|
|
ERglFogMode x0_fogMode = ERglFogMode::None;
|
|
zeus::CVector2f x4_rangeCur = {0.f, 1024.f};
|
|
zeus::CVector2f xc_rangeTarget = {0.f, 1024.f};
|
|
zeus::CVector2f x14_rangeDelta;
|
|
zeus::CColor x1c_colorCur = {0.5f, 0.5f, 0.5f, 1.f};
|
|
zeus::CColor x28_colorTarget = {0.5f, 0.5f, 0.5f, 1.f};
|
|
float x34_colorDelta = 0.f;
|
|
public:
|
|
void SetCurrent() const;
|
|
void Update(float dt);
|
|
void RollFogOut(float rangeDelta, float colorDelta, const zeus::CColor& color);
|
|
void FadeFog(ERglFogMode, const zeus::CColor& color, const zeus::CVector2f& vec1,
|
|
float, const zeus::CVector2f& vec2);
|
|
void SetFogExplicit(ERglFogMode mode, const zeus::CColor& color, const zeus::CVector2f& range);
|
|
bool IsFogDisabled() const;
|
|
void DisableFog();
|
|
};
|
|
|
|
struct CPostConstructed
|
|
{
|
|
std::unique_ptr<CAreaOctTree> x0_collision;
|
|
u32 x8_collisionSize = 0;
|
|
std::experimental::optional<CAreaRenderOctTree> xc_octTree;
|
|
std::vector<CMetroidModelInstance> x4c_insts;
|
|
//std::unique_ptr<from unknown, pointless MREA section> x5c_;
|
|
std::vector<CWorldLight> x60_lightsA;
|
|
std::vector<CLight> x70_gfxLightsA;
|
|
std::vector<CWorldLight> x80_lightsB;
|
|
std::vector<CLight> x90_gfxLightsB;
|
|
std::unique_ptr<CPVSAreaSet> xa0_pvs;
|
|
u32 xa4_elemCount = 1024;
|
|
struct MapEntry
|
|
{
|
|
s16 x0_id = -1;
|
|
TUniqueId x4_uid = kInvalidUniqueId;
|
|
} xa8_pvsEntityMap[1024];
|
|
u32 x10a8_pvsVersion = 0;
|
|
TLockedToken<CPFArea> x10ac_path;
|
|
// bool x10b8_ = 0; optional flag for CToken
|
|
u32 x10bc_ = 0;
|
|
std::unique_ptr<CAreaObjectList> x10c0_areaObjs;
|
|
std::unique_ptr<CAreaFog> x10c4_areaFog;
|
|
const u8* x10c8_sclyBuf = nullptr;
|
|
u32 x10d0_sclySize = 0;
|
|
u32 x10d4_ = 0;
|
|
const CScriptAreaAttributes* x10d8_areaAttributes = nullptr;
|
|
EOcclusionState x10dc_occlusionState = EOcclusionState::NotOccluded;
|
|
u32 x10e0_ = 0;
|
|
float x10e4_ = 5.f;
|
|
u32 x10e8_ = -1;
|
|
u32 x10ec_ = 0;
|
|
// std::vector<CAramToken> x10f0_tokens;
|
|
u32 x1100_ = 0;
|
|
u32 x1104_ = 0;
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
bool x1108_24_ : 1;
|
|
bool x1108_25_ : 1;
|
|
bool x1108_26_ : 1;
|
|
bool x1108_27_ : 1;
|
|
bool x1108_28_ : 1;
|
|
bool x1108_29_ : 1;
|
|
bool x1108_30_ : 1;
|
|
};
|
|
u8 _dummy = 0;
|
|
};
|
|
std::vector<std::pair<const u8*, u32>> x110c_layerPtrs;
|
|
float x111c_thermalCurrent = 0.f;
|
|
float x1120_thermalSpeed = 0.f;
|
|
float x1124_thermalTarget = 0.f;
|
|
float x1128_worldLightingLevel = 1.f;
|
|
float x112c_xraySpeed = 0.f;
|
|
float x1130_xrayTarget = 1.f;
|
|
float x1134_ = 0.f;
|
|
float x1138_ = 1.f;
|
|
u32 x113c_ = 0;
|
|
};
|
|
private:
|
|
std::vector<std::pair<std::unique_ptr<u8[]>, int>> x110_mreaSecBufs;
|
|
std::vector<std::pair<const u8*, int>> m_resolvedBufs;
|
|
u32 x124_secCount = 0;
|
|
u32 x128_mreaDataOffset = 0;
|
|
std::unique_ptr<CPostConstructed> x12c_postConstructed;
|
|
|
|
CGameArea* x130_next = nullptr;
|
|
CGameArea* x134_prev = nullptr;
|
|
EChain x138_curChain = EChain::Zero;
|
|
|
|
void UpdateFog(float dt);
|
|
void UpdateThermalVisor(float dt);
|
|
|
|
struct MREAHeader
|
|
{
|
|
u32 version = 0;
|
|
zeus::CTransform xf;
|
|
u32 modelCount;
|
|
u32 secCount;
|
|
u32 geomSecIdx;
|
|
u32 sclySecIdx;
|
|
u32 collisionSecIdx;
|
|
u32 unkSecIdx;
|
|
u32 lightSecIdx;
|
|
u32 visiSecIdx;
|
|
u32 pathSecIdx;
|
|
u32 arotSecIdx;
|
|
