metaforce/Runtime/Character/CAnimData.hpp

114 lines
3.0 KiB
C++

#ifndef __URDE_CANIMDATA_HPP__
#define __URDE_CANIMDATA_HPP__
#include "RetroTypes.hpp"
#include "CToken.hpp"
#include "CCharacterInfo.hpp"
#include "CParticleDatabase.hpp"
#include "CPoseAsTransforms.hpp"
#include "CHierarchyPoseBuilder.hpp"
#include "optional.hpp"
namespace urde
{
class CCharLayoutInfo;
class CSkinnedModel;
class CAnimSysContext;
class CAnimationManager;
class CTransitionManager;
class CCharacterFactory;
class IMetaAnim;
class CLayoutDescription
{
public:
class CScaledLayoutDescription
{
TLockedToken<CCharLayoutInfo> x0_layoutToken;
float xc_scale;
std::experimental::optional<zeus::CVector3f> x10_scaleVec;
};
private:
TLockedToken<CCharLayoutInfo> x0_layoutToken;
std::experimental::optional<CScaledLayoutDescription> xc_scaled;
public:
CLayoutDescription(const TLockedToken<CCharLayoutInfo>& token)
: x0_layoutToken(token) {}
};
class CAnimData
{
TLockedToken<CCharacterFactory> x0_charFactory;
CCharacterInfo xc_charInfo;
TLockedToken<CCharLayoutInfo> xcc_layoutData;
TCachedToken<CSkinnedModel> xd8_modelData;
// TLockedToken<CSkinnedModelWithAvgNormals> xe4_modelAvgNormalData;
std::shared_ptr<CSkinnedModel> xf4_xrayModel;
std::shared_ptr<CSkinnedModel> xf8_infraModel;
std::shared_ptr<CAnimSysContext> xfc_animCtx;
std::shared_ptr<CAnimationManager> x100_animMgr;
u32 x104_ = 0;
zeus::CAABox x108_aabb;
CParticleDatabase x120_particleDB;
TResId x1d8_selfId;
zeus::CVector3f x1dc_;
zeus::CQuaternion x1e8_;
std::shared_ptr<IMetaAnim> x1f8_animRoot;
std::shared_ptr<CTransitionManager> x1fc_transMgr;
float x200_ = 1.f;
u32 x204_b;
u16 x208_a;
u32 x20c_passedBoolCount = 0;
u32 x210_passedIntCount = 0;
u32 x214_passedParticleCount = 0;
u32 x218_passedSoundCount = 0;
union
{
u32 x21c_flags = 0;
struct
{
bool x21c_24_ : 1;
bool x21c_25_c : 1;
bool x21c_26_ : 1;
bool x21c_27_ : 1;
bool x21c_28_ : 1;
bool x21c_29_ : 1;
bool x21c_30_ : 1;
bool x21c_31_ : 1;
};
};
CPoseAsTransforms x220_pose;
CHierarchyPoseBuilder x2f8_poseBuilder;
u32 x101c_ = -1;
u32 x1020_ = -1;
float x1024_ = 1.f;
bool x1028_ = true;
u32 x102c_ = 0;
u32 x1030_ = 0;
bool x1034_ = false;
u32 x1038_ = 0;
u32 x103c_ = 0;
u32 x1040_ = 0;
u32 x1044_ = 0;
public:
CAnimData(TResId, const CCharacterInfo& character, int a, int b, bool c,
const TLockedToken<CCharLayoutInfo>& layout,
const TToken<CSkinnedModel>& model,
const std::weak_ptr<CAnimSysContext>& ctx,
const std::shared_ptr<CAnimationManager>& animMgr,
const std::shared_ptr<CTransitionManager>& transMgr,
const TLockedToken<CCharacterFactory>& charFactory);
static void InitializeCache()
{
}
};
}
#endif // __URDE_CANIMDATA_HPP__