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#include "CFluidPlaneManager.hpp"
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namespace urde
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{
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CFluidPlaneManager::CFluidProfile CFluidPlaneManager::sProfile = {};
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void CFluidPlaneManager::CFluidProfile::Clear()
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{
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}
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void CFluidPlaneManager::StartFrame(bool b)
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{
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x121_ = b;
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sProfile.Clear();
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}
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}
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