std::vector<u32> secSizes;
|
|
};
|
|
|
|
public:
|
|
|
|
CGameArea(CInputStream& in, int idx, int mlvlVersion);
|
|
|
|
bool IsFinishedOccluding() const;
|
|
void ReadDependencyList();
|
|
void SetPauseState(bool paused);
|
|
|
|
bool IGetScriptingMemoryAlways() const;
|
|
TAreaId GetAreaId() const { return x4_selfIdx; }
|
|
TAreaId IGetAreaId() const { return x4_selfIdx; }
|
|
ResId IGetAreaAssetId() const { return x84_mrea; }
|
|
bool IIsActive() const;
|
|
TAreaId IGetAttachedAreaId(int) const;
|
|
u32 IGetNumAttachedAreas() const;
|
|
ResId IGetStringTableAssetId() const;
|
|
const zeus::CTransform& IGetTM() const;
|
|
|
|
void SetXRaySpeedAndTarget(float f1, float f2);
|
|
void SetThermalSpeedAndTarget(float f1, float f2);
|
|
|
|
ResId GetAreaAssetId() const { return x84_mrea; }
|
|
const CAreaFog* GetAreaFog() const { return GetPostConstructed()->x10c4_areaFog.get(); }
|
|
CAreaFog* AreaFog() { return const_cast<CAreaFog*>(GetAreaFog()); }
|
|
float GetXRayFogDistance() const;
|
|
bool DoesAreaNeedEnvFx() const;
|
|
bool DoesAreaNeedSkyNow() const;
|
|
bool OtherAreaOcclusionChanged();
|
|
void PingOcclusionState();
|
|
void PreRender();
|
|
void AliveUpdate(float dt);
|
|
void SetOcclusionState(EOcclusionState state);
|
|
EOcclusionState GetOcclusionState() const { return GetPostConstructed()->x10dc_occlusionState; }
|
|
void RemoveStaticGeometry();
|
|
void AddStaticGeometry();
|
|
//void TransferTokensToARAM();
|
|
//void TransferARAMTokensOver();
|
|
EChain SetChain(CGameArea* prev, EChain chain);
|
|
bool StartStreamingMainArea();
|
|
//void UnloadAllLoadedTextures();
|
|
//void ReloadAllLoadedTextures();
|
|
void ReloadAllUnloadedTextures();
|
|
void PrepTokens();
|
|
u32 GetNumPartSizes() const;
|
|
void AllocNewAreaData(int, int);
|
|
bool Invalidate(CStateManager& mgr);
|
|
void CullDeadAreaRequests();
|
|
void StartStreamIn(CStateManager& mgr);
|
|
void Validate(CStateManager& mgr);
|
|
void LoadScriptObjects(CStateManager& mgr);
|
|
std::pair<const u8*, u32> GetLayerScriptBuffer(int layer);
|
|
void PostConstructArea();
|
|
void FillInStaticGeometry();
|
|
void VerifyTokenList(CStateManager& stateMgr);
|
|
void ClearTokenList();
|
|
u32 GetPreConstructedSize() const;
|
|
MREAHeader VerifyHeader() const;
|
|
TUniqueId LookupPVSUniqueID(TUniqueId id) const;
|
|
s16 LookupPVSID(TUniqueId id) const;
|
|
|
|
const zeus::CTransform& GetTransform() const {return xc_transform;}
|
|
const zeus::CTransform& GetInverseTransform() const {return x3c_invTransform;}
|
|
const zeus::CAABox& GetAABB() const {return x6c_aabb;}
|
|
|
|
const std::vector<Dock>& GetDocks() const {return xcc_docks;}
|
|
const Dock* GetDock(s32 dock) const { return &xcc_docks[dock]; }
|
|
s32 GetDockCount() const { return xcc_docks.size(); }
|
|
Dock* DockNC(s32 dock) { return &xcc_docks[dock]; }
|
|
|
|
bool IsPostConstructed() const {return xf0_24_postConstructed;}
|
|
const CPostConstructed* GetPostConstructed() const {return x12c_postConstructed.get();}
|
|
|
|
void SetAreaAttributes(const CScriptAreaAttributes* areaAttributes);
|
|
bool GetActive() const { return xf0_25_active; }
|
|
void SetActive(bool active) { xf0_25_active = active; }
|
|
CObjectList& GetAreaObjects() const { return *GetPostConstructed()->x10c0_areaObjs.get(); }
|
|
|
|
CGameArea* GetNext() const { return x130_next; }
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __URDE_CGAMEAREA_HPP__
|