mirror of https://github.com/AxioDL/metaforce.git
283 lines
9.2 KiB
C++
283 lines
9.2 KiB
C++
#include "CGuiFrame.hpp"
|
|
#include "CGuiWidget.hpp"
|
|
#include "CGuiSys.hpp"
|
|
#include "CGuiHeadWidget.hpp"
|
|
#include "CGuiLight.hpp"
|
|
#include "CGuiCamera.hpp"
|
|
#include "Graphics/CGraphics.hpp"
|
|
#include "Input/CFinalInput.hpp"
|
|
#include "zeus/CColor.hpp"
|
|
#include "CSimplePool.hpp"
|
|
#include "Graphics/CModel.hpp"
|
|
#include "CGuiWidgetDrawParms.hpp"
|
|
#include "CGuiTableGroup.hpp"
|
|
|
|
namespace urde {
|
|
|
|
CGuiFrame::CGuiFrame(CAssetId id, CGuiSys& sys, int a, int b, int c, CSimplePool* sp)
|
|
: x0_id(id), x8_guiSys(sys), x4c_a(a), x50_b(b), x54_c(c), x58_24_loaded(false) {
|
|
x3c_lights.reserve(8);
|
|
m_indexedLights.reserve(8);
|
|
x10_rootWidget = std::make_unique<CGuiWidget>(CGuiWidget::CGuiWidgetParms(
|
|
this, false, 0, 0, false, false, false, zeus::skWhite, CGuiWidget::EGuiModelDrawFlags::Alpha, false,
|
|
x8_guiSys.x8_mode != CGuiSys::EUsageMode::Zero, "<root>"s));
|
|
x8_guiSys.m_registeredFrames.insert(this);
|
|
}
|
|
|
|
CGuiFrame::~CGuiFrame() { x8_guiSys.m_registeredFrames.erase(this); }
|
|
|
|
CGuiWidget* CGuiFrame::FindWidget(std::string_view name) const {
|
|
s16 id = x18_idDB.FindWidgetID(name);
|
|
if (id == -1)
|
|
return nullptr;
|
|
return FindWidget(id);
|
|
}
|
|
|
|
CGuiWidget* CGuiFrame::FindWidget(s16 id) const { return x10_rootWidget->FindWidget(id); }
|
|
|
|
void CGuiFrame::SortDrawOrder() {
|
|
std::sort(x2c_widgets.begin(), x2c_widgets.end(),
|
|
[](const std::shared_ptr<CGuiWidget>& a, const std::shared_ptr<CGuiWidget>& b) -> bool {
|
|
return a->GetWorldPosition().y() > b->GetWorldPosition().y();
|
|
});
|
|
}
|
|
|
|
void CGuiFrame::EnableLights(u32 lights, CBooModel& model) const {
|
|
std::vector<CLight> lightsOut;
|
|
lightsOut.reserve(m_indexedLights.size() + 1);
|
|
CGraphics::DisableAllLights();
|
|
|
|
zeus::CColor ambColor(zeus::skBlack);
|
|
ERglLight lightId = ERglLight::Zero;
|
|
int idx = 0;
|
|
for (CGuiLight* light : m_indexedLights) {
|
|
if (!light || !light->GetIsVisible()) {
|
|
++reinterpret_cast<std::underlying_type_t<ERglLight>&>(lightId);
|
|
++idx;
|
|
continue;
|
|
}
|
|
if ((lights & (1 << idx)) != 0) {
|
|
// const zeus::CColor& geomCol = light->GetGeometryColor();
|
|
// if (geomCol.r || geomCol.g || geomCol.b)
|
|
//{
|
|
// CGraphics::LoadLight(lightId, light->BuildLight());
|
|
lightsOut.push_back(light->BuildLight());
|
|
CGraphics::EnableLight(lightId);
|
|
//}
|
|
// accumulate ambient color
|
|
ambColor += light->GetAmbientLightColor();
|
|
}
|
|
++reinterpret_cast<std::underlying_type_t<ERglLight>&>(lightId);
|
|
++idx;
|
|
}
|
|
if (lightsOut.empty()) {
|
|
// CGraphics::SetAmbientColor(zeus::skWhite);
|
|
lightsOut.push_back(CLight::BuildLocalAmbient(zeus::skZero3f, zeus::skWhite));
|
|
} else {
|
|
// CGraphics::SetAmbientColor(ambColor);
|
|
lightsOut.push_back(CLight::BuildLocalAmbient(zeus::skZero3f, ambColor));
|
|
}
|
|
|
|
model.ActivateLights(lightsOut);
|
|
}
|
|
|
|
void CGuiFrame::DisableLights() const { CGraphics::DisableAllLights(); }
|
|
|
|
void CGuiFrame::RemoveLight(CGuiLight* light) {
|
|
if (m_indexedLights.empty())
