metaforce/Runtime/Audio/CSfxManager.cpp

46 lines
1.1 KiB
C++

#include "CSfxManager.hpp"
namespace urde
{
std::vector<s16>* CSfxManager::mpSfxTranslationTable = nullptr;
void CSfxManager::AddListener(ESfxChannels,
const zeus::CVector3f& vec1, const zeus::CVector3f& vec2,
const zeus::CVector3f& right, const zeus::CVector3f& up,
float, float, float, u32, u8)
{
}
void CSfxManager::UpdateListener(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
const zeus::CVector3f& heading, const zeus::CVector3f& up,
u8 vol)
{
}
u16 CSfxManager::TranslateSFXID(u16 id)
{
if (mpSfxTranslationTable == nullptr)
return 0;
u16 index = id;
if (index >= mpSfxTranslationTable->size())
return 0;
s16 ret = mpSfxTranslationTable->at(index);
if (ret == -1)
return 0;
return ret;
}
CSfxHandle CSfxManager::SfxStop(const CSfxHandle& handle)
{
return {};
}
CSfxHandle CSfxManager::SfxStart(u16 id, float vol, float pan, bool active, s16 prio, bool inArea, s32 areaId)
{
return {};
}
}