|
|
return;
|
|
m_indexedLights[light->GetLightId()] = nullptr;
|
|
}
|
|
|
|
void CGuiFrame::AddLight(CGuiLight* light) {
|
|
if (m_indexedLights.empty())
|
|
m_indexedLights.resize(8);
|
|
m_indexedLights[light->GetLightId()] = light;
|
|
}
|
|
|
|
void CGuiFrame::RegisterLight(std::shared_ptr<CGuiLight>&& light) { x3c_lights.push_back(std::move(light)); }
|
|
|
|
bool CGuiFrame::GetIsFinishedLoading() const {
|
|
if (x58_24_loaded)
|
|
return true;
|
|
for (const auto& widget : x2c_widgets) {
|
|
if (widget->GetIsFinishedLoading())
|
|
continue;
|
|
return false;
|
|
}
|
|
const_cast<CGuiFrame*>(this)->x58_24_loaded = true;
|
|
return true;
|
|
}
|
|
|
|
void CGuiFrame::Touch() const {
|
|
for (const auto& widget : x2c_widgets)
|
|
widget->Touch();
|
|
}
|
|
|
|
void CGuiFrame::SetAspectConstraint(float c) {
|
|
m_aspectConstraint = c;
|
|
CGuiSys::ViewportResizeFrame(this);
|
|
}
|
|
|
|
void CGuiFrame::SetMaxAspect(float c) {
|
|
m_maxAspect = c;
|
|
CGuiSys::ViewportResizeFrame(this);
|
|
}
|
|
|
|
void CGuiFrame::Reset() {
|
|
x10_rootWidget->Reset(ETraversalMode::Children);
|
|
}
|
|
|
|
void CGuiFrame::Update(float dt) { xc_headWidget->Update(dt); }
|
|
|
|
void CGuiFrame::Draw(const CGuiWidgetDrawParms& parms) const {
|
|
SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(fmt("CGuiFrame::Draw FRME_{}"), x0_id).c_str(), zeus::skMagenta);
|
|
CGraphics::SetCullMode(ERglCullMode::None);
|
|
CGraphics::SetAmbientColor(zeus::skWhite);
|
|
DisableLights();
|
|
x14_camera->Draw(parms);
|
|
// Set one-stage modulate
|
|
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha,
|
|
ERglLogicOp::Clear);
|
|
|
|
for (const auto& widget : x2c_widgets)
|
|
if (widget->GetIsVisible())
|
|
widget->Draw(parms);
|
|
|
|
CGraphics::SetCullMode(ERglCullMode::Front);
|
|
}
|
|
|
|
CGuiWidget* CGuiFrame::BestCursorHit(const zeus::CVector2f& point, const CGuiWidgetDrawParms& parms) const {
|
|
x14_camera->Draw(parms);
|
|
zeus::CMatrix4f vp = CGraphics::GetPerspectiveProjectionMatrix(false) * CGraphics::g_CameraMatrix.toMatrix4f();
|
|
CGuiWidget* ret = nullptr;
|
|
for (const auto& widget : x2c_widgets)
|
|
if (widget->GetMouseActive() && widget->TestCursorHit(vp, point))
|
|
ret = widget.get();
|
|
return ret;
|
|
}
|
|
|
|
void CGuiFrame::Initialize() {
|
|
SortDrawOrder();
|
|
xc_headWidget->SetColor(xc_headWidget->xa4_color);
|
|
xc_headWidget->DispatchInitialize();
|
|
}
|
|
|
|
void CGuiFrame::LoadWidgetsInGame(CInputStream& in, CSimplePool* sp) {
|
|
u32 count = in.readUint32Big();
|
|
x2c_widgets.reserve(count);
|
|
for (u32 i = 0; i < count; ++i) {
|
|
DataSpec::DNAFourCC type;
|
|
type.read(in);
|
|
std::shared_ptr<CGuiWidget> widget = CGuiSys::CreateWidgetInGame(type, in, this, sp);
|
|
type = widget->GetWidgetTypeID();
|
|
switch (type.toUint32()) {
|
|
case SBIG('CAMR'):
|
|
case SBIG('LITE'):
|
|
case SBIG('BGND'):
|
|
break;
|
|
default:
|
|
x2c_widgets.push_back(std::move(widget));
|
|
break;
|
|
}
|
|
}
|
|
Initialize();
|
|
}
|
|
|
|
void CGuiFrame::ProcessUserInput(const CFinalInput& input) const {
|
|
if (input.ControllerIdx() != 0)
|
|
return;
|
|
for (auto& widget : x2c_widgets) {
|
|
if (widget->GetIsActive())
|
|
widget->ProcessUserInput(input);
|
|
}
|
|
}
|
|
|
|
bool CGuiFrame::ProcessMouseInput(const CFinalInput& input, const CGuiWidgetDrawParms& parms) const {
|
|
if (const auto& kbm = input.GetKBM()) {
|
|
zeus::CVector2f point(kbm->m_mouseCoord.norm[0] * 2.f - 1.f,
|
|
kbm->m_mouseCoord.norm[1] * 2.f - 1.f);
|
|
CGuiWidget* hit = BestCursorHit(point, parms);
|
|
if (hit != m_lastMouseOverWidget) {
|
|
if (m_inMouseDown && m_mouseDownWidget != hit) {
|
|
m_inCancel = true;
|
|
if (m_mouseUpCb)
|
|
m_mouseUpCb(m_mouseDownWidget, true);
|
|
} else if (m_inCancel && m_mouseDownWidget == hit) {
|
|
m_inCancel = false;
|
|
if (m_mouseDownCb)
|
|
m_mouseDownCb(m_mouseDownWidget, true);
|
|
}
|
|
if (m_mouseOverChangeCb)
|
|
m_mouseOverChangeCb(m_lastMouseOverWidget, hit);
|
|
if (hit)
|
|
hit->m_lastScroll.emplace(kbm->m_accumScroll);
|
|
m_lastMouseOverWidget = hit;
|
|
}
|
|
if (hit && hit->m_lastScroll) {
|
|
boo::SScrollDelta delta = kbm->m_accumScroll - *hit->m_lastScroll;
|
|
hit->m_lastScroll.emplace(kbm->m_accumScroll);
|
|
if (!delta.isZero()) {
|
|
hit->m_integerScroll += delta;
|
|
if (m_mouseScrollCb)
|
|
m_mouseScrollCb(hit, delta, int(hit->m_integerScroll.delta[0]), int(hit->m_integerScroll.delta[1]));
|
|
hit->m_integerScroll.delta[0] -= std::trunc(hit->m_integerScroll.delta[0]);
|
|
hit->m_integerScroll.delta[1] -= std::trunc(hit->m_integerScroll.delta[1]);
|
|
}
|
|
}
|
|
if (!m_inMouseDown && kbm->m_mouseButtons[int(boo::EMouseButton::Primary)]) {
|
|
m_inMouseDown = true;
|
|
m_inCancel = false;
|
|
m_mouseDownWidget = hit;
|
|
if (m_mouseDownCb)
|
|
m_mouseDownCb(hit, false);
|
|
if (hit)
|
|
return true;
|
|
} else if (m_inMouseDown && !kbm->m_mouseButtons[int(boo::EMouseButton::Primary)]) {
|
|
m_inMouseDown = false;
|
|
m_inCancel = false;
|
|
if (m_mouseDownWidget == m_lastMouseOverWidget) {
|
|
if (m_mouseDownWidget) {
|
|
if (CGuiTableGroup* p = static_cast<CGuiTableGroup*>(m_mouseDownWidget->GetParent())) {
|
|
if (p->GetWidgetTypeID() == FOURCC('TBGP')) {
|
|
s16 workerIdx = m_mouseDownWidget->GetWorkerId();
|
|
if (workerIdx >= 0)
|
|
p->DoSelectWorker(workerIdx);
|
|
}
|
|
}
|
|
}
|
|
if (m_mouseUpCb)
|
|
m_mouseUpCb(m_mouseDownWidget, false);
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CGuiFrame::ResetMouseState() {
|
|
m_inMouseDown = false;
|
|
m_inCancel = false;
|
|
m_mouseDownWidget = nullptr;
|
|
m_lastMouseOverWidget = nullptr;
|
|
}
|
|
|
|
std::unique_ptr<CGuiFrame> CGuiFrame::CreateFrame(CAssetId frmeId, CGuiSys& sys, CInputStream& in, CSimplePool* sp) {
|
|
in.readInt32Big();
|
|
int a = in.readInt32Big();
|
|
int b = in.readInt32Big();
|
|
int c = in.readInt32Big();
|
|
|
|
std::unique_ptr<CGuiFrame> ret = std::make_unique<CGuiFrame>(frmeId, sys, a, b, c, sp);
|
|
ret->LoadWidgetsInGame(in, sp);
|
|
return ret;
|
|
}
|
|
|
|
std::unique_ptr<IObj> RGuiFrameFactoryInGame(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& cvParms,
|
|
CObjectReference* selfRef) {
|
|
CSimplePool* sp = cvParms.GetOwnedObj<CSimplePool*>();
|
|
std::unique_ptr<CGuiFrame> frame(CGuiFrame::CreateFrame(tag.id, *g_GuiSys, in, sp));
|
|
return TToken<CGuiFrame>::GetIObjObjectFor(std::move(frame));
|
|
}
|
|
|
|
} // namespace urde
|